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Joystick Magazine 1996 May
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eurosoc
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defines.h
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1996-03-14
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187KB
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5,354 lines
#define YES 1
#define NO 0
#define English 0
#define French 1
#define German 2
#define American 3
#define Canadian 4
#define Norwegian 5
#define ROLLING_DEMO Off // can be Off, German, English, American
#define REAL_NAMES NO // can be YES or NO (used specifically for USA/Canadian versions).
#define ON 1
#define OFF 0
#define DEMO_TIME 1000
#define FILE_ERROR 1
#define SOUND_ERROR 2
#define CONFIG_ERROR 4
#define MOUSE_ERROR 8
#define MEMORY_PROBLEM 16
#define FILE_MISSING 32
#define WHEEL_ERROR 64
#define MATCH_ERROR 256
#define KEYS 0xff
#define UP_KEY 0
#define DN_KEY 1
#define LF_KEY 2
#define RT_KEY 3
#define F1_KEY 4
#define F2_KEY 5
#define LF_RED 0
#define RT_RED 1
#define UP_RED 2
#define DN_RED 3
#define F1_RED 4
#define F2_RED 5
#define PI 3.1415
#define SEQU_ADDR 0x3c4
#define CRTC_ADDR 0x3d4
#define REAL_SPEED 20
#define MAX_USERS 20
#define TIMER_FRAC 10
#define TIMER_SPEED (TIMER_FRAC*REAL_SPEED)
#define MEG4 0
#define MEG8 1
#define LO 0
#define HI 1
#define MED 1
#define HIGH 2
#define FRIENDLY 0
#define LEAGUE 1
#define CUP 2
#define PRACTICE 3
#define NETWORK 4
#define MEM8 3500000
#define FRAG 1000000
#define ARCADE 0
#define SIMULATION 1
#define PLAYER1 1
#define PLAYER2 2
#define PLAYER3 4
#define PLAYER4 8
#define PEN 256
#define O_G 512
#define CREDIT_TEAMa 4
#define CREDIT_TEAMb 8
#define GOAL_DISPLAYED 16
#define USA 0
#define RUS 1
#define SPN 2
#define BUL 3
#define BEL 4
#define DEN 5
#define NIR 6
#define TUN 7
#define ZAM 8
#define SWZ 9
#define CAM 10
#define SKR 11
#define ITA 12
#define MOR 13
#define ENG 14
#define SCO 15
#define WAL 16
#define EGY 17
#define COL 18
#define SWE 19
#define ARG 20
#define EIR 21
#define HOL 22
#define FIN 23
#define SLV 24
#define IVR 25
#define GHA 26
#define ROM 27
#define GER 28
#define GRE 29
#define NOR 30
#define SAU 31
#define FRA 32
#define POL 33
#define JAP 34
#define URU 35
#define BRA 36
#define NIG 37
#define MEX 38
#define CZE 39
#define ICE 40
#define POR 41
#define CHI 42
#define BOL 43
#define GRM 44
#define WHT 45
#define BLU 46
#define F_4_3_3 0
#define F_5_3_2 1
#define F_6_3_1 2
#define F_4_2_4 3
#define F_5_1_4 4
#define F_4_0_6 5
#define F_3_1_6 6
#define F_4_1_5 7
#define F_5_2_3 8
#define F_4_4_2 9
#define TRUE 1
#define FALSE 0
#define LARGE 0
#define SMALL 8
#define SHADOW 2
#define ACTIVE 1
#define INACTIVE 0
#define DELETE_OLD_SPRITE 2
#define OLD_SPRITE_FLAG 4
#define FREEZE 16*2
#define REMOVE 32*2
#define INVISIBLE 64*2
#define HALF_SPIN 128*2
#define START_SPIN 256*2
#define SINGLE_SPIN 512*2
#define BACK_SPIN 1024*2
#define MINI_BUTTON 2048*2
#define STANDARD_BUTTON 4096*2
#define SpriteON 8192*2
#define PALETTE_FADE_UP 1
#define PALETTE_FADE_DOWN 3
#define REPL_BKG 1
#define EDIT_TEXT 2
#define MOUSE_OFF 4
#define MARK_TEXT 16
#define ENTER_NUMBER 32
#define LEFT_BUTTON 1
#define RIGHT_BUTTON 2
#define SHADOWtextOFF 0
#define SHADOWtextON 1
#define RIGHTjustifyTEXT 2
#define SFONT 4
#define MFONT 8
#define BFONT 16
#define CAPS 32
#define TIGHTEN 64
#define CHISEL 128
#define SILVER_TEXTURE 512
#define COPY_TO_BACK 1024
#define CENTREjustifyTEXT 4096
#define BUTTONcentreJUSTIFY 32768
#define SHADOWimageON 1
#define SHADOWimageOFF 0
#define MENU_1 1
#define MENU_2 2
#define MENU_3 3
#define MENU_4 4
#define MENU_5 5
#define MENU_6 6
#define MENU_7 7
#define MENU_8 8
#define MENU_9 9
#define MENU_10 10
#define CURSOR_COLOUR ((9*16)+0)
#define BLACK ((0*16)+1)
#define GREY (((1*16)+0)-6)
#define CYAN ((11*16)+12)
#define GREEN ((11*16)+10)
#define GREEN2 ((4*16)+4)
#define BRIGHTER_GREEN2 ((4*16)+10)
#define BRIGHT_WHITE ((1*16)+15)
#define DULL_WHITE ((1*16)+10)
#define BRIGHT_GRAY ((1*16)+5)
#define DULL_GRAY ((1*16)+0)
#define BRIGHT_GREEN ((11*16)+9)
#define DULL_GREEN ((11*16)+10)
#define BRIGHT_GREY ((1*16)+0)
#define BRIGHT_YELLOW ((11*16)+7)
#define BRIGHT_CYAN ((11*16)+11)
#define BRIGHT_GREEN ((11*16)+9)
#define BRIGHT_RED ((7*16)+12)
#define RED_TEXT 130
#define GREEN_STAR 75
#define YELW_STAR 146
#define RED_STAR 111
#define MARK_TEXT_COLOUR 20
#define SELECTED_TEXT_COLOUR BRIGHT_CYAN
#define MAX_IMAGES 18
#define MAX_STRINGS 44
#define MAX_LABELS 40
#define MAX_BUTTONS 11
#define MAX_SPRITES 44
#define MAX_FORMATIONS 10
#define MAX_COPIES 128
#define COACH_TEXT 1
#define FLAIR_TEXT 2
#define ACCURACY_TEXT 3
#define CNTRL_TEXT 4
#define PACE_TEXT 5
#define VISION_TEXT 6
#define POWER_TEXT 7
#define STAMINA_TEXT 8
#define DISCIPLINE_TEXT 9
#define PLAY_STATS_TEXT 10
#define SKILL_TEXT 11
#define PERC_0_TEXT 12
#define PERC_50_TEXT 13
#define PERC_100_TEXT 14
#define EDIT_DATA_TEXT 15
#define SQUAD_CHOOSE_TEXT 16
#define ONE_TXT 17
#define TWO_TXT 18
#define THREE_TXT 19
#define FOUR_TXT 20
#define FIVE_TXT 21
#define SIX_TXT 22
#define SEVEN_TXT 23
#define EIGHT_TXT 24
#define NINE_TXT 25
#define TEN_TXT 26
#define ELEVEN_TXT 27
#define TWELVE_TXT 28
#define THIRTEEN_TXT 29
#define FOURTEEN_TXT 30
#define FIFTEEN_TXT 31
#define SIXTEEN_TXT 32
#define SEVENTEEN_TXT 33
#define EIGHTEEN_TXT 34
#define NINETEEN_TXT 35
#define TWENTY_TXT 36
#define TWENTYONE_TXT 37
#define TWENTYTWO_TXT 38
#define ENVIRONMENT_TEXT 39
#define PLY1_SELECT_TEXT 40
#define PLY2_SELECT_TEXT 41
#define PLY3_SELECT_TEXT 42
#define PLY4_SELECT_TEXT 43
#define COMMENTARY_TEXT 44
#define PARTICIPATING_TEXT 45
#define NO_TEAMS_TEXT 46
#define SKY_TXT 47
#define STADIUM_TXT 48
#define LINE_TXT 49
#define VIDEO_TXT 50
#define PLY_DET_TEXT 51
#define PTCH_DET_TEXT 52
#define RES_TXT 53
#define CAM_TEXT 54
#define SCRN_TEXT 55
#define CROWD_TEXT 56
#define COMM_TEXT 57
#define MSTR_TEXT 58
#define PITCH_TXT 59
#define MUSIC_TXT 60
#define AUDIO_TXT 61
#define AUDIO_SND_TEXT 62
#define MATCH_TEXT 63
#define VENUE_TXT 64
#define LGE_TBL_TEXT 65
#define RANK_A_TEXT 66
#define RANK_B_TEXT 67
#define RANK_C_TEXT 68
#define RESULT_TEXT 69
#define END_SEASON_TEXT 70
#define CHAMPS_TEXT 71
#define RELIGATED_TEXT 72
#define PROMOTED_TEXT 73
#define REL_B_TEXT 74
#define PRO_C_TEXT 75
#define NO_NET_PLAYS_TEXT 76
#define CHOOSE_TEXT 77
#define CUP_WINNERS_TEXT 78
#define RUNNERS_UP_TEXT 79
#define CONTROLS_TEXT 80
#define MEDIA_TEXT 81
#define RULES_TEXT 82
#define CALIBRATION_TEXT 83
#define OFFSIDE_TXT 84
#define SUBS_TXT 85
#define FREEKICKS_TXT 86
#define GAME_LEN_TEXT 87
#define BOOKING_TXT 88
#define WIND_TXT 89
//#define QUIT_TEXT 90
#define DETAIL_TEXT 91
#define START_TEXT 92
#define CUSTOM_TEXT 93
#define SAVE_TEXT 94
#define LOAD_TEXT 95
#define MATCH_SETUP_TXT 96
#define CONTROL_TEXT 97
#define SELECTION_TEXT 98
#define NEXT_TEXT 99
#define SETUP_TXT 101
#define AUTOMAN_TEXT 102
#define GROUP_A_TEXT 103
#define GROUP_B_TEXT 104
#define GROUP_C_TEXT 105
#define SOUND_TEXT 106
#define RANDOM_TEXT 107
#define FRIENDLY_TEXT 108
#define EXTRA_TIME_TEXT 109
#define WON_TEXT 110
#define ON_PENS_TEXT 111
#define NETWORK_GAME_TEXT 112
#define COMPUTER_TEXT 113
#define PLAYER_ONE_TEXT 114
#define PLAYER_TWO_TEXT 115
#define PLAYER_THREE_TEXT 116
#define PLAYER_FOUR_TEXT 117
#define OFF_TEXT 118
#define ON_TEXT 119
#define LOW_TEXT 120
#define HIGH_TEXT 121
#define MED_TEXT 122
#define WIRE_TEXT 123
#define FAR_TEXT 124
#define PLAN_TEXT 125
#define GLINE_TEXT 126
#define ISO_TEXT 127
#define PLYR_TEXT 128
#define REF_TEXT 129
#define MONO_TEXT 130
#define THREEd_TEXT 131
#define ARCADE_TEXT 132
#define SIMULATION_TEXT 133
#define LEAGUE_TEXT 134
#define CUP_TEXT 135
#define DONE_TEXT2 136
#define WAITING_TEXT 137
#define KEY1_TEXT 138
#define KEY2_TEXT 139
#define JOY1_TEXT 140
#define JOY2_TEXT 141
#define MOUSE_TEXT 142
#define GRAV1_TEXT 143
#define GRAV2_TEXT 144
#define RND1_TEXT 145
#define RND2_TEXT 146
#define QUTR_TEXT 147
#define SEMI_TEXT 148
#define FINAL_TEXT 149
#define DIVISION1_TEXT 150
#define DIVISION2_TEXT 151
#define DIVISION3_TEXT 152
#define After_Extra_TEXT 153
#define Pd_TEXT 154
#define Won_TEXT 155
#define Drew_TEXT 156
#define Lost_TEXT 157
#define For_TEXT 158
#define Against_TEXT 159
#define Pts_TEXT 160
#define GoalDiff_TEXT 161
#define TEXT1 162
#define TEXT2 163
#define TEXT3 164
#define TEXT4 165
#define TEXT5 166
#define TEXT6 167
#define TEXT7 168
#define TEXT8 169
#define TEXT9 170
#define TEXT10 171
#define TEXT11 172
#define COACH_TEXT2 173
#define TEAM_SELECT_TEXT 174
#define SLOT_TITLE_TEXT 175
#define PLAYR_TEXT 176
#define CONTROL_METHOD_TEXT 177
#define ROUND_UP_TEXT 178
#define NET_SELECT_TEXT 179
#define CENTRE_TEXT 180
#define NEW_TEXT 181
#define ON_PENALTIES_TEXT 182
#define ON_PENALTIES_TEXT2 183
#define CUP_WINNERS_TEXTa 184
#define CUP_WINNERS_TEXTb 185
#define NOT_USED_TEXT 186
#define UNTITLED_TEXT 187
#define NETWORK_ABORT_TEXT 188
#define NETWORK_SYNC_TEXT 189
#define LOADING_TEXT 190
#define PRACTICE_TEXT 191
#define REQUEST_DIR_TEXT 192 // 6 entries here
#define CD_TEXT 198
#define OVER10PEN_TEXT 199
#define OVER10PEN_TEXT2 200
#define MOUSE_ERROR_TEXT 201
#define SOUND_ERROR_TEXT 202
#define CONFG_ERROR_TEXT 203
#define DFILE_ERROR_TEXT 204
#define MFILE_ERROR_TEXT 205
#define INI3d_ERROR_TEXT 206
#define MEMOY_ERROR_TEXT 207
#define REDEF_TEXT 208
#define OG_TEXT 209
#define PEN_TEXT 210
#define DEMO1_TEXT 211
#define DEMO2_TEXT 212
#define DEMO3_TEXT 213
#define DEMO4_TEXT 214
#define DEMO5_TEXT 215
#define DEMO6_TEXT 216
#define DEMO7_TEXT 217
#define DEMO8_TEXT 218
#define DEMO9_TEXT 219
#define DEMO10_TEXT 220
#define DEMO11_TEXT 221
#define DEMO12_TEXT 222
#define DEMO13_TEXT 223
#define DEMO14_TEXT 224
#define DEMO15_TEXT 225
#define DEMO16_TEXT 226
#define DEMO17_TEXT 227
#define DEMO18_TEXT 228
#define DEMO19_TEXT 229
#define WHEEL1_TEXT 230
#define WHEEL2_TEXT 231
#define WHEEL3_TEXT 232
#define SECURITY_TEXT 233
#define WHEEL_ERROR_TEXT 234
#define MANUAL_PAGE_TEXT 235
#define NoOfPLAYERS_TEXT 241
#define GAMEtype_TEXT 242
#define COMPETITION_TEXT 244
#define TEAM_NAMEa 243
#define TEAM_NAMEb 245
#define VENUE_TEXT 246
#define TEAM_NAMEa_SCORE 255
#define TEAM_NAMEb_SCORE 256
#define TEAMa_SCORER 257
#define TEAMb_SCORER 258
#define GAMETYPE_TEXT 259
#define TEAM_SEASON_END 260
#define PLAYER_NAME_TEAMa 261
#define PLAYER_NAME_TEAMb 262
#define NETWORK_TEXT 264
#define WINNERS_NAME 265
#define RUNNERS_UP_NAME 266
#define ONE_TEXT 267
#define TWO_TEXT 268
#define THREE_TEXT 269
#define FOUR_TEXT 270
#define CONTROL_1_TEXT 271
#define CONTROL_2_TEXT 272
#define CONTROL_3_TEXT 273
#define CONTROL_4_TEXT 274
#define JOYSTICK_TEXT 276
#define OFFSIDE_TEXT 277
#define SUBS_TEXT 278
#define FREEKICKS_TEXT 279
#define TIME_TEXT 280
#define BOOKING_TEXT 281
#define WIND_TEXT 282
#define REFEREE_NAME 283
#define REFEREE_COUNTRY 284
#define SLOT_NAME 285
#define SLOT_STATE 286
#define SLOT_TITLE 287
#define PLAYER_LABEL 288
#define CONTROL_STATE 289
#define CALIBRATE_TEXT 290
#define PLAYER_NAME 291
#define KEY_TYPE 292
#define COACH_NAME 293
#define REQUEST_TEXT 294
#define CHOSEN_KEY 295
#define REDEFINE_TEXT 296
#define RESULT_TEAM_NAMEa 297
#define RESULT_TEAM_NAMEb 298
#define RESULT_TEAMa 299
#define RESULT_TEAMb 300
#define ROUNDUP_CONCLUSION 301
#define PLAYER_NAME_WITH_POSN 302
#define PLAYER_STAT 303
#define SELECTED_PLAYER_NAME 304
#define SELECTED_TEAM_NAME 305
#define PLAYER_FORMATION 306
#define LEAGUE_TEAM 307
#define PARTICIPATING_TEAM_NAME 308
#define CHOOSE_TEAM_NAME 309
#define FORMATION_TEXT 310
#define SKY_TEXT 311
#define STADIUM_TEXT 312
#define PITCH_TEXT 313
#define PLAYER_TEXT 314
#define LINE_TEXT 315
#define VIDI_TEXT 316
#define RES_TEXT 317
#define CAMERA_TEXT 318
#define SIZE_TEXT 319
#define AUDIO_TEXT 320
#define WINDOW1_TEXT 321
#define WINDOW2_TEXT 322
#define WINDOW3_TEXT 323
#define WHEEL_NUMBER 324
#define MANUAL1_TEXT 325
#define MANUAL2_TEXT 326
#define MANUAL3_TEXT 327
#define MANUAL4_TEXT 328
#define MANUAL_NO1 329
#define MANUAL_NO2 330
#define MANUAL_NO3 331
#define MANUAL_WORD 332
#define RANK_HEADING 333
#define DOS_TEXT 334
#define CUSTOMISE_TEXT 335
#define HIGHLIGHTED_TEXT 1
#define EDITABLE_TEXT 2
#define REPRINT_TEXT 4
#define SELECTABLE_TEXT 8
#define SKIP_PSUDO_RESTORE 16
#define SKIP_COPY_DOWN 32
#define TOGGLE_FLAG 64
#define HOVERING_OVER_TEXT 128
#define NET_FLAG 512
// definitions used for special print stuff!!!
#define LEAGUE_DATA 16384 //128
#define SCORER_DATA 8192 //128
#define PLAYER_NAME_LEN 19
#define COACH_NAME_LEN 18+5
#define PLAYER_MAX_PIXEL_LEN (240-28)
#define COACH_MAX_PIXEL_LEN (300-18)+32
#define TEAM_NAME_LEN 22
#define NickNAME_LEN 12
#define MAX_TEAMS 45
#define MAX_GOALS 91
#define MAX_LINES 5
#define KIT_BUTTON 100
#define ACTUA_BUTTON 101
#define WAVE_BUTTON 102
#define FLAG_BUTTON 103
#define CLICK_BUTTON 104
#define SILVER_CUP_BUTTON 105
#define TEAMS_BUTTON 106
#define TEST_BUTTON 107
#define SLIDE_BAR 108
#define SPIN_BUTTON 109
#define UP_ARROW_BUTTON 110
#define DOWN_ARROW_BUTTON 111
#define SELECTION_BUTTON 112
#define REF_BUTTON 113
#define DEBOUNCE_BUTTONS 128
#define NO_MOUSE 254
#define QUIT 255
#define UPDATE_DISPLAY 1
struct button_info {
int button_type;
int button_index;
int button_flags;
short button_xposn;
short button_yposn;
short buttonShadow_xposn;
short buttonShadow_yposn;
int button_left_select;
int button_right_select;
short BoundingBoxLeft;
short BoundingBoxTop;
short BoundingBoxRight;
short BoundingBoxBottom;
int FrameCounter;
int FrameSpeed;
int NoOfFrames;
short CopyWidth;
short CopyHeight;
int LastButtonNo;
int border_frame;
int button_text;
};
struct sprite_info {
int sprite_state;
int sprite_flags;
int sprite_type;
short sprite_xposn;
short sprite_yposn;
short spriteShadow_xposn;
short spriteShadow_yposn;
short CopyAreaX;
short CopyAreaY;
short CopyWidth;
short CopyHeight;
int LastSpriteNo;
int FrameCounter;
int FrameSpeed;
int NoOfFrames;
int NewSpriteFrame;
};
struct string_info {
int string_type;
int string_array;
int stat_array;
int string_flags;
short string_xposn;
short string_yposn;
short string_colour;
short string_mark_colour;
int string_shadow;
int max_string_chars;
int max_string_size;
short BoundingBoxLeft;
short BoundingBoxTop;
short BoundingBoxRight;
short BoundingBoxBottom;
short CopyAreaX;
short CopyAreaY;
short CopyWidth;
short CopyHeight;
};
typedef struct {
int BkgBITMAPfile;
int HeaderBITMAPfile;
short HeaderXposn;
short HeaderYposn;
int PaletteDATAfile;
short ImageLIST[MAX_IMAGES];
short LabelLIST[MAX_LABELS];
string_info StringLIST[MAX_STRINGS];
button_info ButtonLIST[MAX_BUTTONS];
sprite_info SpriteTABLE[MAX_SPRITES];
}menu;
struct control_data {
int control_type;
short control_yoff;
char control_mask;
};
typedef struct {
control_data controlLIST[4];
}controls;
typedef struct {
unsigned long offset;
unsigned long size;
}offset_file;
typedef struct {
short LabelXposn;
short LabelYposn;
short LabelColour;
char TextLabel;
int LabelShadow;
}label;
typedef struct {
short ImageXposn;
short ImageYposn;
short ImageShadowXposn;
short ImageShadowYposn;
int ImageNumber;
int ImageState;
}image;
typedef struct {
int spriteWidth;
int spriteHeight;
long spriteOffset;
}sprite;
#define PACE 0
#define POWER 1
#define CONTROL 2
#define FLAIR 3
#define VISION 4
#define ACCURACY 5
#define STAMINA 6
#define DISCIPLINE 7
#define REFS_VISION 8
#define REFS_DISCIPLINE 9
#define SUBSTITUTE 1
#define DISCIPLINARY_PTS 2
typedef struct
{
char name[PLAYER_NAME_LEN+1];
char goal_index;
char pace;
char power;
char control;
char flair;
char vision;
char accuracy;
char stamina;
char discipline;
char flags;
char squad_number;
char position;
char skin_tone;
}player_info;
struct referee_info
{
char name[PLAYER_NAME_LEN+1];
char vision;
char discipline;
short country;
};
struct restore_data
{
int division;
int position;
};
struct demo_struct
{
int team_a;
int team_b;
int random;
int stadium;
int referee;
};
struct team_info
{
char name[TEAM_NAME_LEN+1];
char coachname[COACH_NAME_LEN+1];
int division;
int position;
int played;
int won;
int drew;
int lost;
int goals_for;
int goals_against;
int points;
int goal_diff;
int team_no;
char Nickname[NickNAME_LEN+1];
int ranking,team_number;
char player_control,fixture_no;
int big_flag;
int formation;
int auto_formation;
int cup_key;
char country_code[3]; // Country Code for Samples
int computer_formation;
player_info players[22];
};
#define PITCH_WID 269
#define PITCH_HI 169
struct formation_info
{
char formation_no[3];
short formation_xposn;
short formation_yposn;
int formation_flags;
char position_type;
};
#define GK 0
#define DF 1
#define MD 2
#define FD 3
struct team_formation
{
formation_info formations[22];
};
struct swap_player_buffer
{
player_info players[1];
};
struct redefine_info
{
short string_xposn;
short string_yposn;
};
//#define sprite1width 14
//#define sprite1height 28
//#define sprite1Bitmap 0
//
//#define sprite1awidth 14
//#define sprite1aheight 28
//#define sprite1aBitmap (sprite1width*sprite1height)+sprite1Bitmap
//
//#define sprite1bwidth 14
//#define sprite1bheight 28
//#define sprite1bBitmap (sprite1awidth*sprite1aheight)+sprite1aBitmap
//
//#define sprite2width 21
//#define sprite2height 21
//#define sprite2Bitmap (sprite1bwidth*sprite1bheight)+sprite1bBitmap
//
//#define sprite3width 21
//#define sprite3height 19
//#define sprite3Bitmap (sprite2width*sprite2height)+sprite2Bitmap
//
//#define sprite4width 21
//#define sprite4height 19
//#define sprite4Bitmap (sprite3width*sprite3height)+sprite3Bitmap
//
//#define sprite5width 21
//#define sprite5height 19
//#define sprite5Bitmap (sprite4width*sprite4height)+sprite4Bitmap
//
//#define sprite6width 21
//#define sprite6height 19
//#define sprite6Bitmap (sprite5width*sprite5height)+sprite5Bitmap
//
//#define sprite7width 21
//#define sprite7height 19
//#define sprite7Bitmap (sprite6width*sprite6height)+sprite6Bitmap
//
//#define sprite8width 21
//#define sprite8height 19
//#define sprite8Bitmap (sprite7width*sprite7height)+sprite7Bitmap
//
//#define sprite9width 23
//#define sprite9height 19
//#define sprite9Bitmap (sprite8width*sprite8height)+sprite8Bitmap
//
//
//#define sprite10width 571
//#define sprite10height 29
//#define sprite10Bitmap (sprite9width*sprite9height)+sprite9Bitmap
//
//#define sprite11width 69
//#define sprite11height 82
//#define sprite11Bitmap (sprite10width*sprite10height)+sprite10Bitmap
//
//#define sprite12width 69
//#define sprite12height 82
//#define sprite12Bitmap (sprite11width*sprite11height)+sprite11Bitmap
//
//#define sprite13width 69
//#define sprite13height 82
//#define sprite13Bitmap (sprite12width*sprite12height)+sprite12Bitmap
//
//#define sprite14width 69
//#define sprite14height 82
//#define sprite14Bitmap (sprite13width*sprite13height)+sprite13Bitmap
//
//#define sprite15width 69
//#define sprite15height 82
//#define sprite15Bitmap (sprite14width*sprite14height)+sprite14Bitmap
//
//#define sprite16width 69
//#define sprite16height 82
//#define sprite16Bitmap (sprite15width*sprite15height)+sprite15Bitmap
//
//#define sprite17width 69
//#define sprite17height 82
//#define sprite17Bitmap (sprite16width*sprite16height)+sprite16Bitmap
//
//#define sprite18width 69
//#define sprite18height 82
//#define sprite18Bitmap (sprite17width*sprite17height)+sprite17Bitmap
//
//#define sprite19width 69
//#define sprite19height 82
//#define sprite19Bitmap (sprite18width*sprite18height)+sprite18Bitmap
//
//#define sprite20width 69
//#define sprite20height 82
//#define sprite20Bitmap (sprite19width*sprite19height)+sprite19Bitmap
//
//#define sprite21width 69
//#define sprite21height 82
//#define sprite21Bitmap (sprite20width*sprite20height)+sprite20Bitmap
//
//#define sprite22width 69
//#define sprite22height 82
//#define sprite22Bitmap (sprite21width*sprite21height)+sprite21Bitmap
//
//#define sprite23width 69
//#define sprite23height 82
//#define sprite23Bitmap (sprite22width*sprite22height)+sprite22Bitmap
//
//#define sprite24width 69
//#define sprite24height 82
//#define sprite24Bitmap (sprite23width*sprite23height)+sprite23Bitmap
//
//#define sprite25width 69
//#define sprite25height 82
//#define sprite25Bitmap (sprite24width*sprite24height)+sprite24Bitmap
//
//#define sprite26width 69
//#define sprite26height 82
//#define sprite26Bitmap (sprite25width*sprite25height)+sprite25Bitmap
//
//#define sprite27width 69
//#define sprite27height 82
//#define sprite27Bitmap (sprite26width*sprite26height)+sprite26Bitmap
//
//#define sprite28width 69
//#define sprite28height 82
//#define sprite28Bitmap (sprite27width*sprite27height)+sprite27Bitmap
//
//#define sprite29width 69
//#define sprite29height 82
//#define sprite29Bitmap (sprite28width*sprite28height)+sprite28Bitmap
//
//#define sprite30width 69
//#define sprite30height 82
//#define sprite30Bitmap (sprite29width*sprite29height)+sprite29Bitmap
//
//#define sprite31width 69
//#define sprite31height 82
//#define sprite31Bitmap (sprite30width*sprite30height)+sprite30Bitmap
//
//#define sprite32width 69
//#define sprite32height 82
//#define sprite32Bitmap (sprite31width*sprite31height)+sprite31Bitmap
//
//#define sprite33width 69
//#define sprite33height 82
//#define sprite33Bitmap (sprite32width*sprite32height)+sprite32Bitmap
//
//#define sprite34width 69
//#define sprite34height 82
//#define sprite34Bitmap (sprite33width*sprite33height)+sprite33Bitmap
//
//#define sprite35width 69
//#define sprite35height 82
//#define sprite35Bitmap (sprite34width*sprite34height)+sprite34Bitmap
//
//#define sprite36width 69
//#define sprite36height 82
//#define sprite36Bitmap (sprite35width*sprite35height)+sprite35Bitmap
//
//#define sprite37width 69
//#define sprite37height 82
//#define sprite37Bitmap (sprite36width*sprite36height)+sprite36Bitmap
//
//#define sprite38width 69
//#define sprite38height 82
//#define sprite38Bitmap (sprite37width*sprite37height)+sprite37Bitmap
//
//#define sprite39width 69
//#define sprite39height 82
//#define sprite39Bitmap (sprite38width*sprite38height)+sprite38Bitmap
//
//#define sprite40width 69
//#define sprite40height 82
//#define sprite40Bitmap (sprite39width*sprite39height)+sprite39Bitmap
//
//#define sprite41width 69
//#define sprite41height 82
//#define sprite41Bitmap (sprite40width*sprite40height)+sprite40Bitmap
//
//#define sprite42width 69
//#define sprite42height 82
//#define sprite42Bitmap (sprite41width*sprite41height)+sprite41Bitmap
//
//#define sprite43width 69
//#define sprite43height 82
//#define sprite43Bitmap (sprite42width*sprite42height)+sprite42Bitmap
//
//#define sprite44width 69
//#define sprite44height 82
//#define sprite44Bitmap (sprite43width*sprite43height)+sprite43Bitmap
//
//#define sprite45width 69
//#define sprite45height 82
//#define sprite45Bitmap (sprite44width*sprite44height)+sprite44Bitmap
//
//#define sprite46width 69
//#define sprite46height 82
//#define sprite46Bitmap (sprite45width*sprite45height)+sprite45Bitmap
//
//#define sprite47width 69
//#define sprite47height 82
//#define sprite47Bitmap (sprite46width*sprite46height)+sprite46Bitmap
//
//#define sprite48width 69
//#define sprite48height 82
//#define sprite48Bitmap (sprite47width*sprite47height)+sprite47Bitmap
//
//#define sprite49width 69
//#define sprite49height 82
//#define sprite49Bitmap (sprite48width*sprite48height)+sprite48Bitmap
//
//#define sprite50width 69
//#define sprite50height 82
//#define sprite50Bitmap (sprite49width*sprite49height)+sprite49Bitmap
//
//#define sprite51width 69
//#define sprite51height 82
//#define sprite51Bitmap (sprite50width*sprite50height)+sprite50Bitmap
//
//#define sprite52width 69
//#define sprite52height 82
//#define sprite52Bitmap (sprite51width*sprite51height)+sprite51Bitmap
//
//#define sprite53width 69
//#define sprite53height 82
//#define sprite53Bitmap (sprite52width*sprite52height)+sprite52Bitmap
//
//#define sprite54width 69
//#define sprite54height 82
//#define sprite54Bitmap (sprite53width*sprite53height)+sprite53Bitmap
//
//#define sprite55width 69
//#define sprite55height 82
//#define sprite55Bitmap (sprite54width*sprite54height)+sprite54Bitmap
//
//#define sprite55Bwidth 69
//#define sprite55Bheight 82
//#define sprite55BBitmap (sprite55width*sprite55height)+sprite55Bitmap
//
//#define sprite55Cwidth 69
//#define sprite55Cheight 82
//#define sprite55CBitmap (sprite55Bwidth*sprite55Bheight)+sprite55BBitmap
//
//#define sprite56width 571
//#define sprite56height 29
//#define sprite56Bitmap (sprite55Cwidth*sprite55Cheight)+sprite55CBitmap
//
//#define sprite57width 192 //161
//#define sprite57height 75 //51
//#define sprite57Bitmap (sprite56width*sprite56height)+sprite56Bitmap
//
//#define sprite58width 272
//#define sprite58height 176
//#define sprite58Bitmap (sprite57width*sprite57height)+sprite57Bitmap
//
//#define sprite59width 138
//#define sprite59height 75
//#define sprite59Bitmap (sprite58width*sprite58height)+sprite58Bitmap
//
//#define sprite60width 1
//#define sprite60height 1
//#define sprite60Bitmap (sprite59width*sprite59height)+sprite59Bitmap
//
//#define sprite61width 541
//#define sprite61height 5
//#define sprite61Bitmap (sprite60width*sprite60height)+sprite60Bitmap
//
//#define sprite62width 1
//#define sprite62height 1
//#define sprite62Bitmap (sprite61width*sprite61height)+sprite61Bitmap
//
//#define sprite63width 64
//#define sprite63height 88
//#define sprite63Bitmap (sprite62width*sprite62height)+sprite62Bitmap
//
//#define sprite64width 64
//#define sprite64height 88
//#define sprite64Bitmap (sprite63width*sprite63height)+sprite63Bitmap
//
//#define sprite65width 64
//#define sprite65height 88
//#define sprite65Bitmap (sprite64width*sprite64height)+sprite64Bitmap
//
//#define sprite66width 64
//#define sprite66height 88
//#define sprite66Bitmap (sprite65width*sprite65height)+sprite65Bitmap
//
//#define sprite67width 64
//#define sprite67height 88
//#define sprite67Bitmap (sprite66width*sprite66height)+sprite66Bitmap
//
//#define sprite68width 64
//#define sprite68height 88
//#define sprite68Bitmap (sprite67width*sprite67height)+sprite67Bitmap
//
//#define sprite69width 64
//#define sprite69height 88
//#define sprite69Bitmap (sprite68width*sprite68height)+sprite68Bitmap
//
//#define sprite70width 64
//#define sprite70height 88
//#define sprite70Bitmap (sprite69width*sprite69height)+sprite69Bitmap
//
//#define sprite71width 64
//#define sprite71height 88
//#define sprite71Bitmap (sprite70width*sprite70height)+sprite70Bitmap
//
//#define sprite72width 64
//#define sprite72height 88
//#define sprite72Bitmap (sprite71width*sprite71height)+sprite71Bitmap
//
//#define sprite73width 64
//#define sprite73height 88
//#define sprite73Bitmap (sprite72width*sprite72height)+sprite72Bitmap
//
//#define sprite74width 64
//#define sprite74height 88
//#define sprite74Bitmap (sprite73width*sprite73height)+sprite73Bitmap
//
//#define sprite75width 64
//#define sprite75height 88
//#define sprite75Bitmap (sprite74width*sprite74height)+sprite74Bitmap
//
//
//#define sprite76width 133
//#define sprite76height 144
//#define sprite76Bitmap (sprite75width*sprite75height)+sprite75Bitmap
//
//#define sprite77width 133
//#define sprite77height 144
//#define sprite77Bitmap (sprite76width*sprite76height)+sprite76Bitmap
//
//#define sprite78width 133
//#define sprite78height 144
//#define sprite78Bitmap (sprite77width*sprite77height)+sprite77Bitmap
//
//#define sprite79width 133
//#define sprite79height 144
//#define sprite79Bitmap (sprite78width*sprite78height)+sprite78Bitmap
//
//#define sprite80width 31
//#define sprite80height 33
//#define sprite80Bitmap (sprite79width*sprite79height)+sprite79Bitmap
//
//#define sprite81width 31
//#define sprite81height 35
//#define sprite81Bitmap (sprite80width*sprite80height)+sprite80Bitmap
//
//#define sprite82width 51
//#define sprite82height 33
//#define sprite82Bitmap (sprite81width*sprite81height)+sprite81Bitmap
//
//#define sprite83width 60
//#define sprite83height 35
//#define sprite83Bitmap (sprite82width*sprite82height)+sprite82Bitmap
//
//#define sprite84width 180
//#define sprite84height 45
//#define sprite84Bitmap (sprite83width*sprite83height)+sprite83Bitmap
//
//#define sprite85width 180
//#define sprite85height 45
//#define sprite85Bitmap (sprite84width*sprite84height)+sprite84Bitmap
//
//#define sprite86width 180
//#define sprite86height 45
//#define sprite86Bitmap (sprite85width*sprite85height)+sprite85Bitmap
//
//#define sprite87width 180
//#define sprite87height 45
//#define sprite87Bitmap (sprite86width*sprite86height)+sprite86Bitmap
//
//#define sprite88width 180
//#define sprite88height 45
//#define sprite88Bitmap (sprite87width*sprite87height)+sprite87Bitmap
//
//#define sprite89width 180
//#define sprite89height 45
//#define sprite89Bitmap (sprite88width*sprite88height)+sprite88Bitmap
//
//#define sprite90width 180
//#define sprite90height 45
//#define sprite90Bitmap (sprite89width*sprite89height)+sprite89Bitmap
//
//#define sprite91width 180
//#define sprite91height 45
//#define sprite91Bitmap (sprite90width*sprite90height)+sprite90Bitmap
//
//#define sprite92width 180
//#define sprite92height 45
//#define sprite92Bitmap (sprite91width*sprite91height)+sprite91Bitmap
//
//#define sprite93width 180
//#define sprite93height 45
//#define sprite93Bitmap (sprite92width*sprite92height)+sprite92Bitmap
//
//#define sprite94width 180
//#define sprite94height 45
//#define sprite94Bitmap (sprite93width*sprite93height)+sprite93Bitmap
//
//#define sprite95width 180
//#define sprite95height 45
//#define sprite95Bitmap (sprite94width*sprite94height)+sprite94Bitmap
//
//#define sprite96width 180
//#define sprite96height 45
//#define sprite96Bitmap (sprite95width*sprite95height)+sprite95Bitmap
//
//#define sprite97width 180
//#define sprite97height 45
//#define sprite97Bitmap (sprite96width*sprite96height)+sprite96Bitmap
//
//#define sprite98width 180
//#define sprite98height 45
//#define sprite98Bitmap (sprite97width*sprite97height)+sprite97Bitmap
//
//#define sprite99width 96
//#define sprite99height 44
//#define sprite99Bitmap (sprite98width*sprite98height)+sprite98Bitmap
//
//#define sprite100width 96
//#define sprite100height 44
//#define sprite100Bitmap (sprite99width*sprite99height)+sprite99Bitmap
//
//#define sprite101width 96
//#define sprite101height 44
//#define sprite101Bitmap (sprite100width*sprite100height)+sprite100Bitmap
//
//#define sprite102width 96
//#define sprite102height 44
//#define sprite102Bitmap (sprite101width*sprite101height)+sprite101Bitmap
//
//#define sprite103width 96
//#define sprite103height 44
//#define sprite103Bitmap (sprite102width*sprite102height)+sprite102Bitmap
//
//#define sprite104width 96
//#define sprite104height 44
//#define sprite104Bitmap (sprite103width*sprite103height)+sprite103Bitmap
//
//#define sprite105width 96
//#define sprite105height 44
//#define sprite105Bitmap (sprite104width*sprite104height)+sprite104Bitmap
//
//#define sprite106width 96
//#define sprite106height 44
//#define sprite106Bitmap (sprite105width*sprite105height)+sprite105Bitmap
//
//#define sprite107width 96
//#define sprite107height 44
//#define sprite107Bitmap (sprite106width*sprite106height)+sprite106Bitmap
//
//#define sprite108width 96
//#define sprite108height 44
//#define sprite108Bitmap (sprite107width*sprite107height)+sprite107Bitmap
//
//#define sprite109width 96
//#define sprite109height 44
//#define sprite109Bitmap (sprite108width*sprite108height)+sprite108Bitmap
//
//#define sprite110width 96
//#define sprite110height 44
//#define sprite110Bitmap (sprite109width*sprite109height)+sprite109Bitmap
//
//#define sprite111width 96
//#define sprite111height 44
//#define sprite111Bitmap (sprite110width*sprite110height)+sprite110Bitmap
//
//#define sprite112width 96
//#define sprite112height 44
//#define sprite112Bitmap (sprite111width*sprite111height)+sprite111Bitmap
//
//#define sprite113width 96
//#define sprite113height 44
//#define sprite113Bitmap (sprite112width*sprite112height)+sprite112Bitmap
//
//#define sprite114width 180
//#define sprite114height 43
//#define sprite114Bitmap (sprite113width*sprite113height)+sprite113Bitmap
//
//#define sprite115width 233
//#define sprite115height 44
//#define sprite115Bitmap (sprite114width*sprite114height)+sprite114Bitmap
//
//#define sprite116width 9
//#define sprite116height 20
//#define sprite116Bitmap (sprite115width*sprite115height)+sprite115Bitmap
//
//#define sprite117width 15
//#define sprite117height 15
//#define sprite117Bitmap (sprite116width*sprite116height)+sprite116Bitmap
//
//#define sprite118width 15
//#define sprite118height 15
//#define sprite118Bitmap (sprite117width*sprite117height)+sprite117Bitmap
//
//#define sprite119width 15
//#define sprite119height 15
//#define sprite119Bitmap (sprite118width*sprite118height)+sprite118Bitmap
//
//#define sprite120width 15
//#define sprite120height 15
//#define sprite120Bitmap (sprite119width*sprite119height)+sprite119Bitmap
//
//#define sprite121width 166
//#define sprite121height 167
//#define sprite121Bitmap (sprite120width*sprite120height)+sprite120Bitmap
//
//#define sprite122width 126
//#define sprite122height 163
//#define sprite122Bitmap (sprite121width*sprite121height)+sprite121Bitmap
//
//#define sprite123width 101
//#define sprite123height 100
//#define sprite123Bitmap (sprite122width*sprite122height)+sprite122Bitmap
//
//#define sprite124width 118
//#define sprite124height 164
//#define sprite124Bitmap (sprite123width*sprite123height)+sprite123Bitmap
//
//#define sprite125width 33
//#define sprite125height 36
//#define sprite125Bitmap (sprite124width*sprite124height)+sprite124Bitmap
//
//#define sprite126width 33
//#define sprite126height 36
//#define sprite126Bitmap (sprite125width*sprite125height)+sprite125Bitmap
//
//#define sprite127width 33
//#define sprite127height 33
//#define sprite127Bitmap (sprite126width*sprite126height)+sprite126Bitmap
//
//#define sprite128width 58
//#define sprite128height 87
//#define sprite128Bitmap (sprite127width*sprite127height)+sprite127Bitmap
//
//#define sprite129width 58
//#define sprite129height 87
//#define sprite129Bitmap (sprite128width*sprite128height)+sprite128Bitmap
//
//#define sprite130width 58
//#define sprite130height 87
//#define sprite130Bitmap (sprite129width*sprite129height)+sprite129Bitmap
//
//#define sprite131width 58
//#define sprite131height 87
//#define sprite131Bitmap (sprite130width*sprite130height)+sprite130Bitmap
//
//#define sprite132width 58
//#define sprite132height 87
//#define sprite132Bitmap (sprite131width*sprite131height)+sprite131Bitmap
//
//#define sprite133width 58
//#define sprite133height 87
//#define sprite133Bitmap (sprite132width*sprite132height)+sprite132Bitmap
//
//#define sprite134width 58
//#define sprite134height 87
//#define sprite134Bitmap (sprite133width*sprite133height)+sprite133Bitmap
//
//#define sprite135width 58
//#define sprite135height 87
//#define sprite135Bitmap (sprite134width*sprite134height)+sprite134Bitmap
//
//#define sprite136width 58
//#define sprite136height 87
//#define sprite136Bitmap (sprite135width*sprite135height)+sprite135Bitmap
//
//#define sprite137width 58
//#define sprite137height 87
//#define sprite137Bitmap (sprite136width*sprite136height)+sprite136Bitmap
//
//#define sprite138width 58
//#define sprite138height 87
//#define sprite138Bitmap (sprite137width*sprite137height)+sprite137Bitmap
//
//#define sprite139width 58
//#define sprite139height 87
//#define sprite139Bitmap (sprite138width*sprite138height)+sprite138Bitmap
//
//#define sprite140width 58
//#define sprite140height 87
//#define sprite140Bitmap (sprite139width*sprite139height)+sprite139Bitmap
//
//#define sprite141width 58
//#define sprite141height 87
//#define sprite141Bitmap (sprite140width*sprite140height)+sprite140Bitmap
//
//#define sprite142width 240
//#define sprite142height 57
//#define sprite142Bitmap (sprite141width*sprite141height)+sprite141Bitmap
//
//#define sprite143width 75
//#define sprite143height 76
//#define sprite143Bitmap (sprite142width*sprite142height)+sprite142Bitmap
//
//#define sprite144width 75
//#define sprite144height 80
//#define sprite144Bitmap (sprite143width*sprite143height)+sprite143Bitmap
//
//#define sprite145width 115
//#define sprite145height 96
//#define sprite145Bitmap (sprite144width*sprite144height)+sprite144Bitmap
//
//#define sprite146width 64
//#define sprite146height 48
//#define sprite146Bitmap (sprite145width*sprite145height)+sprite145Bitmap
//
//#define sprite147width 80
//#define sprite147height 46
//#define sprite147Bitmap (sprite146width*sprite146height)+sprite146Bitmap
//
//#define sprite148width 78
//#define sprite148height 86
//#define sprite148Bitmap (sprite147width*sprite147height)+sprite147Bitmap
//
//#define sprite149width 69
//#define sprite149height 82
//#define sprite149Bitmap (sprite148width*sprite148height)+sprite148Bitmap
//
//#define sprite150width 451
//#define sprite150height 29
//#define sprite150Bitmap (sprite149width*sprite149height)+sprite149Bitmap
//
////#define sprite151width 136
////#define sprite151height 74
////#define sprite151Bitmap (sprite150width*sprite150height)+sprite150Bitmap
////#define sprite152width 71
////#define sprite152height 73
////#define sprite152Bitmap (sprite151width*sprite151height)+sprite151Bitmap
//
//
//
//
//
//
//
//
//#define sprite1width_s 14
//#define sprite1height_s 28
//#define sprite1Bitmap_s 0
//
//#define sprite1awidth_s 14
//#define sprite1aheight_s 28
//#define sprite1aBitmap_s (sprite1width_s*sprite1height_s)+sprite1Bitmap_s
//
//#define sprite1bwidth_s 14
//#define sprite1bheight_s 28
//#define sprite1bBitmap_s (sprite1awidth_s*sprite1aheight_s)+sprite1aBitmap_s
//
//#define sprite2width_s 10
//#define sprite2height_s 10
//#define sprite2Bitmap_s (sprite1bwidth_s*sprite1bheight_s)+sprite1bBitmap_s
//
//#define sprite3width_s 10
//#define sprite3height_s 9
//#define sprite3Bitmap_s (sprite2width_s*sprite2height_s)+sprite2Bitmap_s
//
//#define sprite4width_s 10
//#define sprite4height_s 9
//#define sprite4Bitmap_s (sprite3width_s*sprite3height_s)+sprite3Bitmap_s
//
//#define sprite5width_s 10
//#define sprite5height_s 9
//#define sprite5Bitmap_s (sprite4width_s*sprite4height_s)+sprite4Bitmap_s
//
//#define sprite6width_s 10
//#define sprite6height_s 9
//#define sprite6Bitmap_s (sprite5width_s*sprite5height_s)+sprite5Bitmap_s
//
//#define sprite7width_s 10
//#define sprite7height_s 9
//#define sprite7Bitmap_s (sprite6width_s*sprite6height_s)+sprite6Bitmap_s
//
//#define sprite8width_s 10
//#define sprite8height_s 9
//#define sprite8Bitmap_s (sprite7width_s*sprite7height_s)+sprite7Bitmap_s
//
//#define sprite9width_s 11
//#define sprite9height_s 9
//#define sprite9Bitmap_s (sprite8width_s*sprite8height_s)+sprite8Bitmap_s
//
//#define sprite10width_s 285
//#define sprite10height_s 14
//#define sprite10Bitmap_s (sprite9width_s*sprite9height_s)+sprite9Bitmap_s
//
//#define sprite11width_s 35
//#define sprite11height_s 42
//#define sprite11Bitmap_s (sprite10width_s*sprite10height_s)+sprite10Bitmap_s
//
//#define sprite12width_s 35
//#define sprite12height_s 42
//#define sprite12Bitmap_s (sprite11width_s*sprite11height_s)+sprite11Bitmap_s
//
//#define sprite13width_s 35
//#define sprite13height_s 42
//#define sprite13Bitmap_s (sprite12width_s*sprite12height_s)+sprite12Bitmap_s
//
//#define sprite14width_s 35
//#define sprite14height_s 42
//#define sprite14Bitmap_s (sprite13width_s*sprite13height_s)+sprite13Bitmap_s
//
//#define sprite15width_s 35
//#define sprite15height_s 42
//#define sprite15Bitmap_s (sprite14width_s*sprite14height_s)+sprite14Bitmap_s
//
//#define sprite16width_s 35
//#define sprite16height_s 42
//#define sprite16Bitmap_s (sprite15width_s*sprite15height_s)+sprite15Bitmap_s
//
//#define sprite17width_s 35
//#define sprite17height_s 42
//#define sprite17Bitmap_s (sprite16width_s*sprite16height_s)+sprite16Bitmap_s
//
//#define sprite18width_s 35
//#define sprite18height_s 42
//#define sprite18Bitmap_s (sprite17width_s*sprite17height_s)+sprite17Bitmap_s
//
//#define sprite19width_s 35
//#define sprite19height_s 42
//#define sprite19Bitmap_s (sprite18width_s*sprite18height_s)+sprite18Bitmap_s
//
//#define sprite20width_s 35
//#define sprite20height_s 42
//#define sprite20Bitmap_s (sprite19width_s*sprite19height_s)+sprite19Bitmap_s
//
//#define sprite21width_s 35
//#define sprite21height_s 42
//#define sprite21Bitmap_s (sprite20width_s*sprite20height_s)+sprite20Bitmap_s
//
//#define sprite22width_s 35
//#define sprite22height_s 42
//#define sprite22Bitmap_s (sprite21width_s*sprite21height_s)+sprite21Bitmap_s
//
//#define sprite23width_s 35
//#define sprite23height_s 42
//#define sprite23Bitmap_s (sprite22width_s*sprite22height_s)+sprite22Bitmap_s
//
//#define sprite24width_s 35
//#define sprite24height_s 42
//#define sprite24Bitmap_s (sprite23width_s*sprite23height_s)+sprite23Bitmap_s
//
//#define sprite25width_s 35
//#define sprite25height_s 42
//#define sprite25Bitmap_s (sprite24width_s*sprite24height_s)+sprite24Bitmap_s
//
//#define sprite26width_s 35
//#define sprite26height_s 42
//#define sprite26Bitmap_s (sprite25width_s*sprite25height_s)+sprite25Bitmap_s
//
//#define sprite27width_s 35
//#define sprite27height_s 42
//#define sprite27Bitmap_s (sprite26width_s*sprite26height_s)+sprite26Bitmap_s
//
//#define sprite28width_s 35
//#define sprite28height_s 42
//#define sprite28Bitmap_s (sprite27width_s*sprite27height_s)+sprite27Bitmap_s
//
//#define sprite29width_s 35
//#define sprite29height_s 42
//#define sprite29Bitmap_s (sprite28width_s*sprite28height_s)+sprite28Bitmap_s
//
//#define sprite30width_s 35
//#define sprite30height_s 42
//#define sprite30Bitmap_s (sprite29width_s*sprite29height_s)+sprite29Bitmap_s
//
//#define sprite31width_s 35
//#define sprite31height_s 42
//#define sprite31Bitmap_s (sprite30width_s*sprite30height_s)+sprite30Bitmap_s
//
//#define sprite32width_s 35
//#define sprite32height_s 42
//#define sprite32Bitmap_s (sprite31width_s*sprite31height_s)+sprite31Bitmap_s
//
//#define sprite33width_s 35
//#define sprite33height_s 42
//#define sprite33Bitmap_s (sprite32width_s*sprite32height_s)+sprite32Bitmap_s
//
//#define sprite34width_s 35
//#define sprite34height_s 42
//#define sprite34Bitmap_s (sprite33width_s*sprite33height_s)+sprite33Bitmap_s
//
//#define sprite35width_s 35
//#define sprite35height_s 42
//#define sprite35Bitmap_s (sprite34width_s*sprite34height_s)+sprite34Bitmap_s
//
//#define sprite36width_s 35
//#define sprite36height_s 42
//#define sprite36Bitmap_s (sprite35width_s*sprite35height_s)+sprite35Bitmap_s
//
//#define sprite37width_s 35
//#define sprite37height_s 42
//#define sprite37Bitmap_s (sprite36width_s*sprite36height_s)+sprite36Bitmap_s
//
//#define sprite38width_s 35
//#define sprite38height_s 42
//#define sprite38Bitmap_s (sprite37width_s*sprite37height_s)+sprite37Bitmap_s
//
//#define sprite39width_s 35
//#define sprite39height_s 42
//#define sprite39Bitmap_s (sprite38width_s*sprite38height_s)+sprite38Bitmap_s
//
//#define sprite40width_s 35
//#define sprite40height_s 42
//#define sprite40Bitmap_s (sprite39width_s*sprite39height_s)+sprite39Bitmap_s
//
//#define sprite41width_s 35
//#define sprite41height_s 42
//#define sprite41Bitmap_s (sprite40width_s*sprite40height_s)+sprite40Bitmap_s
//
//#define sprite42width_s 35
//#define sprite42height_s 42
//#define sprite42Bitmap_s (sprite41width_s*sprite41height_s)+sprite41Bitmap_s
//
//#define sprite43width_s 35
//#define sprite43height_s 42
//#define sprite43Bitmap_s (sprite42width_s*sprite42height_s)+sprite42Bitmap_s
//
//#define sprite44width_s 35
//#define sprite44height_s 42
//#define sprite44Bitmap_s (sprite43width_s*sprite43height_s)+sprite43Bitmap_s
//
//#define sprite45width_s 35
//#define sprite45height_s 42
//#define sprite45Bitmap_s (sprite44width_s*sprite44height_s)+sprite44Bitmap_s
//
//#define sprite46width_s 35
//#define sprite46height_s 42
//#define sprite46Bitmap_s (sprite45width_s*sprite45height_s)+sprite45Bitmap_s
//
//#define sprite47width_s 35
//#define sprite47height_s 42
//#define sprite47Bitmap_s (sprite46width_s*sprite46height_s)+sprite46Bitmap_s
//
//#define sprite48width_s 35
//#define sprite48height_s 42
//#define sprite48Bitmap_s (sprite47width_s*sprite47height_s)+sprite47Bitmap_s
//
//#define sprite49width_s 35
//#define sprite49height_s 42
//#define sprite49Bitmap_s (sprite48width_s*sprite48height_s)+sprite48Bitmap_s
//
//#define sprite50width_s 35
//#define sprite50height_s 42
//#define sprite50Bitmap_s (sprite49width_s*sprite49height_s)+sprite49Bitmap_s
//
//#define sprite51width_s 35
//#define sprite51height_s 42
//#define sprite51Bitmap_s (sprite50width_s*sprite50height_s)+sprite50Bitmap_s
//
//#define sprite52width_s 35
//#define sprite52height_s 42
//#define sprite52Bitmap_s (sprite51width_s*sprite51height_s)+sprite51Bitmap_s
//
//#define sprite53width_s 35
//#define sprite53height_s 42
//#define sprite53Bitmap_s (sprite52width_s*sprite52height_s)+sprite52Bitmap_s
//
//#define sprite54width_s 35
//#define sprite54height_s 42
//#define sprite54Bitmap_s (sprite53width_s*sprite53height_s)+sprite53Bitmap_s
//
//#define sprite55width_s 35
//#define sprite55height_s 42
//#define sprite55Bitmap_s (sprite54width_s*sprite54height_s)+sprite54Bitmap_s
//
//#define sprite55Bwidth_s 35
//#define sprite55Bheight_s 42
//#define sprite55BBitmap_s (sprite55width_s*sprite55height_s)+sprite55Bitmap_s
//
//#define sprite55Cwidth_s 35
//#define sprite55Cheight_s 42
//#define sprite55CBitmap_s (sprite55Bwidth_s*sprite55Bheight_s)+sprite55BBitmap_s
//
//#define sprite56width_s 285
//#define sprite56height_s 14
//#define sprite56Bitmap_s (sprite55Cwidth_s*sprite55Cheight_s)+sprite55CBitmap_s
//
//#define sprite57width_s 96
//#define sprite57height_s 37
//#define sprite57Bitmap_s (sprite56width_s*sprite56height_s)+sprite56Bitmap_s
//
//#define sprite58width_s 136
//#define sprite58height_s 88
//#define sprite58Bitmap_s (sprite57width_s*sprite57height_s)+sprite57Bitmap_s
//
//#define sprite59width_s 68
//#define sprite59height_s 37
//#define sprite59Bitmap_s (sprite58width_s*sprite58height_s)+sprite58Bitmap_s
//
//#define sprite60width_s 1
//#define sprite60height_s 1
//#define sprite60Bitmap_s (sprite59width_s*sprite59height_s)+sprite59Bitmap_s
//
//#define sprite61width_s 271
//#define sprite61height_s 3
//#define sprite61Bitmap_s (sprite60width_s*sprite60height_s)+sprite60Bitmap_s
//
//#define sprite62width_s 1
//#define sprite62height_s 1
//#define sprite62Bitmap_s (sprite61width_s*sprite61height_s)+sprite61Bitmap_s
//
//#define sprite63width_s 32
//#define sprite63height_s 44
//#define sprite63Bitmap_s (sprite62width_s*sprite62height_s)+sprite62Bitmap_s
//
//#define sprite64width_s 32
//#define sprite64height_s 44
//#define sprite64Bitmap_s (sprite63width_s*sprite63height_s)+sprite63Bitmap_s
//
//#define sprite65width_s 32
//#define sprite65height_s 44
//#define sprite65Bitmap_s (sprite64width_s*sprite64height_s)+sprite64Bitmap_s
//
//#define sprite66width_s 32
//#define sprite66height_s 44
//#define sprite66Bitmap_s (sprite65width_s*sprite65height_s)+sprite65Bitmap_s
//
//#define sprite67width_s 32
//#define sprite67height_s 44
//#define sprite67Bitmap_s (sprite66width_s*sprite66height_s)+sprite66Bitmap_s
//
//#define sprite68width_s 32
//#define sprite68height_s 44
//#define sprite68Bitmap_s (sprite67width_s*sprite67height_s)+sprite67Bitmap_s
//
//#define sprite69width_s 32
//#define sprite69height_s 44
//#define sprite69Bitmap_s (sprite68width_s*sprite68height_s)+sprite68Bitmap_s
//
//#define sprite70width_s 32
//#define sprite70height_s 44
//#define sprite70Bitmap_s (sprite69width_s*sprite69height_s)+sprite69Bitmap_s
//
//#define sprite71width_s 32
//#define sprite71height_s 44
//#define sprite71Bitmap_s (sprite70width_s*sprite70height_s)+sprite70Bitmap_s
//
//#define sprite72width_s 32
//#define sprite72height_s 44
//#define sprite72Bitmap_s (sprite71width_s*sprite71height_s)+sprite71Bitmap_s
//
//#define sprite73width_s 32
//#define sprite73height_s 44
//#define sprite73Bitmap_s (sprite72width_s*sprite72height_s)+sprite72Bitmap_s
//
//#define sprite74width_s 32
//#define sprite74height_s 44
//#define sprite74Bitmap_s (sprite73width_s*sprite73height_s)+sprite73Bitmap_s
//
//#define sprite75width_s 32
//#define sprite75height_s 44
//#define sprite75Bitmap_s (sprite74width_s*sprite74height_s)+sprite74Bitmap_s
//
//#define sprite76width_s 66
//#define sprite76height_s 72
//#define sprite76Bitmap_s (sprite75width_s*sprite75height_s)+sprite75Bitmap_s
//
//#define sprite77width_s 66
//#define sprite77height_s 72
//#define sprite77Bitmap_s (sprite76width_s*sprite76height_s)+sprite76Bitmap_s
//
//#define sprite78width_s 66
//#define sprite78height_s 72
//#define sprite78Bitmap_s (sprite77width_s*sprite77height_s)+sprite77Bitmap_s
//
//#define sprite79width_s 66
//#define sprite79height_s 72
//#define sprite79Bitmap_s (sprite78width_s*sprite78height_s)+sprite78Bitmap_s
//
//#define sprite80width_s 16
//#define sprite80height_s 17
//#define sprite80Bitmap_s (sprite79width_s*sprite79height_s)+sprite79Bitmap_s
//
//#define sprite81width_s 15
//#define sprite81height_s 17
//#define sprite81Bitmap_s (sprite80width_s*sprite80height_s)+sprite80Bitmap_s
//
//#define sprite82width_s 25
//#define sprite82height_s 17
//#define sprite82Bitmap_s (sprite81width_s*sprite81height_s)+sprite81Bitmap_s
//
//#define sprite83width_s 29
//#define sprite83height_s 17
//#define sprite83Bitmap_s (sprite82width_s*sprite82height_s)+sprite82Bitmap_s
//
//#define sprite84width_s 90
//#define sprite84height_s 22
//#define sprite84Bitmap_s (sprite83width_s*sprite83height_s)+sprite83Bitmap_s
//
//#define sprite85width_s 90
//#define sprite85height_s 22
//#define sprite85Bitmap_s (sprite84width_s*sprite84height_s)+sprite84Bitmap_s
//
//#define sprite86width_s 90
//#define sprite86height_s 22
//#define sprite86Bitmap_s (sprite85width_s*sprite85height_s)+sprite85Bitmap_s
//
//#define sprite87width_s 90
//#define sprite87height_s 22
//#define sprite87Bitmap_s (sprite86width_s*sprite86height_s)+sprite86Bitmap_s
//
//#define sprite88width_s 90
//#define sprite88height_s 22
//#define sprite88Bitmap_s (sprite87width_s*sprite87height_s)+sprite87Bitmap_s
//
//#define sprite89width_s 90
//#define sprite89height_s 22
//#define sprite89Bitmap_s (sprite88width_s*sprite88height_s)+sprite88Bitmap_s
//
//#define sprite90width_s 90
//#define sprite90height_s 22
//#define sprite90Bitmap_s (sprite89width_s*sprite89height_s)+sprite89Bitmap_s
//
//#define sprite91width_s 90
//#define sprite91height_s 22
//#define sprite91Bitmap_s (sprite90width_s*sprite90height_s)+sprite90Bitmap_s
//
//#define sprite92width_s 90
//#define sprite92height_s 22
//#define sprite92Bitmap_s (sprite91width_s*sprite91height_s)+sprite91Bitmap_s
//
//#define sprite93width_s 90
//#define sprite93height_s 22
//#define sprite93Bitmap_s (sprite92width_s*sprite92height_s)+sprite92Bitmap_s
//
//#define sprite94width_s 90
//#define sprite94height_s 22
//#define sprite94Bitmap_s (sprite93width_s*sprite93height_s)+sprite93Bitmap_s
//
//#define sprite95width_s 90
//#define sprite95height_s 22
//#define sprite95Bitmap_s (sprite94width_s*sprite94height_s)+sprite94Bitmap_s
//
//#define sprite96width_s 90
//#define sprite96height_s 22
//#define sprite96Bitmap_s (sprite95width_s*sprite95height_s)+sprite95Bitmap_s
//
//#define sprite97width_s 90
//#define sprite97height_s 22
//#define sprite97Bitmap_s (sprite96width_s*sprite96height_s)+sprite96Bitmap_s
//
//#define sprite98width_s 90
//#define sprite98height_s 22
//#define sprite98Bitmap_s (sprite97width_s*sprite97height_s)+sprite97Bitmap_s
//
//
//#define sprite99width_s 48
//#define sprite99height_s 22
//#define sprite99Bitmap_s (sprite98width_s*sprite98height_s)+sprite98Bitmap_s
//
//#define sprite100width_s 48
//#define sprite100height_s 22
//#define sprite100Bitmap_s (sprite99width_s*sprite99height_s)+sprite99Bitmap_s
//
//#define sprite101width_s 48
//#define sprite101height_s 22
//#define sprite101Bitmap_s (sprite100width_s*sprite100height_s)+sprite100Bitmap_s
//
//#define sprite102width_s 48
//#define sprite102height_s 22
//#define sprite102Bitmap_s (sprite101width_s*sprite101height_s)+sprite101Bitmap_s
//
//#define sprite103width_s 48
//#define sprite103height_s 22
//#define sprite103Bitmap_s (sprite102width_s*sprite102height_s)+sprite102Bitmap_s
//
//#define sprite104width_s 48
//#define sprite104height_s 22
//#define sprite104Bitmap_s (sprite103width_s*sprite103height_s)+sprite103Bitmap_s
//
//#define sprite105width_s 48
//#define sprite105height_s 22
//#define sprite105Bitmap_s (sprite104width_s*sprite104height_s)+sprite104Bitmap_s
//
//#define sprite106width_s 48
//#define sprite106height_s 22
//#define sprite106Bitmap_s (sprite105width_s*sprite105height_s)+sprite105Bitmap_s
//
//#define sprite107width_s 48
//#define sprite107height_s 22
//#define sprite107Bitmap_s (sprite106width_s*sprite106height_s)+sprite106Bitmap_s
//
//#define sprite108width_s 48
//#define sprite108height_s 22
//#define sprite108Bitmap_s (sprite107width_s*sprite107height_s)+sprite107Bitmap_s
//
//#define sprite109width_s 48
//#define sprite109height_s 22
//#define sprite109Bitmap_s (sprite108width_s*sprite108height_s)+sprite108Bitmap_s
//
//#define sprite110width_s 48
//#define sprite110height_s 22
//#define sprite110Bitmap_s (sprite109width_s*sprite109height_s)+sprite109Bitmap_s
//
//#define sprite111width_s 48
//#define sprite111height_s 22
//#define sprite111Bitmap_s (sprite110width_s*sprite110height_s)+sprite110Bitmap_s
//
//#define sprite112width_s 48
//#define sprite112height_s 22
//#define sprite112Bitmap_s (sprite111width_s*sprite111height_s)+sprite111Bitmap_s
//
//#define sprite113width_s 48
//#define sprite113height_s 22
//#define sprite113Bitmap_s (sprite112width_s*sprite112height_s)+sprite112Bitmap_s
//
//
//
//
//#define sprite114width_s 90
//#define sprite114height_s 22
//#define sprite114Bitmap_s (sprite113width_s*sprite113height_s)+sprite113Bitmap_s
//
//#define sprite115width_s 115
//#define sprite115height_s 22
//#define sprite115Bitmap_s (sprite114width_s*sprite114height_s)+sprite114Bitmap_s
//
//#define sprite116width_s 4
//#define sprite116height_s 10
//#define sprite116Bitmap_s (sprite115width_s*sprite115height_s)+sprite115Bitmap_s
//
//#define sprite117width_s 9
//#define sprite117height_s 9
//#define sprite117Bitmap_s (sprite116width_s*sprite116height_s)+sprite116Bitmap_s
//
//#define sprite118width_s 9
//#define sprite118height_s 9
//#define sprite118Bitmap_s (sprite117width_s*sprite117height_s)+sprite117Bitmap_s
//
//#define sprite119width_s 9
//#define sprite119height_s 9
//#define sprite119Bitmap_s (sprite118width_s*sprite118height_s)+sprite118Bitmap_s
//
//#define sprite120width_s 9
//#define sprite120height_s 9
//#define sprite120Bitmap_s (sprite119width_s*sprite119height_s)+sprite119Bitmap_s
//
//#define sprite121width_s 82
//#define sprite121height_s 83
//#define sprite121Bitmap_s (sprite120width_s*sprite120height_s)+sprite120Bitmap_s
//
//#define sprite122width_s 63
//#define sprite122height_s 82
//#define sprite122Bitmap_s (sprite121width_s*sprite121height_s)+sprite121Bitmap_s
//
//#define sprite123width_s 52
//#define sprite123height_s 53
//#define sprite123Bitmap_s (sprite122width_s*sprite122height_s)+sprite122Bitmap_s
//
//#define sprite124width_s 59
//#define sprite124height_s 82
//#define sprite124Bitmap_s (sprite123width_s*sprite123height_s)+sprite123Bitmap_s
//
//#define sprite125width_s 17
//#define sprite125height_s 17
//#define sprite125Bitmap_s (sprite124width_s*sprite124height_s)+sprite124Bitmap_s
//
//#define sprite126width_s 17
//#define sprite126height_s 17
//#define sprite126Bitmap_s (sprite125width_s*sprite125height_s)+sprite125Bitmap_s
//
//#define sprite127width_s 17
//#define sprite127height_s 17
//#define sprite127Bitmap_s (sprite126width_s*sprite126height_s)+sprite126Bitmap_s
//
//
//#define sprite128width_s 29
//#define sprite128height_s 43
//#define sprite128Bitmap_s (sprite127width_s*sprite127height_s)+sprite127Bitmap_s
//
//#define sprite129width_s 29
//#define sprite129height_s 43
//#define sprite129Bitmap_s (sprite128width_s*sprite128height_s)+sprite128Bitmap_s
//
//#define sprite130width_s 29
//#define sprite130height_s 43
//#define sprite130Bitmap_s (sprite129width_s*sprite129height_s)+sprite129Bitmap_s
//
//#define sprite131width_s 29
//#define sprite131height_s 43
//#define sprite131Bitmap_s (sprite130width_s*sprite130height_s)+sprite130Bitmap_s
//
//#define sprite132width_s 29
//#define sprite132height_s 43
//#define sprite132Bitmap_s (sprite131width_s*sprite131height_s)+sprite131Bitmap_s
//
//#define sprite133width_s 29
//#define sprite133height_s 43
//#define sprite133Bitmap_s (sprite132width_s*sprite132height_s)+sprite132Bitmap_s
//
//#define sprite134width_s 29
//#define sprite134height_s 43
//#define sprite134Bitmap_s (sprite133width_s*sprite133height_s)+sprite133Bitmap_s
//
//#define sprite135width_s 29
//#define sprite135height_s 43
//#define sprite135Bitmap_s (sprite134width_s*sprite134height_s)+sprite134Bitmap_s
//
//#define sprite136width_s 29
//#define sprite136height_s 43
//#define sprite136Bitmap_s (sprite135width_s*sprite135height_s)+sprite135Bitmap_s
//
//#define sprite137width_s 29
//#define sprite137height_s 43
//#define sprite137Bitmap_s (sprite136width_s*sprite136height_s)+sprite136Bitmap_s
//
//#define sprite138width_s 29
//#define sprite138height_s 43
//#define sprite138Bitmap_s (sprite137width_s*sprite137height_s)+sprite137Bitmap_s
//
//#define sprite139width_s 29
//#define sprite139height_s 43
//#define sprite139Bitmap_s (sprite138width_s*sprite138height_s)+sprite138Bitmap_s
//
//#define sprite140width_s 29
//#define sprite140height_s 43
//#define sprite140Bitmap_s (sprite139width_s*sprite139height_s)+sprite139Bitmap_s
//
//#define sprite141width_s 29
//#define sprite141height_s 43
//#define sprite141Bitmap_s (sprite140width_s*sprite140height_s)+sprite140Bitmap_s
//
//
//
//
//#define sprite142width_s 1
//#define sprite142height_s 1
//#define sprite142Bitmap_s (sprite141width_s*sprite141height_s)+sprite141Bitmap_s
//
//#define sprite143width_s 35
//#define sprite143height_s 36
//#define sprite143Bitmap_s (sprite142width_s*sprite142height_s)+sprite142Bitmap_s
//
//#define sprite144width_s 36
//#define sprite144height_s 38
//#define sprite144Bitmap_s (sprite143width_s*sprite143height_s)+sprite143Bitmap_s
//
//#define sprite145width_s 57
//#define sprite145height_s 46
//#define sprite145Bitmap_s (sprite144width_s*sprite144height_s)+sprite144Bitmap_s
//
//#define sprite146width_s 1
//#define sprite146height_s 1
//#define sprite146Bitmap_s (sprite145width_s*sprite145height_s)+sprite145Bitmap_s
//
//#define sprite147width_s 1
//#define sprite147height_s 1
//#define sprite147Bitmap_s (sprite146width_s*sprite146height_s)+sprite146Bitmap_s
//
//#define sprite148width_s 38
//#define sprite148height_s 42
//#define sprite148Bitmap_s (sprite147width_s*sprite147height_s)+sprite147Bitmap_s
//
//#define sprite149width_s 35
//#define sprite149height_s 42
//#define sprite149Bitmap_s (sprite148width_s*sprite148height_s)+sprite148Bitmap_s
//
//#define sprite150width_s 225
//#define sprite150height_s 14
//#define sprite150Bitmap_s (sprite149width_s*sprite149height_s)+sprite149Bitmap_s
//
//
//#define sprite_S62width 100
//#define sprite_S62height 60
//#define sprite_S62Bitmap 0
//
//#define sprite_S63width 100
//#define sprite_S63height 60
//#define sprite_S63Bitmap (sprite_S62width*sprite_S62height)+sprite_S62Bitmap
//
//#define sprite_S64width 100
//#define sprite_S64height 60
//#define sprite_S64Bitmap (sprite_S63width*sprite_S63height)+sprite_S63Bitmap
//
//#define sprite_S65width 100
//#define sprite_S65height 60
//#define sprite_S65Bitmap (sprite_S64width*sprite_S64height)+sprite_S64Bitmap
//
//#define sprite_S66width 100
//#define sprite_S66height 60
//#define sprite_S66Bitmap (sprite_S65width*sprite_S65height)+sprite_S65Bitmap
//
//#define sprite_S67width 100
//#define sprite_S67height 60
//#define sprite_S67Bitmap (sprite_S66width*sprite_S66height)+sprite_S66Bitmap
//
//#define sprite_S68width 100
//#define sprite_S68height 60
//#define sprite_S68Bitmap (sprite_S67width*sprite_S67height)+sprite_S67Bitmap
//
//#define sprite_S69width 100
//#define sprite_S69height 60
//#define sprite_S69Bitmap (sprite_S68width*sprite_S68height)+sprite_S68Bitmap
//
//#define sprite_S70width 100
//#define sprite_S70height 60
//#define sprite_S70Bitmap 0
//
//#define sprite_S71width 100
//#define sprite_S71height 60
//#define sprite_S71Bitmap (sprite_S70width*sprite_S70height)+sprite_S70Bitmap
//
//#define sprite_S72width 100
//#define sprite_S72height 60
//#define sprite_S72Bitmap (sprite_S71width*sprite_S71height)+sprite_S71Bitmap
//
//#define sprite_S73width 100
//#define sprite_S73height 60
//#define sprite_S73Bitmap (sprite_S72width*sprite_S72height)+sprite_S72Bitmap
//
//#define sprite_S74width 100
//#define sprite_S74height 60
//#define sprite_S74Bitmap (sprite_S73width*sprite_S73height)+sprite_S73Bitmap
//
//#define sprite_S75width 100
//#define sprite_S75height 60
//#define sprite_S75Bitmap (sprite_S74width*sprite_S74height)+sprite_S74Bitmap
//
//#define sprite_S76width 100
//#define sprite_S76height 60
//#define sprite_S76Bitmap (sprite_S75width*sprite_S75height)+sprite_S75Bitmap
//
//#define sprite_S77width 100
//#define sprite_S77height 60
//#define sprite_S77Bitmap (sprite_S76width*sprite_S76height)+sprite_S76Bitmap
//
//#define sprite_S78width 100
//#define sprite_S78height 60
//#define sprite_S78Bitmap 0
//
//#define sprite_S79width 100
//#define sprite_S79height 60
//#define sprite_S79Bitmap (sprite_S78width*sprite_S78height)+sprite_S78Bitmap
//
//#define sprite_S80width 100
//#define sprite_S80height 60
//#define sprite_S80Bitmap (sprite_S79width*sprite_S79height)+sprite_S79Bitmap
//
//#define sprite_S81width 100
//#define sprite_S81height 60
//#define sprite_S81Bitmap (sprite_S80width*sprite_S80height)+sprite_S80Bitmap
//
//#define sprite_S82width 100
//#define sprite_S82height 60
//#define sprite_S82Bitmap (sprite_S81width*sprite_S81height)+sprite_S81Bitmap
//
//#define sprite_S83width 100
//#define sprite_S83height 60
//#define sprite_S83Bitmap (sprite_S82width*sprite_S82height)+sprite_S82Bitmap
//
//#define sprite_S84width 100
//#define sprite_S84height 60
//#define sprite_S84Bitmap (sprite_S83width*sprite_S83height)+sprite_S83Bitmap
//
//#define sprite_S85width 100
//#define sprite_S85height 60
//#define sprite_S85Bitmap (sprite_S84width*sprite_S84height)+sprite_S84Bitmap
//
//#define sprite_S86width 100
//#define sprite_S86height 60
//#define sprite_S86Bitmap 0
//
//#define sprite_S87width 100
//#define sprite_S87height 60
//#define sprite_S87Bitmap (sprite_S86width*sprite_S86height)+sprite_S86Bitmap
//
//#define sprite_S88width 100
//#define sprite_S88height 60
//#define sprite_S88Bitmap (sprite_S87width*sprite_S87height)+sprite_S87Bitmap
//
//#define sprite_S89width 100
//#define sprite_S89height 60
//#define sprite_S89Bitmap (sprite_S88width*sprite_S88height)+sprite_S88Bitmap
//
//#define sprite_S90width 100
//#define sprite_S90height 60
//#define sprite_S90Bitmap (sprite_S89width*sprite_S89height)+sprite_S89Bitmap
//
//#define sprite_S91width 100
//#define sprite_S91height 60
//#define sprite_S91Bitmap (sprite_S90width*sprite_S90height)+sprite_S90Bitmap
//
//#define sprite_S92width 100
//#define sprite_S92height 60
//#define sprite_S92Bitmap (sprite_S91width*sprite_S91height)+sprite_S91Bitmap
//
//#define sprite_S93width 100
//#define sprite_S93height 60
//#define sprite_S93Bitmap (sprite_S92width*sprite_S92height)+sprite_S92Bitmap
//
//#define sprite_S94width 100
//#define sprite_S94height 60
//#define sprite_S94Bitmap 0
//
//#define sprite_S95width 100
//#define sprite_S95height 60
//#define sprite_S95Bitmap (sprite_S94width*sprite_S94height)+sprite_S94Bitmap
//
//#define sprite_S96width 100
//#define sprite_S96height 60
//#define sprite_S96Bitmap (sprite_S95width*sprite_S95height)+sprite_S95Bitmap
//
//#define sprite_S97width 100
//#define sprite_S97height 60
//#define sprite_S97Bitmap (sprite_S96width*sprite_S96height)+sprite_S96Bitmap
//
//#define sprite_S98width 100
//#define sprite_S98height 60
//#define sprite_S98Bitmap (sprite_S97width*sprite_S97height)+sprite_S97Bitmap
//
//#define sprite_S99width 100
//#define sprite_S99height 60
//#define sprite_S99Bitmap (sprite_S98width*sprite_S98height)+sprite_S98Bitmap
//
//#define sprite_S100width 100
//#define sprite_S100height 60
//#define sprite_S100Bitmap (sprite_S99width*sprite_S99height)+sprite_S99Bitmap
//
//#define sprite_S101width 100
//#define sprite_S101height 60
//#define sprite_S101Bitmap (sprite_S100width*sprite_S100height)+sprite_S100Bitmap
//
//#define sprite_S102width 100
//#define sprite_S102height 60
//#define sprite_S102Bitmap 0
//
//#define sprite_S103width 100
//#define sprite_S103height 60
//#define sprite_S103Bitmap (sprite_S102width*sprite_S102height)+sprite_S102Bitmap
//
//#define sprite_S104width 100
//#define sprite_S104height 60
//#define sprite_S104Bitmap (sprite_S103width*sprite_S103height)+sprite_S103Bitmap
//
//#define sprite_S105width 100
//#define sprite_S105height 60
//#define sprite_S105Bitmap (sprite_S104width*sprite_S104height)+sprite_S104Bitmap
//
//#define sprite_S106width 100
//#define sprite_S106height 60
//#define sprite_S106Bitmap (sprite_S105width*sprite_S105height)+sprite_S105Bitmap
//
//#define sprite_S107width 100
//#define sprite_S107height 60
//#define sprite_S107Bitmap (sprite_S106width*sprite_S106height)+sprite_S106Bitmap
//
//#define sprite_S108width 100
//#define sprite_S108height 60
//#define sprite_S108Bitmap (sprite_S107width*sprite_S107height)+sprite_S107Bitmap
//
//#define sprite_S109width 100
//#define sprite_S109height 60
//#define sprite_S109Bitmap (sprite_S108width*sprite_S108height)+sprite_S108Bitmap
//
//#define sprite_S110width 100
//#define sprite_S110height 60
//#define sprite_S110Bitmap 0
//
//#define sprite_S111width 100
//#define sprite_S111height 60
//#define sprite_S111Bitmap (sprite_S110width*sprite_S110height)+sprite_S110Bitmap
//
//#define sprite_S112width 100
//#define sprite_S112height 60
//#define sprite_S112Bitmap (sprite_S111width*sprite_S111height)+sprite_S111Bitmap
//
//#define sprite_S113width 100
//#define sprite_S113height 60
//#define sprite_S113Bitmap (sprite_S112width*sprite_S112height)+sprite_S112Bitmap
//
//#define sprite_S114width 100
//#define sprite_S114height 60
//#define sprite_S114Bitmap (sprite_S113width*sprite_S113height)+sprite_S113Bitmap
//
//#define sprite_S115width 100
//#define sprite_S115height 60
//#define sprite_S115Bitmap (sprite_S114width*sprite_S114height)+sprite_S114Bitmap
//
//#define sprite_S116width 100
//#define sprite_S116height 60
//#define sprite_S116Bitmap (sprite_S115width*sprite_S115height)+sprite_S115Bitmap
//
//#define sprite_S117width 100
//#define sprite_S117height 60
//#define sprite_S117Bitmap (sprite_S116width*sprite_S116height)+sprite_S116Bitmap
//
//#define sprite_S118width 100
//#define sprite_S118height 60
//#define sprite_S118Bitmap 0
//
//#define sprite_S119width 100
//#define sprite_S119height 60
//#define sprite_S119Bitmap (sprite_S118width*sprite_S118height)+sprite_S118Bitmap
//
//#define sprite_S120width 100
//#define sprite_S120height 60
//#define sprite_S120Bitmap (sprite_S119width*sprite_S119height)+sprite_S119Bitmap
//
//#define sprite_S121width 100
//#define sprite_S121height 60
//#define sprite_S121Bitmap (sprite_S120width*sprite_S120height)+sprite_S120Bitmap
//
//#define sprite_S122width 100
//#define sprite_S122height 60
//#define sprite_S122Bitmap (sprite_S121width*sprite_S121height)+sprite_S121Bitmap
//
//#define sprite_S123width 100
//#define sprite_S123height 60
//#define sprite_S123Bitmap (sprite_S122width*sprite_S122height)+sprite_S122Bitmap
//
//#define sprite_S124width 100
//#define sprite_S124height 60
//#define sprite_S124Bitmap (sprite_S123width*sprite_S123height)+sprite_S123Bitmap
//
//#define sprite_S125width 100
//#define sprite_S125height 60
//#define sprite_S125Bitmap (sprite_S124width*sprite_S124height)+sprite_S124Bitmap
//
//#define sprite_S126width 100
//#define sprite_S126height 60
//#define sprite_S126Bitmap 0
//
//#define sprite_S127width 100
//#define sprite_S127height 60
//#define sprite_S127Bitmap (sprite_S126width*sprite_S126height)+sprite_S126Bitmap
//
//#define sprite_S128width 100
//#define sprite_S128height 60
//#define sprite_S128Bitmap (sprite_S127width*sprite_S127height)+sprite_S127Bitmap
//
//#define sprite_S129width 100
//#define sprite_S129height 60
//#define sprite_S129Bitmap (sprite_S128width*sprite_S128height)+sprite_S128Bitmap
//
//#define sprite_S130width 100
//#define sprite_S130height 60
//#define sprite_S130Bitmap (sprite_S129width*sprite_S129height)+sprite_S129Bitmap
//
//#define sprite_S131width 100
//#define sprite_S131height 60
//#define sprite_S131Bitmap (sprite_S130width*sprite_S130height)+sprite_S130Bitmap
//
//#define sprite_S132width 100
//#define sprite_S132height 60
//#define sprite_S132Bitmap (sprite_S131width*sprite_S131height)+sprite_S131Bitmap
//
//#define sprite_S133width 100
//#define sprite_S133height 60
//#define sprite_S133Bitmap (sprite_S132width*sprite_S132height)+sprite_S132Bitmap
//
//#define sprite_S134width 100
//#define sprite_S134height 60
//#define sprite_S134Bitmap 0
//
//#define sprite_S135width 100
//#define sprite_S135height 60
//#define sprite_S135Bitmap (sprite_S134width*sprite_S134height)+sprite_S134Bitmap
//
//#define sprite_S136width 100
//#define sprite_S136height 60
//#define sprite_S136Bitmap (sprite_S135width*sprite_S135height)+sprite_S135Bitmap
//
//#define sprite_S137width 100
//#define sprite_S137height 60
//#define sprite_S137Bitmap (sprite_S136width*sprite_S136height)+sprite_S136Bitmap
//
//#define sprite_S138width 100
//#define sprite_S138height 60
//#define sprite_S138Bitmap (sprite_S137width*sprite_S137height)+sprite_S137Bitmap
//
//#define sprite_S139width 100
//#define sprite_S139height 60
//#define sprite_S139Bitmap (sprite_S138width*sprite_S138height)+sprite_S138Bitmap
//
//#define sprite_S140width 100
//#define sprite_S140height 60
//#define sprite_S140Bitmap (sprite_S139width*sprite_S139height)+sprite_S139Bitmap
//
//#define sprite_S141width 100
//#define sprite_S141height 60
//#define sprite_S141Bitmap (sprite_S140width*sprite_S140height)+sprite_S140Bitmap
//
//#define sprite_S142width 100
//#define sprite_S142height 60
//#define sprite_S142Bitmap 0
//
//#define sprite_S143width 100
//#define sprite_S143height 60
//#define sprite_S143Bitmap (sprite_S142width*sprite_S142height)+sprite_S142Bitmap
//
//#define sprite_S144width 100
//#define sprite_S144height 60
//#define sprite_S144Bitmap (sprite_S143width*sprite_S143height)+sprite_S143Bitmap
//
//#define sprite_S145width 100
//#define sprite_S145height 60
//#define sprite_S145Bitmap (sprite_S144width*sprite_S144height)+sprite_S144Bitmap
//
//#define sprite_S146width 100
//#define sprite_S146height 60
//#define sprite_S146Bitmap (sprite_S145width*sprite_S145height)+sprite_S145Bitmap
//
//#define sprite_S147width 100
//#define sprite_S147height 60
//#define sprite_S147Bitmap (sprite_S146width*sprite_S146height)+sprite_S146Bitmap
//
//#define sprite_S148width 100
//#define sprite_S148height 60
//#define sprite_S148Bitmap (sprite_S147width*sprite_S147height)+sprite_S147Bitmap
//
//#define sprite_S149width 100
//#define sprite_S149height 60
//#define sprite_S149Bitmap (sprite_S148width*sprite_S148height)+sprite_S148Bitmap
//
//#define sprite_S150width 100
//#define sprite_S150height 60
//#define sprite_S150Bitmap 0
//
//#define sprite_S151width 100
//#define sprite_S151height 60
//#define sprite_S151Bitmap (sprite_S150width*sprite_S150height)+sprite_S150Bitmap
//
//#define sprite_S152width 100
//#define sprite_S152height 60
//#define sprite_S152Bitmap (sprite_S151width*sprite_S151height)+sprite_S151Bitmap
//
//#define sprite_S153width 100
//#define sprite_S153height 60
//#define sprite_S153Bitmap (sprite_S152width*sprite_S152height)+sprite_S152Bitmap
//
//#define sprite_S154width 100
//#define sprite_S154height 60
//#define sprite_S154Bitmap (sprite_S153width*sprite_S153height)+sprite_S153Bitmap
//
//#define sprite_S155width 100
//#define sprite_S155height 60
//#define sprite_S155Bitmap (sprite_S154width*sprite_S154height)+sprite_S154Bitmap
//
//#define sprite_S156width 100
//#define sprite_S156height 60
//#define sprite_S156Bitmap (sprite_S155width*sprite_S155height)+sprite_S155Bitmap
//
//#define sprite_S157width 100
//#define sprite_S157height 60
//#define sprite_S157Bitmap (sprite_S156width*sprite_S156height)+sprite_S156Bitmap
//
//#define sprite_S158width 100
//#define sprite_S158height 60
//#define sprite_S158Bitmap 0
//
//#define sprite_S159width 100
//#define sprite_S159height 60
//#define sprite_S159Bitmap (sprite_S158width*sprite_S158height)+sprite_S158Bitmap
//
//#define sprite_S160width 100
//#define sprite_S160height 60
//#define sprite_S160Bitmap (sprite_S159width*sprite_S159height)+sprite_S159Bitmap
//
//#define sprite_S161width 100
//#define sprite_S161height 60
//#define sprite_S161Bitmap (sprite_S160width*sprite_S160height)+sprite_S160Bitmap
//
//#define sprite_S162width 100
//#define sprite_S162height 60
//#define sprite_S162Bitmap (sprite_S161width*sprite_S161height)+sprite_S161Bitmap
//
//#define sprite_S163width 100
//#define sprite_S163height 60
//#define sprite_S163Bitmap (sprite_S162width*sprite_S162height)+sprite_S162Bitmap
//
//#define sprite_S164width 100
//#define sprite_S164height 60
//#define sprite_S164Bitmap (sprite_S163width*sprite_S163height)+sprite_S163Bitmap
//
//#define sprite_S165width 100
//#define sprite_S165height 60
//#define sprite_S165Bitmap (sprite_S164width*sprite_S164height)+sprite_S164Bitmap
//
//#define sprite_S166width 100
//#define sprite_S166height 60
//#define sprite_S166Bitmap 0
//
//#define sprite_S167width 100
//#define sprite_S167height 60
//#define sprite_S167Bitmap (sprite_S166width*sprite_S166height)+sprite_S166Bitmap
//
//#define sprite_S168width 100
//#define sprite_S168height 60
//#define sprite_S168Bitmap (sprite_S167width*sprite_S167height)+sprite_S167Bitmap
//
//#define sprite_S169width 100
//#define sprite_S169height 60
//#define sprite_S169Bitmap (sprite_S168width*sprite_S168height)+sprite_S168Bitmap
//
//#define sprite_S170width 100
//#define sprite_S170height 60
//#define sprite_S170Bitmap (sprite_S169width*sprite_S169height)+sprite_S169Bitmap
//
//#define sprite_S171width 100
//#define sprite_S171height 60
//#define sprite_S171Bitmap (sprite_S170width*sprite_S170height)+sprite_S170Bitmap
//
//#define sprite_S172width 100
//#define sprite_S172height 60
//#define sprite_S172Bitmap (sprite_S171width*sprite_S171height)+sprite_S171Bitmap
//
//#define sprite_S173width 100
//#define sprite_S173height 60
//#define sprite_S173Bitmap (sprite_S172width*sprite_S172height)+sprite_S172Bitmap
//
//#define sprite_S174width 100
//#define sprite_S174height 60
//#define sprite_S174Bitmap 0
//
//#define sprite_S175width 100
//#define sprite_S175height 60
//#define sprite_S175Bitmap (sprite_S174width*sprite_S174height)+sprite_S174Bitmap
//
//#define sprite_S176width 100
//#define sprite_S176height 60
//#define sprite_S176Bitmap (sprite_S175width*sprite_S175height)+sprite_S175Bitmap
//
//#define sprite_S177width 100
//#define sprite_S177height 60
//#define sprite_S177Bitmap (sprite_S176width*sprite_S176height)+sprite_S176Bitmap
//
//#define sprite_S178width 100
//#define sprite_S178height 60
//#define sprite_S178Bitmap (sprite_S177width*sprite_S177height)+sprite_S177Bitmap
//
//#define sprite_S179width 100
//#define sprite_S179height 60
//#define sprite_S179Bitmap (sprite_S178width*sprite_S178height)+sprite_S178Bitmap
//
//#define sprite_S180width 100
//#define sprite_S180height 60
//#define sprite_S180Bitmap (sprite_S179width*sprite_S179height)+sprite_S179Bitmap
//
//#define sprite_S181width 100
//#define sprite_S181height 60
//#define sprite_S181Bitmap (sprite_S180width*sprite_S180height)+sprite_S180Bitmap
//
//#define sprite_S182width 100
//#define sprite_S182height 60
//#define sprite_S182Bitmap 0
//
//#define sprite_S183width 100
//#define sprite_S183height 60
//#define sprite_S183Bitmap (sprite_S182width*sprite_S182height)+sprite_S182Bitmap
//
//#define sprite_S184width 100
//#define sprite_S184height 60
//#define sprite_S184Bitmap (sprite_S183width*sprite_S183height)+sprite_S183Bitmap
//
//#define sprite_S185width 100
//#define sprite_S185height 60
//#define sprite_S185Bitmap (sprite_S184width*sprite_S184height)+sprite_S184Bitmap
//
//#define sprite_S186width 100
//#define sprite_S186height 60
//#define sprite_S186Bitmap (sprite_S185width*sprite_S185height)+sprite_S185Bitmap
//
//#define sprite_S187width 100
//#define sprite_S187height 60
//#define sprite_S187Bitmap (sprite_S186width*sprite_S186height)+sprite_S186Bitmap
//
//#define sprite_S188width 100
//#define sprite_S188height 60
//#define sprite_S188Bitmap (sprite_S187width*sprite_S187height)+sprite_S187Bitmap
//
//#define sprite_S189width 100
//#define sprite_S189height 60
//#define sprite_S189Bitmap (sprite_S188width*sprite_S188height)+sprite_S188Bitmap
//
//#define sprite_S190width 100
//#define sprite_S190height 60
//#define sprite_S190Bitmap 0
//
//#define sprite_S191width 100
//#define sprite_S191height 60
//#define sprite_S191Bitmap (sprite_S190width*sprite_S190height)+sprite_S190Bitmap
//
//#define sprite_S192width 100
//#define sprite_S192height 60
//#define sprite_S192Bitmap (sprite_S191width*sprite_S191height)+sprite_S191Bitmap
//
//#define sprite_S193width 100
//#define sprite_S193height 60
//#define sprite_S193Bitmap (sprite_S192width*sprite_S192height)+sprite_S192Bitmap
//
//#define sprite_S194width 100
//#define sprite_S194height 60
//#define sprite_S194Bitmap (sprite_S193width*sprite_S193height)+sprite_S193Bitmap
//
//#define sprite_S195width 100
//#define sprite_S195height 60
//#define sprite_S195Bitmap (sprite_S194width*sprite_S194height)+sprite_S194Bitmap
//
//#define sprite_S196width 100
//#define sprite_S196height 60
//#define sprite_S196Bitmap (sprite_S195width*sprite_S195height)+sprite_S195Bitmap
//
//#define sprite_S197width 100
//#define sprite_S197height 60
//#define sprite_S197Bitmap (sprite_S196width*sprite_S196height)+sprite_S196Bitmap
//
//#define sprite_S198width 100
//#define sprite_S198height 60
//#define sprite_S198Bitmap 0
//
//#define sprite_S199width 100
//#define sprite_S199height 60
//#define sprite_S199Bitmap (sprite_S198width*sprite_S198height)+sprite_S198Bitmap
//
//#define sprite_S200width 100
//#define sprite_S200height 60
//#define sprite_S200Bitmap (sprite_S199width*sprite_S199height)+sprite_S199Bitmap
//
//#define sprite_S201width 100
//#define sprite_S201height 60
//#define sprite_S201Bitmap (sprite_S200width*sprite_S200height)+sprite_S200Bitmap
//
//#define sprite_S202width 100
//#define sprite_S202height 60
//#define sprite_S202Bitmap (sprite_S201width*sprite_S201height)+sprite_S201Bitmap
//
//#define sprite_S203width 100
//#define sprite_S203height 60
//#define sprite_S203Bitmap (sprite_S202width*sprite_S202height)+sprite_S202Bitmap
//
//#define sprite_S204width 100
//#define sprite_S204height 60
//#define sprite_S204Bitmap (sprite_S203width*sprite_S203height)+sprite_S203Bitmap
//
//#define sprite_S205width 100
//#define sprite_S205height 60
//#define sprite_S205Bitmap (sprite_S204width*sprite_S204height)+sprite_S204Bitmap
//
//
//
//
//
//
//
//
//#define sprite_S206width 100
//#define sprite_S206height 60
//#define sprite_S206Bitmap 0
//
//#define sprite_S207width 100
//#define sprite_S207height 60
//#define sprite_S207Bitmap (sprite_S206width*sprite_S206height)+sprite_S206Bitmap
//
//#define sprite_S208width 100
//#define sprite_S208height 60
//#define sprite_S208Bitmap (sprite_S207width*sprite_S207height)+sprite_S207Bitmap
//
//#define sprite_S209width 100
//#define sprite_S209height 60
//#define sprite_S209Bitmap (sprite_S208width*sprite_S208height)+sprite_S208Bitmap
//
//#define sprite_S210width 100
//#define sprite_S210height 60
//#define sprite_S210Bitmap (sprite_S209width*sprite_S209height)+sprite_S209Bitmap
//
//#define sprite_S211width 100
//#define sprite_S211height 60
//#define sprite_S211Bitmap (sprite_S210width*sprite_S210height)+sprite_S210Bitmap
//
//#define sprite_S212width 100
//#define sprite_S212height 60
//#define sprite_S212Bitmap (sprite_S211width*sprite_S211height)+sprite_S211Bitmap
//
//#define sprite_S213width 100
//#define sprite_S213height 60
//#define sprite_S213Bitmap (sprite_S212width*sprite_S212height)+sprite_S212Bitmap
//
//#define sprite_S214width 100
//#define sprite_S214height 60
//#define sprite_S214Bitmap 0
//
//#define sprite_S215width 100
//#define sprite_S215height 60
//#define sprite_S215Bitmap (sprite_S214width*sprite_S214height)+sprite_S214Bitmap
//
//#define sprite_S216width 100
//#define sprite_S216height 60
//#define sprite_S216Bitmap (sprite_S215width*sprite_S215height)+sprite_S215Bitmap
//
//#define sprite_S217width 100
//#define sprite_S217height 60
//#define sprite_S217Bitmap (sprite_S216width*sprite_S216height)+sprite_S216Bitmap
//
//#define sprite_S218width 100
//#define sprite_S218height 60
//#define sprite_S218Bitmap (sprite_S217width*sprite_S217height)+sprite_S217Bitmap
//
//#define sprite_S219width 100
//#define sprite_S219height 60
//#define sprite_S219Bitmap (sprite_S218width*sprite_S218height)+sprite_S218Bitmap
//
//#define sprite_S220width 100
//#define sprite_S220height 60
//#define sprite_S220Bitmap (sprite_S219width*sprite_S219height)+sprite_S219Bitmap
//
//#define sprite_S221width 100
//#define sprite_S221height 60
//#define sprite_S221Bitmap (sprite_S220width*sprite_S220height)+sprite_S220Bitmap
//
//#define sprite_S222width 100
//#define sprite_S222height 60
//#define sprite_S222Bitmap 0
//
//#define sprite_S223width 100
//#define sprite_S223height 60
//#define sprite_S223Bitmap (sprite_S222width*sprite_S222height)+sprite_S222Bitmap
//
//#define sprite_S224width 100
//#define sprite_S224height 60
//#define sprite_S224Bitmap (sprite_S223width*sprite_S223height)+sprite_S223Bitmap
//
//#define sprite_S225width 100
//#define sprite_S225height 60
//#define sprite_S225Bitmap (sprite_S224width*sprite_S224height)+sprite_S224Bitmap
//
//#define sprite_S226width 100
//#define sprite_S226height 60
//#define sprite_S226Bitmap (sprite_S225width*sprite_S225height)+sprite_S225Bitmap
//
//#define sprite_S227width 100
//#define sprite_S227height 60
//#define sprite_S227Bitmap (sprite_S226width*sprite_S226height)+sprite_S226Bitmap
//
//#define sprite_S228width 100
//#define sprite_S228height 60
//#define sprite_S228Bitmap (sprite_S227width*sprite_S227height)+sprite_S227Bitmap
//
//#define sprite_S229width 100
//#define sprite_S229height 60
//#define sprite_S229Bitmap (sprite_S228width*sprite_S228height)+sprite_S228Bitmap
//
//
//
//
//#define sprite_S230width 100
//#define sprite_S230height 60
//#define sprite_S230Bitmap 0
//
//#define sprite_S231width 100
//#define sprite_S231height 60
//#define sprite_S231Bitmap (sprite_S230width*sprite_S230height)+sprite_S230Bitmap
//
//#define sprite_S232width 100
//#define sprite_S232height 60
//#define sprite_S232Bitmap (sprite_S231width*sprite_S231height)+sprite_S231Bitmap
//
//#define sprite_S233width 100
//#define sprite_S233height 60
//#define sprite_S233Bitmap (sprite_S232width*sprite_S232height)+sprite_S232Bitmap
//
//#define sprite_S234width 100
//#define sprite_S234height 60
//#define sprite_S234Bitmap (sprite_S233width*sprite_S233height)+sprite_S233Bitmap
//
//#define sprite_S235width 100
//#define sprite_S235height 60
//#define sprite_S235Bitmap (sprite_S234width*sprite_S234height)+sprite_S234Bitmap
//
//#define sprite_S236width 100
//#define sprite_S236height 60
//#define sprite_S236Bitmap (sprite_S235width*sprite_S235height)+sprite_S235Bitmap
//
//#define sprite_S237width 100
//#define sprite_S237height 60
//#define sprite_S237Bitmap (sprite_S236width*sprite_S236height)+sprite_S236Bitmap
//
//#define sprite_S238width 100
//#define sprite_S238height 60
//#define sprite_S238Bitmap 0
//
//#define sprite_S239width 100
//#define sprite_S239height 60
//#define sprite_S239Bitmap (sprite_S238width*sprite_S238height)+sprite_S238Bitmap
//
//#define sprite_S240width 100
//#define sprite_S240height 60
//#define sprite_S240Bitmap (sprite_S239width*sprite_S239height)+sprite_S239Bitmap
//
//#define sprite_S241width 100
//#define sprite_S241height 60
//#define sprite_S241Bitmap (sprite_S240width*sprite_S240height)+sprite_S240Bitmap
//
//#define sprite_S242width 100
//#define sprite_S242height 60
//#define sprite_S242Bitmap (sprite_S241width*sprite_S241height)+sprite_S241Bitmap
//
//#define sprite_S243width 100
//#define sprite_S243height 60
//#define sprite_S243Bitmap (sprite_S242width*sprite_S242height)+sprite_S242Bitmap
//
//#define sprite_S244width 100
//#define sprite_S244height 60
//#define sprite_S244Bitmap (sprite_S243width*sprite_S243height)+sprite_S243Bitmap
//
//#define sprite_S245width 100
//#define sprite_S245height 60
//#define sprite_S245Bitmap (sprite_S244width*sprite_S244height)+sprite_S244Bitmap
//
//#define sprite_S246width 100
//#define sprite_S246height 60
//#define sprite_S246Bitmap 0
//
//#define sprite_S247width 100
//#define sprite_S247height 60
//#define sprite_S247Bitmap (sprite_S246width*sprite_S246height)+sprite_S246Bitmap
//
//#define sprite_S248width 100
//#define sprite_S248height 60
//#define sprite_S248Bitmap (sprite_S247width*sprite_S247height)+sprite_S247Bitmap
//
//#define sprite_S249width 100
//#define sprite_S249height 60
//#define sprite_S249Bitmap (sprite_S248width*sprite_S248height)+sprite_S248Bitmap
//
//#define sprite_S250width 100
//#define sprite_S250height 60
//#define sprite_S250Bitmap (sprite_S249width*sprite_S249height)+sprite_S249Bitmap
//
//#define sprite_S251width 100
//#define sprite_S251height 60
//#define sprite_S251Bitmap (sprite_S250width*sprite_S250height)+sprite_S250Bitmap
//
//#define sprite_S252width 100
//#define sprite_S252height 60
//#define sprite_S252Bitmap (sprite_S251width*sprite_S251height)+sprite_S251Bitmap
//
//#define sprite_S253width 100
//#define sprite_S253height 60
//#define sprite_S253Bitmap (sprite_S252width*sprite_S252height)+sprite_S252Bitmap
//
//#define sprite_S254width 100
//#define sprite_S254height 60
//#define sprite_S254Bitmap 0
//
//#define sprite_S255width 100
//#define sprite_S255height 60
//#define sprite_S255Bitmap (sprite_S254width*sprite_S254height)+sprite_S254Bitmap
//
//#define sprite_S256width 100
//#define sprite_S256height 60
//#define sprite_S256Bitmap (sprite_S255width*sprite_S255height)+sprite_S255Bitmap
//
//#define sprite_S257width 100
//#define sprite_S257height 60
//#define sprite_S257Bitmap (sprite_S256width*sprite_S256height)+sprite_S256Bitmap
//
//#define sprite_S258width 100
//#define sprite_S258height 60
//#define sprite_S258Bitmap (sprite_S257width*sprite_S257height)+sprite_S257Bitmap
//
//#define sprite_S259width 100
//#define sprite_S259height 60
//#define sprite_S259Bitmap (sprite_S258width*sprite_S258height)+sprite_S258Bitmap
//
//#define sprite_S260width 100
//#define sprite_S260height 60
//#define sprite_S260Bitmap (sprite_S259width*sprite_S259height)+sprite_S259Bitmap
//
//#define sprite_S261width 100
//#define sprite_S261height 60
//#define sprite_S261Bitmap (sprite_S260width*sprite_S260height)+sprite_S260Bitmap
//
//#define sprite_S262width 100
//#define sprite_S262height 60
//#define sprite_S262Bitmap 0
//
//#define sprite_S263width 100
//#define sprite_S263height 60
//#define sprite_S263Bitmap (sprite_S262width*sprite_S262height)+sprite_S262Bitmap
//
//#define sprite_S264width 100
//#define sprite_S264height 60
//#define sprite_S264Bitmap (sprite_S263width*sprite_S263height)+sprite_S263Bitmap
//
//#define sprite_S265width 100
//#define sprite_S265height 60
//#define sprite_S265Bitmap (sprite_S264width*sprite_S264height)+sprite_S264Bitmap
//
//#define sprite_S266width 100
//#define sprite_S266height 60
//#define sprite_S266Bitmap (sprite_S265width*sprite_S265height)+sprite_S265Bitmap
//
//#define sprite_S267width 100
//#define sprite_S267height 60
//#define sprite_S267Bitmap (sprite_S266width*sprite_S266height)+sprite_S266Bitmap
//
//#define sprite_S268width 100
//#define sprite_S268height 60
//#define sprite_S268Bitmap (sprite_S267width*sprite_S267height)+sprite_S267Bitmap
//
//#define sprite_S269width 100
//#define sprite_S269height 60
//#define sprite_S269Bitmap (sprite_S268width*sprite_S268height)+sprite_S268Bitmap
//
//#define sprite_S270width 100
//#define sprite_S270height 60
//#define sprite_S270Bitmap 0
//
//#define sprite_S271width 100
//#define sprite_S271height 60
//#define sprite_S271Bitmap (sprite_S270width*sprite_S270height)+sprite_S270Bitmap
//
//#define sprite_S272width 100
//#define sprite_S272height 60
//#define sprite_S272Bitmap (sprite_S271width*sprite_S271height)+sprite_S271Bitmap
//
//#define sprite_S273width 100
//#define sprite_S273height 60
//#define sprite_S273Bitmap (sprite_S272width*sprite_S272height)+sprite_S272Bitmap
//
//#define sprite_S274width 100
//#define sprite_S274height 60
//#define sprite_S274Bitmap (sprite_S273width*sprite_S273height)+sprite_S273Bitmap
//
//#define sprite_S275width 100
//#define sprite_S275height 60
//#define sprite_S275Bitmap (sprite_S274width*sprite_S274height)+sprite_S274Bitmap
//
//#define sprite_S276width 100
//#define sprite_S276height 60
//#define sprite_S276Bitmap (sprite_S275width*sprite_S275height)+sprite_S275Bitmap
//
//#define sprite_S277width 100
//#define sprite_S277height 60
//#define sprite_S277Bitmap (sprite_S276width*sprite_S276height)+sprite_S276Bitmap
//
//#define sprite_S278width 100
//#define sprite_S278height 60
//#define sprite_S278Bitmap 0
//
//#define sprite_S279width 100
//#define sprite_S279height 60
//#define sprite_S279Bitmap (sprite_S278width*sprite_S278height)+sprite_S278Bitmap
//
//#define sprite_S280width 100
//#define sprite_S280height 60
//#define sprite_S280Bitmap (sprite_S279width*sprite_S279height)+sprite_S279Bitmap
//
//#define sprite_S281width 100
//#define sprite_S281height 60
//#define sprite_S281Bitmap (sprite_S280width*sprite_S280height)+sprite_S280Bitmap
//
//#define sprite_S282width 100
//#define sprite_S282height 60
//#define sprite_S282Bitmap (sprite_S281width*sprite_S281height)+sprite_S281Bitmap
//
//#define sprite_S283width 100
//#define sprite_S283height 60
//#define sprite_S283Bitmap (sprite_S282width*sprite_S282height)+sprite_S282Bitmap
//
//#define sprite_S284width 100
//#define sprite_S284height 60
//#define sprite_S284Bitmap (sprite_S283width*sprite_S283height)+sprite_S283Bitmap
//
//#define sprite_S285width 100
//#define sprite_S285height 60
//#define sprite_S285Bitmap (sprite_S284width*sprite_S284height)+sprite_S284Bitmap
//
//#define sprite_S286width 100
//#define sprite_S286height 60
//#define sprite_S286Bitmap 0
//
//#define sprite_S287width 100
//#define sprite_S287height 60
//#define sprite_S287Bitmap (sprite_S286width*sprite_S286height)+sprite_S286Bitmap
//
//#define sprite_S288width 100
//#define sprite_S288height 60
//#define sprite_S288Bitmap (sprite_S287width*sprite_S287height)+sprite_S287Bitmap
//
//#define sprite_S289width 100
//#define sprite_S289height 60
//#define sprite_S289Bitmap (sprite_S288width*sprite_S288height)+sprite_S288Bitmap
//
//#define sprite_S290width 100
//#define sprite_S290height 60
//#define sprite_S290Bitmap (sprite_S289width*sprite_S289height)+sprite_S289Bitmap
//
//#define sprite_S291width 100
//#define sprite_S291height 60
//#define sprite_S291Bitmap (sprite_S290width*sprite_S290height)+sprite_S290Bitmap
//
//#define sprite_S292width 100
//#define sprite_S292height 60
//#define sprite_S292Bitmap (sprite_S291width*sprite_S291height)+sprite_S291Bitmap
//
//#define sprite_S293width 100
//#define sprite_S293height 60
//#define sprite_S293Bitmap (sprite_S292width*sprite_S292height)+sprite_S292Bitmap
//
//#define sprite_S294width 100
//#define sprite_S294height 60
//#define sprite_S294Bitmap 0
//
//#define sprite_S295width 100
//#define sprite_S295height 60
//#define sprite_S295Bitmap (sprite_S294width*sprite_S294height)+sprite_S294Bitmap
//
//#define sprite_S296width 100
//#define sprite_S296height 60
//#define sprite_S296Bitmap (sprite_S295width*sprite_S295height)+sprite_S295Bitmap
//
//#define sprite_S297width 100
//#define sprite_S297height 60
//#define sprite_S297Bitmap (sprite_S296width*sprite_S296height)+sprite_S296Bitmap
//
//#define sprite_S298width 100
//#define sprite_S298height 60
//#define sprite_S298Bitmap (sprite_S297width*sprite_S297height)+sprite_S297Bitmap
//
//#define sprite_S299width 100
//#define sprite_S299height 60
//#define sprite_S299Bitmap (sprite_S298width*sprite_S298height)+sprite_S298Bitmap
//
//#define sprite_S300width 100
//#define sprite_S300height 60
//#define sprite_S300Bitmap (sprite_S299width*sprite_S299height)+sprite_S299Bitmap
//
//#define sprite_S301width 100
//#define sprite_S301height 60
//#define sprite_S301Bitmap (sprite_S300width*sprite_S300height)+sprite_S300Bitmap
//
//#define sprite_S302width 100
//#define sprite_S302height 60
//#define sprite_S302Bitmap 0
//
//#define sprite_S303width 100
//#define sprite_S303height 60
//#define sprite_S303Bitmap (sprite_S302width*sprite_S302height)+sprite_S302Bitmap
//
//#define sprite_S304width 100
//#define sprite_S304height 60
//#define sprite_S304Bitmap (sprite_S303width*sprite_S303height)+sprite_S303Bitmap
//
//#define sprite_S305width 100
//#define sprite_S305height 60
//#define sprite_S305Bitmap (sprite_S304width*sprite_S304height)+sprite_S304Bitmap
//
//#define sprite_S306width 100
//#define sprite_S306height 60
//#define sprite_S306Bitmap (sprite_S305width*sprite_S305height)+sprite_S305Bitmap
//
//#define sprite_S307width 100
//#define sprite_S307height 60
//#define sprite_S307Bitmap (sprite_S306width*sprite_S306height)+sprite_S306Bitmap
//
//#define sprite_S308width 100
//#define sprite_S308height 60
//#define sprite_S308Bitmap (sprite_S307width*sprite_S307height)+sprite_S307Bitmap
//
//#define sprite_S309width 100
//#define sprite_S309height 60
//#define sprite_S309Bitmap (sprite_S308width*sprite_S308height)+sprite_S308Bitmap
//
//
//#define sprite_S310width 100
//#define sprite_S310height 60
//#define sprite_S310Bitmap 0
//
//#define sprite_S311width 100
//#define sprite_S311height 60
//#define sprite_S311Bitmap (sprite_S310width*sprite_S310height)+sprite_S310Bitmap
//
//#define sprite_S312width 100
//#define sprite_S312height 60
//#define sprite_S312Bitmap (sprite_S311width*sprite_S311height)+sprite_S311Bitmap
//
//#define sprite_S313width 100
//#define sprite_S313height 60
//#define sprite_S313Bitmap (sprite_S312width*sprite_S312height)+sprite_S312Bitmap
//
//#define sprite_S314width 100
//#define sprite_S314height 60
//#define sprite_S314Bitmap (sprite_S313width*sprite_S313height)+sprite_S313Bitmap
//
//#define sprite_S315width 100
//#define sprite_S315height 60
//#define sprite_S315Bitmap (sprite_S314width*sprite_S314height)+sprite_S314Bitmap
//
//#define sprite_S316width 100
//#define sprite_S316height 60
//#define sprite_S316Bitmap (sprite_S315width*sprite_S315height)+sprite_S315Bitmap
//
//#define sprite_S317width 100
//#define sprite_S317height 60
//#define sprite_S317Bitmap (sprite_S316width*sprite_S316height)+sprite_S316Bitmap
//
//#define sprite_S318width 100
//#define sprite_S318height 60
//#define sprite_S318Bitmap 0
//
//#define sprite_S319width 100
//#define sprite_S319height 60
//#define sprite_S319Bitmap (sprite_S318width*sprite_S318height)+sprite_S318Bitmap
//
//#define sprite_S320width 100
//#define sprite_S320height 60
//#define sprite_S320Bitmap (sprite_S319width*sprite_S319height)+sprite_S319Bitmap
//
//#define sprite_S321width 100
//#define sprite_S321height 60
//#define sprite_S321Bitmap (sprite_S320width*sprite_S320height)+sprite_S320Bitmap
//
//#define sprite_S322width 100
//#define sprite_S322height 60
//#define sprite_S322Bitmap (sprite_S321width*sprite_S321height)+sprite_S321Bitmap
//
//#define sprite_S323width 100
//#define sprite_S323height 60
//#define sprite_S323Bitmap (sprite_S322width*sprite_S322height)+sprite_S322Bitmap
//
//#define sprite_S324width 100
//#define sprite_S324height 60
//#define sprite_S324Bitmap (sprite_S323width*sprite_S323height)+sprite_S323Bitmap
//
//#define sprite_S325width 100
//#define sprite_S325height 60
//#define sprite_S325Bitmap (sprite_S324width*sprite_S324height)+sprite_S324Bitmap
//
//#define sprite_S326width 100
//#define sprite_S326height 60
//#define sprite_S326Bitmap 0
//
//#define sprite_S327width 100
//#define sprite_S327height 60
//#define sprite_S327Bitmap (sprite_S326width*sprite_S326height)+sprite_S326Bitmap
//
//#define sprite_S328width 100
//#define sprite_S328height 60
//#define sprite_S328Bitmap (sprite_S327width*sprite_S327height)+sprite_S327Bitmap
//
//#define sprite_S329width 100
//#define sprite_S329height 60
//#define sprite_S329Bitmap (sprite_S328width*sprite_S328height)+sprite_S328Bitmap
//
//#define sprite_S330width 100
//#define sprite_S330height 60
//#define sprite_S330Bitmap (sprite_S329width*sprite_S329height)+sprite_S329Bitmap
//
//#define sprite_S331width 100
//#define sprite_S331height 60
//#define sprite_S331Bitmap (sprite_S330width*sprite_S330height)+sprite_S330Bitmap
//
//#define sprite_S332width 100
//#define sprite_S332height 60
//#define sprite_S332Bitmap (sprite_S331width*sprite_S331height)+sprite_S331Bitmap
//
//#define sprite_S333width 100
//#define sprite_S333height 60
//#define sprite_S333Bitmap (sprite_S332width*sprite_S332height)+sprite_S332Bitmap
//
//
//
//#define sprite_S334width 100
//#define sprite_S334height 60
//#define sprite_S334Bitmap 0
//
//#define sprite_S335width 100
//#define sprite_S335height 60
//#define sprite_S335Bitmap (sprite_S334width*sprite_S334height)+sprite_S334Bitmap
//
//#define sprite_S336width 100
//#define sprite_S336height 60
//#define sprite_S336Bitmap (sprite_S335width*sprite_S335height)+sprite_S335Bitmap
//
//#define sprite_S337width 100
//#define sprite_S337height 60
//#define sprite_S337Bitmap (sprite_S336width*sprite_S336height)+sprite_S336Bitmap
//
//#define sprite_S338width 100
//#define sprite_S338height 60
//#define sprite_S338Bitmap (sprite_S337width*sprite_S337height)+sprite_S337Bitmap
//
//#define sprite_S339width 100
//#define sprite_S339height 60
//#define sprite_S339Bitmap (sprite_S338width*sprite_S338height)+sprite_S338Bitmap
//
//#define sprite_S340width 100
//#define sprite_S340height 60
//#define sprite_S340Bitmap (sprite_S339width*sprite_S339height)+sprite_S339Bitmap
//
//#define sprite_S341width 100
//#define sprite_S341height 60
//#define sprite_S341Bitmap (sprite_S340width*sprite_S340height)+sprite_S340Bitmap
//
//#define sprite_S342width 100
//#define sprite_S342height 60
//#define sprite_S342Bitmap 0
//
//#define sprite_S343width 100
//#define sprite_S343height 60
//#define sprite_S343Bitmap (sprite_S342width*sprite_S342height)+sprite_S342Bitmap
//
//#define sprite_S344width 100
//#define sprite_S344height 60
//#define sprite_S344Bitmap (sprite_S343width*sprite_S343height)+sprite_S343Bitmap
//
//#define sprite_S345width 100
//#define sprite_S345height 60
//#define sprite_S345Bitmap (sprite_S344width*sprite_S344height)+sprite_S344Bitmap
//
//#define sprite_S346width 100
//#define sprite_S346height 60
//#define sprite_S346Bitmap (sprite_S345width*sprite_S345height)+sprite_S345Bitmap
//
//#define sprite_S347width 100
//#define sprite_S347height 60
//#define sprite_S347Bitmap (sprite_S346width*sprite_S346height)+sprite_S346Bitmap
//
//#define sprite_S348width 100
//#define sprite_S348height 60
//#define sprite_S348Bitmap (sprite_S347width*sprite_S347height)+sprite_S347Bitmap
//
//#define sprite_S349width 100
//#define sprite_S349height 60
//#define sprite_S349Bitmap (sprite_S348width*sprite_S348height)+sprite_S348Bitmap
//
//#define sprite_S350width 100
//#define sprite_S350height 60
//#define sprite_S350Bitmap 0
//
//#define sprite_S351width 100
//#define sprite_S351height 60
//#define sprite_S351Bitmap (sprite_S350width*sprite_S350height)+sprite_S350Bitmap
//
//#define sprite_S352width 100
//#define sprite_S352height 60
//#define sprite_S352Bitmap (sprite_S351width*sprite_S351height)+sprite_S351Bitmap
//
//#define sprite_S353width 100
//#define sprite_S353height 60
//#define sprite_S353Bitmap (sprite_S352width*sprite_S352height)+sprite_S352Bitmap
//
//#define sprite_S354width 100
//#define sprite_S354height 60
//#define sprite_S354Bitmap (sprite_S353width*sprite_S353height)+sprite_S353Bitmap
//
//#define sprite_S355width 100
//#define sprite_S355height 60
//#define sprite_S355Bitmap (sprite_S354width*sprite_S354height)+sprite_S354Bitmap
//
//#define sprite_S356width 100
//#define sprite_S356height 60
//#define sprite_S356Bitmap (sprite_S355width*sprite_S355height)+sprite_S355Bitmap
//
//#define sprite_S357width 100
//#define sprite_S357height 60
//#define sprite_S357Bitmap (sprite_S356width*sprite_S356height)+sprite_S356Bitmap
//
//#define sprite_S358width 100
//#define sprite_S358height 60
//#define sprite_S358Bitmap 0
//
//#define sprite_S359width 100
//#define sprite_S359height 60
//#define sprite_S359Bitmap (sprite_S358width*sprite_S358height)+sprite_S358Bitmap
//
//#define sprite_S360width 100
//#define sprite_S360height 60
//#define sprite_S360Bitmap (sprite_S359width*sprite_S359height)+sprite_S359Bitmap
//
//#define sprite_S361width 100
//#define sprite_S361height 60
//#define sprite_S361Bitmap (sprite_S360width*sprite_S360height)+sprite_S360Bitmap
//
//#define sprite_S362width 100
//#define sprite_S362height 60
//#define sprite_S362Bitmap (sprite_S361width*sprite_S361height)+sprite_S361Bitmap
//
//#define sprite_S363width 100
//#define sprite_S363height 60
//#define sprite_S363Bitmap (sprite_S362width*sprite_S362height)+sprite_S362Bitmap
//
//#define sprite_S364width 100
//#define sprite_S364height 60
//#define sprite_S364Bitmap (sprite_S363width*sprite_S363height)+sprite_S363Bitmap
//
//#define sprite_S365width 100
//#define sprite_S365height 60
//#define sprite_S365Bitmap (sprite_S364width*sprite_S364height)+sprite_S364Bitmap
//
//#define sprite_S366width 100
//#define sprite_S366height 60
//#define sprite_S366Bitmap 0
//
//#define sprite_S367width 100
//#define sprite_S367height 60
//#define sprite_S367Bitmap (sprite_S366width*sprite_S366height)+sprite_S366Bitmap
//
//#define sprite_S368width 100
//#define sprite_S368height 60
//#define sprite_S368Bitmap (sprite_S367width*sprite_S367height)+sprite_S367Bitmap
//
//#define sprite_S369width 100
//#define sprite_S369height 60
//#define sprite_S369Bitmap (sprite_S368width*sprite_S368height)+sprite_S368Bitmap
//
//#define sprite_S370width 100
//#define sprite_S370height 60
//#define sprite_S370Bitmap (sprite_S369width*sprite_S369height)+sprite_S369Bitmap
//
//#define sprite_S371width 100
//#define sprite_S371height 60
//#define sprite_S371Bitmap (sprite_S370width*sprite_S370height)+sprite_S370Bitmap
//
//#define sprite_S372width 100
//#define sprite_S372height 60
//#define sprite_S372Bitmap (sprite_S371width*sprite_S371height)+sprite_S371Bitmap
//
//#define sprite_S373width 100
//#define sprite_S373height 60
//#define sprite_S373Bitmap (sprite_S372width*sprite_S372height)+sprite_S372Bitmap
//
//#define sprite_S374width 100
//#define sprite_S374height 60
//#define sprite_S374Bitmap 0
//
//#define sprite_S375width 100
//#define sprite_S375height 60
//#define sprite_S375Bitmap (sprite_S374width*sprite_S374height)+sprite_S374Bitmap
//
//#define sprite_S376width 100
//#define sprite_S376height 60
//#define sprite_S376Bitmap (sprite_S375width*sprite_S375height)+sprite_S375Bitmap
//
//#define sprite_S377width 100
//#define sprite_S377height 60
//#define sprite_S377Bitmap (sprite_S376width*sprite_S376height)+sprite_S376Bitmap
//
//#define sprite_S378width 100
//#define sprite_S378height 60
//#define sprite_S378Bitmap (sprite_S377width*sprite_S377height)+sprite_S377Bitmap
//
//#define sprite_S379width 100
//#define sprite_S379height 60
//#define sprite_S379Bitmap (sprite_S378width*sprite_S378height)+sprite_S378Bitmap
//
//#define sprite_S380width 100
//#define sprite_S380height 60
//#define sprite_S380Bitmap (sprite_S379width*sprite_S379height)+sprite_S379Bitmap
//
//#define sprite_S381width 100
//#define sprite_S381height 60
//#define sprite_S381Bitmap (sprite_S380width*sprite_S380height)+sprite_S380Bitmap
//
//#define sprite_S382width 100
//#define sprite_S382height 60
//#define sprite_S382Bitmap 0
//
//#define sprite_S383width 100
//#define sprite_S383height 60
//#define sprite_S383Bitmap (sprite_S382width*sprite_S382height)+sprite_S382Bitmap
//
//#define sprite_S384width 100
//#define sprite_S384height 60
//#define sprite_S384Bitmap (sprite_S383width*sprite_S383height)+sprite_S383Bitmap
//
//#define sprite_S385width 100
//#define sprite_S385height 60
//#define sprite_S385Bitmap (sprite_S384width*sprite_S384height)+sprite_S384Bitmap
//
//#define sprite_S386width 100
//#define sprite_S386height 60
//#define sprite_S386Bitmap (sprite_S385width*sprite_S385height)+sprite_S385Bitmap
//
//#define sprite_S387width 100
//#define sprite_S387height 60
//#define sprite_S387Bitmap (sprite_S386width*sprite_S386height)+sprite_S386Bitmap
//
//#define sprite_S388width 100
//#define sprite_S388height 60
//#define sprite_S388Bitmap (sprite_S387width*sprite_S387height)+sprite_S387Bitmap
//
//#define sprite_S389width 100
//#define sprite_S389height 60
//#define sprite_S389Bitmap (sprite_S388width*sprite_S388height)+sprite_S388Bitmap
//
//#define sprite_S390width 100
//#define sprite_S390height 60
//#define sprite_S390Bitmap 0
//
//#define sprite_S391width 100
//#define sprite_S391height 60
//#define sprite_S391Bitmap (sprite_S390width*sprite_S390height)+sprite_S390Bitmap
//
//#define sprite_S392width 100
//#define sprite_S392height 60
//#define sprite_S392Bitmap (sprite_S391width*sprite_S391height)+sprite_S391Bitmap
//
//#define sprite_S393width 100
//#define sprite_S393height 60
//#define sprite_S393Bitmap (sprite_S392width*sprite_S392height)+sprite_S392Bitmap
//
//#define sprite_S394width 100
//#define sprite_S394height 60
//#define sprite_S394Bitmap (sprite_S393width*sprite_S393height)+sprite_S393Bitmap
//
//#define sprite_S395width 100
//#define sprite_S395height 60
//#define sprite_S395Bitmap (sprite_S394width*sprite_S394height)+sprite_S394Bitmap
//
//#define sprite_S396width 100
//#define sprite_S396height 60
//#define sprite_S396Bitmap (sprite_S395width*sprite_S395height)+sprite_S395Bitmap
//
//#define sprite_S397width 100
//#define sprite_S397height 60
//#define sprite_S397Bitmap (sprite_S396width*sprite_S396height)+sprite_S396Bitmap
//
//#define sprite_S398width 100
//#define sprite_S398height 60
//#define sprite_S398Bitmap 0
//
//#define sprite_S399width 100
//#define sprite_S399height 60
//#define sprite_S399Bitmap (sprite_S398width*sprite_S398height)+sprite_S398Bitmap
//
//#define sprite_S400width 100
//#define sprite_S400height 60
//#define sprite_S400Bitmap (sprite_S399width*sprite_S399height)+sprite_S399Bitmap
//
//#define sprite_S401width 100
//#define sprite_S401height 60
//#define sprite_S401Bitmap (sprite_S400width*sprite_S400height)+sprite_S400Bitmap
//
//#define sprite_S402width 100
//#define sprite_S402height 60
//#define sprite_S402Bitmap (sprite_S401width*sprite_S401height)+sprite_S401Bitmap
//
//#define sprite_S403width 100
//#define sprite_S403height 60
//#define sprite_S403Bitmap (sprite_S402width*sprite_S402height)+sprite_S402Bitmap
//
//#define sprite_S404width 100
//#define sprite_S404height 60
//#define sprite_S404Bitmap (sprite_S403width*sprite_S403height)+sprite_S403Bitmap
//
//#define sprite_S405width 100
//#define sprite_S405height 60
//#define sprite_S405Bitmap (sprite_S404width*sprite_S404height)+sprite_S404Bitmap
//
//#define sprite_S406width 100
//#define sprite_S406height 60
//#define sprite_S406Bitmap 0
//
//#define sprite_S407width 100
//#define sprite_S407height 60
//#define sprite_S407Bitmap (sprite_S406width*sprite_S406height)+sprite_S406Bitmap
//
//#define sprite_S408width 100
//#define sprite_S408height 60
//#define sprite_S408Bitmap (sprite_S407width*sprite_S407height)+sprite_S407Bitmap
//
//#define sprite_S409width 100
//#define sprite_S409height 60
//#define sprite_S409Bitmap (sprite_S408width*sprite_S408height)+sprite_S408Bitmap
//
//#define sprite_S410width 100
//#define sprite_S410height 60
//#define sprite_S410Bitmap (sprite_S409width*sprite_S409height)+sprite_S409Bitmap
//
//#define sprite_S411width 100
//#define sprite_S411height 60
//#define sprite_S411Bitmap (sprite_S410width*sprite_S410height)+sprite_S410Bitmap
//
//#define sprite_S412width 100
//#define sprite_S412height 60
//#define sprite_S412Bitmap (sprite_S411width*sprite_S411height)+sprite_S411Bitmap
//
//#define sprite_S413width 100
//#define sprite_S413height 60
//#define sprite_S413Bitmap (sprite_S412width*sprite_S412height)+sprite_S412Bitmap
//
//#define sprite_S414width 100
//#define sprite_S414height 60
//#define sprite_S414Bitmap 0
//
//#define sprite_S415width 100
//#define sprite_S415height 60
//#define sprite_S415Bitmap (sprite_S414width*sprite_S414height)+sprite_S414Bitmap
//
//#define sprite_S416width 100
//#define sprite_S416height 60
//#define sprite_S416Bitmap (sprite_S415width*sprite_S415height)+sprite_S415Bitmap
//
//#define sprite_S417width 100
//#define sprite_S417height 60
//#define sprite_S417Bitmap (sprite_S416width*sprite_S416height)+sprite_S416Bitmap
//
//#define sprite_S418width 100
//#define sprite_S418height 60
//#define sprite_S418Bitmap (sprite_S417width*sprite_S417height)+sprite_S417Bitmap
//
//#define sprite_S419width 100
//#define sprite_S419height 60
//#define sprite_S419Bitmap (sprite_S418width*sprite_S418height)+sprite_S418Bitmap
//
//#define sprite_S420width 100
//#define sprite_S420height 60
//#define sprite_S420Bitmap (sprite_S419width*sprite_S419height)+sprite_S419Bitmap
//
//#define sprite_S421width 100
//#define sprite_S421height 60
//#define sprite_S421Bitmap (sprite_S420width*sprite_S420height)+sprite_S420Bitmap
//
//#define sprite_999width 190
//#define sprite_999height 107
//#define sprite_999Bitmap 0
//
//
//
//
//#define spool_index1 0
//#define spool_index2 (spool_index1+0x53F4)
//#define spool_index3 (spool_index2+0x21E8)
//#define spool_index4 (spool_index3+0x225E)
//#define spool_index5 (spool_index4+0x26AF)
//#define spool_index6 (spool_index5+0x29FE)
//#define spool_index7 (spool_index6+0x293C)
//#define spool_index8 (spool_index7+0x2AAB)
//#define spool_index9 (spool_index8+0x3253)
//#define spool_index10 (spool_index9+0x2EAC)
//#define spool_index11 (spool_index10+0x2622)
//#define spool_index12 (spool_index11+0x2C8F)
//#define spool_index13 (spool_index12+0x49A5)
//#define spool_index14 (spool_index13+0x274F)
//#define spool_index15 (spool_index14+0x20D1)
//#define spool_index16 (spool_index15+0x2AAB)
//#define spool_index17 (spool_index16+0x360C)
//#define spool_index18 (spool_index17+0x47B6)
//#define spool_index19 (spool_index18+0x23CB)
//#define spool_index20 (spool_index19+0x2BF4)
//#define spool_index21 (spool_index20+0x2D3A)
//#define spool_index22 (spool_index21+0x1DEB)
//#define spool_index23 (spool_index22+0x2AD6)
//#define spool_index24 (spool_index23+0x26DF)
//#define spool_index25 (spool_index24+0x2CAE)
//#define spool_index26 (spool_index25+0x32AF)
//#define spool_index27 (spool_index26+0x2940)
//#define spool_index28 (spool_index27+0x2756)
//#define spool_index29 (spool_index28+0x2AFD)
//#define spool_index30 (spool_index29+0x22EC)
//#define spool_index31 (spool_index30+0x42B2)
//#define spool_index32 (spool_index31+0x381E)
//#define spool_index33 (spool_index32+0x3E92)
//#define spool_index34 (spool_index33+0x2C63)
//#define spool_index35 (spool_index34+0x21B9)
//#define spool_index36 (spool_index35+0x268F)
//#define spool_index37 (spool_index36+0x49E2)
//#define spool_index38 (spool_index37+0x3A64)
//#define spool_index39 (spool_index38+0x2684)
//#define spool_index40 (spool_index39+0x3184)
//#define spool_index41 (spool_index40+0x2B05)
//#define spool_index42 (spool_index41+0x32C0)
//#define spool_index43 (spool_index42+0x2D77)
//#define spool_index44 (spool_index43+0x21F6)
//#define spool_index45 (spool_index44+0x2579)
//
//
//#define spool_index1s 0
//#define spool_index2s (spool_index1s+6949)
//#define spool_index3s (spool_index2s+3358)
//#define spool_index4s (spool_index3s+3146)
//#define spool_index5s (spool_index4s+3615)
//#define spool_index6s (spool_index5s+4083)
//#define spool_index7s (spool_index6s+3856)
//#define spool_index8s (spool_index7s+4131)
//#define spool_index9s (spool_index8s+4347)
//#define spool_index10s (spool_index9s+4176)
//#define spool_index11s (spool_index10s+3459)
//#define spool_index12s (spool_index11s+4099)
//#define spool_index13s (spool_index12s+6110)
//#define spool_index14s (spool_index13s+3834)
//#define spool_index15s (spool_index14s+2969)
//#define spool_index16s (spool_index15s+4131)
//#define spool_index17s (spool_index16s+4736)
//#define spool_index18s (spool_index17s+5856)
//#define spool_index19s (spool_index18s+3328)
//#define spool_index20s (spool_index19s+4091)
//#define spool_index21s (spool_index20s+4140)
//#define spool_index22s (spool_index21s+3045)
//#define spool_index23s (spool_index22s+4178)
//#define spool_index24s (spool_index23s+3541)
//#define spool_index25s (spool_index24s+4163)
//#define spool_index26s (spool_index25s+4535)
//#define spool_index27s (spool_index26s+3962)
//#define spool_index28s (spool_index27s+3572)
//#define spool_index29s (spool_index28s+4163)
//#define spool_index30s (spool_index29s+3420)
//#define spool_index31s (spool_index30s+6003)
//#define spool_index32s (spool_index31s+4915)
//#define spool_index33s (spool_index32s+4844)
//#define spool_index34s (spool_index33s+4245)
//#define spool_index35s (spool_index34s+3059)
//#define spool_index36s (spool_index35s+3553)
//#define spool_index37s (spool_index36s+6339)
//#define spool_index38s (spool_index37s+4843)
//#define spool_index39s (spool_index38s+3731)
//#define spool_index40s (spool_index39s+4504)
//#define spool_index41s (spool_index40s+4058)
//#define spool_index42s (spool_index41s+4719)
//#define spool_index43s (spool_index42s+3964)
//#define spool_index44s (spool_index43s+3055)
//#define spool_index45s (spool_index44s+3422)
//
//
//#define sprite_S62width_s 50
//#define sprite_S62height_s 30
//#define sprite_S62Bitmap_s 0
//
//#define sprite_S63width_s 50
//#define sprite_S63height_s 30
//#define sprite_S63Bitmap_s (sprite_S62width_s*sprite_S62height_s)+sprite_S62Bitmap_s
//
//#define sprite_S64width_s 50
//#define sprite_S64height_s 30
//#define sprite_S64Bitmap_s (sprite_S63width_s*sprite_S63height_s)+sprite_S63Bitmap_s
//
//#define sprite_S65width_s 50
//#define sprite_S65height_s 30
//#define sprite_S65Bitmap_s (sprite_S64width_s*sprite_S64height_s)+sprite_S64Bitmap_s
//
//#define sprite_S66width_s 50
//#define sprite_S66height_s 30
//#define sprite_S66Bitmap_s (sprite_S65width_s*sprite_S65height_s)+sprite_S65Bitmap_s
//
//#define sprite_S67width_s 50
//#define sprite_S67height_s 30
//#define sprite_S67Bitmap_s (sprite_S66width_s*sprite_S66height_s)+sprite_S66Bitmap_s
//
//#define sprite_S68width_s 50
//#define sprite_S68height_s 30
//#define sprite_S68Bitmap_s (sprite_S67width_s*sprite_S67height_s)+sprite_S67Bitmap_s
//
//#define sprite_S69width_s 50
//#define sprite_S69height_s 30
//#define sprite_S69Bitmap_s (sprite_S68width_s*sprite_S68height_s)+sprite_S68Bitmap_s
//
//#define sprite_S70width_s 50
//#define sprite_S70height_s 30
//#define sprite_S70Bitmap_s 0
//
//#define sprite_S71width_s 50
//#define sprite_S71height_s 30
//#define sprite_S71Bitmap_s (sprite_S70width_s*sprite_S70height_s)+sprite_S70Bitmap_s
//
//#define sprite_S72width_s 50
//#define sprite_S72height_s 30
//#define sprite_S72Bitmap_s (sprite_S71width_s*sprite_S71height_s)+sprite_S71Bitmap_s
//
//#define sprite_S73width_s 50
//#define sprite_S73height_s 30
//#define sprite_S73Bitmap_s (sprite_S72width_s*sprite_S72height_s)+sprite_S72Bitmap_s
//
//#define sprite_S74width_s 50
//#define sprite_S74height_s 30
//#define sprite_S74Bitmap_s (sprite_S73width_s*sprite_S73height_s)+sprite_S73Bitmap_s
//
//#define sprite_S75width_s 50
//#define sprite_S75height_s 30
//#define sprite_S75Bitmap_s (sprite_S74width_s*sprite_S74height_s)+sprite_S74Bitmap_s
//
//#define sprite_S76width_s 50
//#define sprite_S76height_s 30
//#define sprite_S76Bitmap_s (sprite_S75width_s*sprite_S75height_s)+sprite_S75Bitmap_s
//
//#define sprite_S77width_s 50
//#define sprite_S77height_s 30
//#define sprite_S77Bitmap_s (sprite_S76width_s*sprite_S76height_s)+sprite_S76Bitmap_s
//
//#define sprite_S78width_s 50
//#define sprite_S78height_s 30
//#define sprite_S78Bitmap_s 0
//
//#define sprite_S79width_s 50
//#define sprite_S79height_s 30
//#define sprite_S79Bitmap_s (sprite_S78width_s*sprite_S78height_s)+sprite_S78Bitmap_s
//
//#define sprite_S80width_s 50
//#define sprite_S80height_s 30
//#define sprite_S80Bitmap_s (sprite_S79width_s*sprite_S79height_s)+sprite_S79Bitmap_s
//
//#define sprite_S81width_s 50
//#define sprite_S81height_s 30
//#define sprite_S81Bitmap_s (sprite_S80width_s*sprite_S80height_s)+sprite_S80Bitmap_s
//
//#define sprite_S82width_s 50
//#define sprite_S82height_s 30
//#define sprite_S82Bitmap_s (sprite_S81width_s*sprite_S81height_s)+sprite_S81Bitmap_s
//
//#define sprite_S83width_s 50
//#define sprite_S83height_s 30
//#define sprite_S83Bitmap_s (sprite_S82width_s*sprite_S82height_s)+sprite_S82Bitmap_s
//
//#define sprite_S84width_s 50
//#define sprite_S84height_s 30
//#define sprite_S84Bitmap_s (sprite_S83width_s*sprite_S83height_s)+sprite_S83Bitmap_s
//
//#define sprite_S85width_s 50
//#define sprite_S85height_s 30
//#define sprite_S85Bitmap_s (sprite_S84width_s*sprite_S84height_s)+sprite_S84Bitmap_s
//
//#define sprite_S86width_s 50
//#define sprite_S86height_s 30
//#define sprite_S86Bitmap_s 0
//
//#define sprite_S87width_s 50
//#define sprite_S87height_s 30
//#define sprite_S87Bitmap_s (sprite_S86width_s*sprite_S86height_s)+sprite_S86Bitmap_s
//
//#define sprite_S88width_s 50
//#define sprite_S88height_s 30
//#define sprite_S88Bitmap_s (sprite_S87width_s*sprite_S87height_s)+sprite_S87Bitmap_s
//
//#define sprite_S89width_s 50
//#define sprite_S89height_s 30
//#define sprite_S89Bitmap_s (sprite_S88width_s*sprite_S88height_s)+sprite_S88Bitmap_s
//
//#define sprite_S90width_s 50
//#define sprite_S90height_s 30
//#define sprite_S90Bitmap_s (sprite_S89width_s*sprite_S89height_s)+sprite_S89Bitmap_s
//
//#define sprite_S91width_s 50
//#define sprite_S91height_s 30
//#define sprite_S91Bitmap_s (sprite_S90width_s*sprite_S90height_s)+sprite_S90Bitmap_s
//
//#define sprite_S92width_s 50
//#define sprite_S92height_s 30
//#define sprite_S92Bitmap_s (sprite_S91width_s*sprite_S91height_s)+sprite_S91Bitmap_s
//
//#define sprite_S93width_s 50
//#define sprite_S93height_s 30
//#define sprite_S93Bitmap_s (sprite_S92width_s*sprite_S92height_s)+sprite_S92Bitmap_s
//
//#define sprite_S94width_s 50
//#define sprite_S94height_s 30
//#define sprite_S94Bitmap_s 0
//
//#define sprite_S95width_s 50
//#define sprite_S95height_s 30
//#define sprite_S95Bitmap_s (sprite_S94width_s*sprite_S94height_s)+sprite_S94Bitmap_s
//
//#define sprite_S96width_s 50
//#define sprite_S96height_s 30
//#define sprite_S96Bitmap_s (sprite_S95width_s*sprite_S95height_s)+sprite_S95Bitmap_s
//
//#define sprite_S97width_s 50
//#define sprite_S97height_s 30
//#define sprite_S97Bitmap_s (sprite_S96width_s*sprite_S96height_s)+sprite_S96Bitmap_s
//
//#define sprite_S98width_s 50
//#define sprite_S98height_s 30
//#define sprite_S98Bitmap_s (sprite_S97width_s*sprite_S97height_s)+sprite_S97Bitmap_s
//
//#define sprite_S99width_s 50
//#define sprite_S99height_s 30
//#define sprite_S99Bitmap_s (sprite_S98width_s*sprite_S98height_s)+sprite_S98Bitmap_s
//
//#define sprite_S100width_s 50
//#define sprite_S100height_s 30
//#define sprite_S100Bitmap_s (sprite_S99width_s*sprite_S99height_s)+sprite_S99Bitmap_s
//
//#define sprite_S101width_s 50
//#define sprite_S101height_s 30
//#define sprite_S101Bitmap_s (sprite_S100width_s*sprite_S100height_s)+sprite_S100Bitmap_s
//
//#define sprite_S102width_s 50
//#define sprite_S102height_s 30
//#define sprite_S102Bitmap_s 0
//
//#define sprite_S103width_s 50
//#define sprite_S103height_s 30
//#define sprite_S103Bitmap_s (sprite_S102width_s*sprite_S102height_s)+sprite_S102Bitmap_s
//
//#define sprite_S104width_s 50
//#define sprite_S104height_s 30
//#define sprite_S104Bitmap_s (sprite_S103width_s*sprite_S103height_s)+sprite_S103Bitmap_s
//
//#define sprite_S105width_s 50
//#define sprite_S105height_s 30
//#define sprite_S105Bitmap_s (sprite_S104width_s*sprite_S104height_s)+sprite_S104Bitmap_s
//
//#define sprite_S106width_s 50
//#define sprite_S106height_s 30
//#define sprite_S106Bitmap_s (sprite_S105width_s*sprite_S105height_s)+sprite_S105Bitmap_s
//
//#define sprite_S107width_s 50
//#define sprite_S107height_s 30
//#define sprite_S107Bitmap_s (sprite_S106width_s*sprite_S106height_s)+sprite_S106Bitmap_s
//
//#define sprite_S108width_s 50
//#define sprite_S108height_s 30
//#define sprite_S108Bitmap_s (sprite_S107width_s*sprite_S107height_s)+sprite_S107Bitmap_s
//
//#define sprite_S109width_s 50
//#define sprite_S109height_s 30
//#define sprite_S109Bitmap_s (sprite_S108width_s*sprite_S108height_s)+sprite_S108Bitmap_s
//
//#define sprite_S110width_s 50
//#define sprite_S110height_s 30
//#define sprite_S110Bitmap_s 0
//
//#define sprite_S111width_s 50
//#define sprite_S111height_s 30
//#define sprite_S111Bitmap_s (sprite_S110width_s*sprite_S110height_s)+sprite_S110Bitmap_s
//
//#define sprite_S112width_s 50
//#define sprite_S112height_s 30
//#define sprite_S112Bitmap_s (sprite_S111width_s*sprite_S111height_s)+sprite_S111Bitmap_s
//
//#define sprite_S113width_s 50
//#define sprite_S113height_s 30
//#define sprite_S113Bitmap_s (sprite_S112width_s*sprite_S112height_s)+sprite_S112Bitmap_s
//
//#define sprite_S114width_s 50
//#define sprite_S114height_s 30
//#define sprite_S114Bitmap_s (sprite_S113width_s*sprite_S113height_s)+sprite_S113Bitmap_s
//
//#define sprite_S115width_s 50
//#define sprite_S115height_s 30
//#define sprite_S115Bitmap_s (sprite_S114width_s*sprite_S114height_s)+sprite_S114Bitmap_s
//
//#define sprite_S116width_s 50
//#define sprite_S116height_s 30
//#define sprite_S116Bitmap_s (sprite_S115width_s*sprite_S115height_s)+sprite_S115Bitmap_s
//
//#define sprite_S117width_s 50
//#define sprite_S117height_s 30
//#define sprite_S117Bitmap_s (sprite_S116width_s*sprite_S116height_s)+sprite_S116Bitmap_s
//
//#define sprite_S118width_s 50
//#define sprite_S118height_s 30
//#define sprite_S118Bitmap_s 0
//
//#define sprite_S119width_s 50
//#define sprite_S119height_s 30
//#define sprite_S119Bitmap_s (sprite_S118width_s*sprite_S118height_s)+sprite_S118Bitmap_s
//
//#define sprite_S120width_s 50
//#define sprite_S120height_s 30
//#define sprite_S120Bitmap_s (sprite_S119width_s*sprite_S119height_s)+sprite_S119Bitmap_s
//
//#define sprite_S121width_s 50
//#define sprite_S121height_s 30
//#define sprite_S121Bitmap_s (sprite_S120width_s*sprite_S120height_s)+sprite_S120Bitmap_s
//
//#define sprite_S122width_s 50
//#define sprite_S122height_s 30
//#define sprite_S122Bitmap_s (sprite_S121width_s*sprite_S121height_s)+sprite_S121Bitmap_s
//
//#define sprite_S123width_s 50
//#define sprite_S123height_s 30
//#define sprite_S123Bitmap_s (sprite_S122width_s*sprite_S122height_s)+sprite_S122Bitmap_s
//
//#define sprite_S124width_s 50
//#define sprite_S124height_s 30
//#define sprite_S124Bitmap_s (sprite_S123width_s*sprite_S123height_s)+sprite_S123Bitmap_s
//
//#define sprite_S125width_s 50
//#define sprite_S125height_s 30
//#define sprite_S125Bitmap_s (sprite_S124width_s*sprite_S124height_s)+sprite_S124Bitmap_s
//
//#define sprite_S126width_s 50
//#define sprite_S126height_s 30
//#define sprite_S126Bitmap_s 0
//
//#define sprite_S127width_s 50
//#define sprite_S127height_s 30
//#define sprite_S127Bitmap_s (sprite_S126width_s*sprite_S126height_s)+sprite_S126Bitmap_s
//
//#define sprite_S128width_s 50
//#define sprite_S128height_s 30
//#define sprite_S128Bitmap_s (sprite_S127width_s*sprite_S127height_s)+sprite_S127Bitmap_s
//
//#define sprite_S129width_s 50
//#define sprite_S129height_s 30
//#define sprite_S129Bitmap_s (sprite_S128width_s*sprite_S128height_s)+sprite_S128Bitmap_s
//
//#define sprite_S130width_s 50
//#define sprite_S130height_s 30
//#define sprite_S130Bitmap_s (sprite_S129width_s*sprite_S129height_s)+sprite_S129Bitmap_s
//
//#define sprite_S131width_s 50
//#define sprite_S131height_s 30
//#define sprite_S131Bitmap_s (sprite_S130width_s*sprite_S130height_s)+sprite_S130Bitmap_s
//
//#define sprite_S132width_s 50
//#define sprite_S132height_s 30
//#define sprite_S132Bitmap_s (sprite_S131width_s*sprite_S131height_s)+sprite_S131Bitmap_s
//
//#define sprite_S133width_s 50
//#define sprite_S133height_s 30
//#define sprite_S133Bitmap_s (sprite_S132width_s*sprite_S132height_s)+sprite_S132Bitmap_s
//
//#define sprite_S134width_s 50
//#define sprite_S134height_s 30
//#define sprite_S134Bitmap_s 0
//
//#define sprite_S135width_s 50
//#define sprite_S135height_s 30
//#define sprite_S135Bitmap_s (sprite_S134width_s*sprite_S134height_s)+sprite_S134Bitmap_s
//
//#define sprite_S136width_s 50
//#define sprite_S136height_s 30
//#define sprite_S136Bitmap_s (sprite_S135width_s*sprite_S135height_s)+sprite_S135Bitmap_s
//
//#define sprite_S137width_s 50
//#define sprite_S137height_s 30
//#define sprite_S137Bitmap_s (sprite_S136width_s*sprite_S136height_s)+sprite_S136Bitmap_s
//
//#define sprite_S138width_s 50
//#define sprite_S138height_s 30
//#define sprite_S138Bitmap_s (sprite_S137width_s*sprite_S137height_s)+sprite_S137Bitmap_s
//
//#define sprite_S139width_s 50
//#define sprite_S139height_s 30
//#define sprite_S139Bitmap_s (sprite_S138width_s*sprite_S138height_s)+sprite_S138Bitmap_s
//
//#define sprite_S140width_s 50
//#define sprite_S140height_s 30
//#define sprite_S140Bitmap_s (sprite_S139width_s*sprite_S139height_s)+sprite_S139Bitmap_s
//
//#define sprite_S141width_s 50
//#define sprite_S141height_s 30
//#define sprite_S141Bitmap_s (sprite_S140width_s*sprite_S140height_s)+sprite_S140Bitmap_s
//
//#define sprite_S142width_s 50
//#define sprite_S142height_s 30
//#define sprite_S142Bitmap_s 0
//
//#define sprite_S143width_s 50
//#define sprite_S143height_s 30
//#define sprite_S143Bitmap_s (sprite_S142width_s*sprite_S142height_s)+sprite_S142Bitmap_s
//
//#define sprite_S144width_s 50
//#define sprite_S144height_s 30
//#define sprite_S144Bitmap_s (sprite_S143width_s*sprite_S143height_s)+sprite_S143Bitmap_s
//
//#define sprite_S145width_s 50
//#define sprite_S145height_s 30
//#define sprite_S145Bitmap_s (sprite_S144width_s*sprite_S144height_s)+sprite_S144Bitmap_s
//
//#define sprite_S146width_s 50
//#define sprite_S146height_s 30
//#define sprite_S146Bitmap_s (sprite_S145width_s*sprite_S145height_s)+sprite_S145Bitmap_s
//
//#define sprite_S147width_s 50
//#define sprite_S147height_s 30
//#define sprite_S147Bitmap_s (sprite_S146width_s*sprite_S146height_s)+sprite_S146Bitmap_s
//
//#define sprite_S148width_s 50
//#define sprite_S148height_s 30
//#define sprite_S148Bitmap_s (sprite_S147width_s*sprite_S147height_s)+sprite_S147Bitmap_s
//
//#define sprite_S149width_s 50
//#define sprite_S149height_s 30
//#define sprite_S149Bitmap_s (sprite_S148width_s*sprite_S148height_s)+sprite_S148Bitmap_s
//
//#define sprite_S150width_s 50
//#define sprite_S150height_s 30
//#define sprite_S150Bitmap_s 0
//
//#define sprite_S151width_s 50
//#define sprite_S151height_s 30
//#define sprite_S151Bitmap_s (sprite_S150width_s*sprite_S150height_s)+sprite_S150Bitmap_s
//
//#define sprite_S152width_s 50
//#define sprite_S152height_s 30
//#define sprite_S152Bitmap_s (sprite_S151width_s*sprite_S151height_s)+sprite_S151Bitmap_s
//
//#define sprite_S153width_s 50
//#define sprite_S153height_s 30
//#define sprite_S153Bitmap_s (sprite_S152width_s*sprite_S152height_s)+sprite_S152Bitmap_s
//
//#define sprite_S154width_s 50
//#define sprite_S154height_s 30
//#define sprite_S154Bitmap_s (sprite_S153width_s*sprite_S153height_s)+sprite_S153Bitmap_s
//
//#define sprite_S155width_s 50
//#define sprite_S155height_s 30
//#define sprite_S155Bitmap_s (sprite_S154width_s*sprite_S154height_s)+sprite_S154Bitmap_s
//
//#define sprite_S156width_s 50
//#define sprite_S156height_s 30
//#define sprite_S156Bitmap_s (sprite_S155width_s*sprite_S155height_s)+sprite_S155Bitmap_s
//
//#define sprite_S157width_s 50
//#define sprite_S157height_s 30
//#define sprite_S157Bitmap_s (sprite_S156width_s*sprite_S156height_s)+sprite_S156Bitmap_s
//
//#define sprite_S158width_s 50
//#define sprite_S158height_s 30
//#define sprite_S158Bitmap_s 0
//
//#define sprite_S159width_s 50
//#define sprite_S159height_s 30
//#define sprite_S159Bitmap_s (sprite_S158width_s*sprite_S158height_s)+sprite_S158Bitmap_s
//
//#define sprite_S160width_s 50
//#define sprite_S160height_s 30
//#define sprite_S160Bitmap_s (sprite_S159width_s*sprite_S159height_s)+sprite_S159Bitmap_s
//
//#define sprite_S161width_s 50
//#define sprite_S161height_s 30
//#define sprite_S161Bitmap_s (sprite_S160width_s*sprite_S160height_s)+sprite_S160Bitmap_s
//
//#define sprite_S162width_s 50
//#define sprite_S162height_s 30
//#define sprite_S162Bitmap_s (sprite_S161width_s*sprite_S161height_s)+sprite_S161Bitmap_s
//
//#define sprite_S163width_s 50
//#define sprite_S163height_s 30
//#define sprite_S163Bitmap_s (sprite_S162width_s*sprite_S162height_s)+sprite_S162Bitmap_s
//
//#define sprite_S164width_s 50
//#define sprite_S164height_s 30
//#define sprite_S164Bitmap_s (sprite_S163width_s*sprite_S163height_s)+sprite_S163Bitmap_s
//
//#define sprite_S165width_s 50
//#define sprite_S165height_s 30
//#define sprite_S165Bitmap_s (sprite_S164width_s*sprite_S164height_s)+sprite_S164Bitmap_s
//
//#define sprite_S166width_s 50
//#define sprite_S166height_s 30
//#define sprite_S166Bitmap_s 0
//
//#define sprite_S167width_s 50
//#define sprite_S167height_s 30
//#define sprite_S167Bitmap_s (sprite_S166width_s*sprite_S166height_s)+sprite_S166Bitmap_s
//
//#define sprite_S168width_s 50
//#define sprite_S168height_s 30
//#define sprite_S168Bitmap_s (sprite_S167width_s*sprite_S167height_s)+sprite_S167Bitmap_s
//
//#define sprite_S169width_s 50
//#define sprite_S169height_s 30
//#define sprite_S169Bitmap_s (sprite_S168width_s*sprite_S168height_s)+sprite_S168Bitmap_s
//
//#define sprite_S170width_s 50
//#define sprite_S170height_s 30
//#define sprite_S170Bitmap_s (sprite_S169width_s*sprite_S169height_s)+sprite_S169Bitmap_s
//
//#define sprite_S171width_s 50
//#define sprite_S171height_s 30
//#define sprite_S171Bitmap_s (sprite_S170width_s*sprite_S170height_s)+sprite_S170Bitmap_s
//
//#define sprite_S172width_s 50
//#define sprite_S172height_s 30
//#define sprite_S172Bitmap_s (sprite_S171width_s*sprite_S171height_s)+sprite_S171Bitmap_s
//
//#define sprite_S173width_s 50
//#define sprite_S173height_s 30
//#define sprite_S173Bitmap_s (sprite_S172width_s*sprite_S172height_s)+sprite_S172Bitmap_s
//
//#define sprite_S174width_s 50
//#define sprite_S174height_s 30
//#define sprite_S174Bitmap_s 0
//
//#define sprite_S175width_s 50
//#define sprite_S175height_s 30
//#define sprite_S175Bitmap_s (sprite_S174width_s*sprite_S174height_s)+sprite_S174Bitmap_s
//
//#define sprite_S176width_s 50
//#define sprite_S176height_s 30
//#define sprite_S176Bitmap_s (sprite_S175width_s*sprite_S175height_s)+sprite_S175Bitmap_s
//
//#define sprite_S177width_s 50
//#define sprite_S177height_s 30
//#define sprite_S177Bitmap_s (sprite_S176width_s*sprite_S176height_s)+sprite_S176Bitmap_s
//
//#define sprite_S178width_s 50
//#define sprite_S178height_s 30
//#define sprite_S178Bitmap_s (sprite_S177width_s*sprite_S177height_s)+sprite_S177Bitmap_s
//
//#define sprite_S179width_s 50
//#define sprite_S179height_s 30
//#define sprite_S179Bitmap_s (sprite_S178width_s*sprite_S178height_s)+sprite_S178Bitmap_s
//
//#define sprite_S180width_s 50
//#define sprite_S180height_s 30
//#define sprite_S180Bitmap_s (sprite_S179width_s*sprite_S179height_s)+sprite_S179Bitmap_s
//
//#define sprite_S181width_s 50
//#define sprite_S181height_s 30
//#define sprite_S181Bitmap_s (sprite_S180width_s*sprite_S180height_s)+sprite_S180Bitmap_s
//
//#define sprite_S182width_s 50
//#define sprite_S182height_s 30
//#define sprite_S182Bitmap_s 0
//
//#define sprite_S183width_s 50
//#define sprite_S183height_s 30
//#define sprite_S183Bitmap_s (sprite_S182width_s*sprite_S182height_s)+sprite_S182Bitmap_s
//
//#define sprite_S184width_s 50
//#define sprite_S184height_s 30
//#define sprite_S184Bitmap_s (sprite_S183width_s*sprite_S183height_s)+sprite_S183Bitmap_s
//
//#define sprite_S185width_s 50
//#define sprite_S185height_s 30
//#define sprite_S185Bitmap_s (sprite_S184width_s*sprite_S184height_s)+sprite_S184Bitmap_s
//
//#define sprite_S186width_s 50
//#define sprite_S186height_s 30
//#define sprite_S186Bitmap_s (sprite_S185width_s*sprite_S185height_s)+sprite_S185Bitmap_s
//
//#define sprite_S187width_s 50
//#define sprite_S187height_s 30
//#define sprite_S187Bitmap_s (sprite_S186width_s*sprite_S186height_s)+sprite_S186Bitmap_s
//
//#define sprite_S188width_s 50
//#define sprite_S188height_s 30
//#define sprite_S188Bitmap_s (sprite_S187width_s*sprite_S187height_s)+sprite_S187Bitmap_s
//
//#define sprite_S189width_s 50
//#define sprite_S189height_s 30
//#define sprite_S189Bitmap_s (sprite_S188width_s*sprite_S188height_s)+sprite_S188Bitmap_s
//
//#define sprite_S190width_s 50
//#define sprite_S190height_s 30
//#define sprite_S190Bitmap_s 0
//
//#define sprite_S191width_s 50
//#define sprite_S191height_s 30
//#define sprite_S191Bitmap_s (sprite_S190width_s*sprite_S190height_s)+sprite_S190Bitmap_s
//
//#define sprite_S192width_s 50
//#define sprite_S192height_s 30
//#define sprite_S192Bitmap_s (sprite_S191width_s*sprite_S191height_s)+sprite_S191Bitmap_s
//
//#define sprite_S193width_s 50
//#define sprite_S193height_s 30
//#define sprite_S193Bitmap_s (sprite_S192width_s*sprite_S192height_s)+sprite_S192Bitmap_s
//
//#define sprite_S194width_s 50
//#define sprite_S194height_s 30
//#define sprite_S194Bitmap_s (sprite_S193width_s*sprite_S193height_s)+sprite_S193Bitmap_s
//
//#define sprite_S195width_s 50
//#define sprite_S195height_s 30
//#define sprite_S195Bitmap_s (sprite_S194width_s*sprite_S194height_s)+sprite_S194Bitmap_s
//
//#define sprite_S196width_s 50
//#define sprite_S196height_s 30
//#define sprite_S196Bitmap_s (sprite_S195width_s*sprite_S195height_s)+sprite_S195Bitmap_s
//
//#define sprite_S197width_s 50
//#define sprite_S197height_s 30
//#define sprite_S197Bitmap_s (sprite_S196width_s*sprite_S196height_s)+sprite_S196Bitmap_s
//
//#define sprite_S198width_s 50
//#define sprite_S198height_s 30
//#define sprite_S198Bitmap_s 0
//
//#define sprite_S199width_s 50
//#define sprite_S199height_s 30
//#define sprite_S199Bitmap_s (sprite_S198width_s*sprite_S198height_s)+sprite_S198Bitmap_s
//
//#define sprite_S200width_s 50
//#define sprite_S200height_s 30
//#define sprite_S200Bitmap_s (sprite_S199width_s*sprite_S199height_s)+sprite_S199Bitmap_s
//
//#define sprite_S201width_s 50
//#define sprite_S201height_s 30
//#define sprite_S201Bitmap_s (sprite_S200width_s*sprite_S200height_s)+sprite_S200Bitmap_s
//
//#define sprite_S202width_s 50
//#define sprite_S202height_s 30
//#define sprite_S202Bitmap_s (sprite_S201width_s*sprite_S201height_s)+sprite_S201Bitmap_s
//
//#define sprite_S203width_s 50
//#define sprite_S203height_s 30
//#define sprite_S203Bitmap_s (sprite_S202width_s*sprite_S202height_s)+sprite_S202Bitmap_s
//
//#define sprite_S204width_s 50
//#define sprite_S204height_s 30
//#define sprite_S204Bitmap_s (sprite_S203width_s*sprite_S203height_s)+sprite_S203Bitmap_s
//
//#define sprite_S205width_s 50
//#define sprite_S205height_s 30
//#define sprite_S205Bitmap_s (sprite_S204width_s*sprite_S204height_s)+sprite_S204Bitmap_s
//
//
//
//
//
//
//
//
//#define sprite_S206width_s 50
//#define sprite_S206height_s 30
//#define sprite_S206Bitmap_s 0
//
//#define sprite_S207width_s 50
//#define sprite_S207height_s 30
//#define sprite_S207Bitmap_s (sprite_S206width_s*sprite_S206height_s)+sprite_S206Bitmap_s
//
//#define sprite_S208width_s 50
//#define sprite_S208height_s 30
//#define sprite_S208Bitmap_s (sprite_S207width_s*sprite_S207height_s)+sprite_S207Bitmap_s
//
//#define sprite_S209width_s 50
//#define sprite_S209height_s 30
//#define sprite_S209Bitmap_s (sprite_S208width_s*sprite_S208height_s)+sprite_S208Bitmap_s
//
//#define sprite_S210width_s 50
//#define sprite_S210height_s 30
//#define sprite_S210Bitmap_s (sprite_S209width_s*sprite_S209height_s)+sprite_S209Bitmap_s
//
//#define sprite_S211width_s 50
//#define sprite_S211height_s 30
//#define sprite_S211Bitmap_s (sprite_S210width_s*sprite_S210height_s)+sprite_S210Bitmap_s
//
//#define sprite_S212width_s 50
//#define sprite_S212height_s 30
//#define sprite_S212Bitmap_s (sprite_S211width_s*sprite_S211height_s)+sprite_S211Bitmap_s
//
//#define sprite_S213width_s 50
//#define sprite_S213height_s 30
//#define sprite_S213Bitmap_s (sprite_S212width_s*sprite_S212height_s)+sprite_S212Bitmap_s
//
//#define sprite_S214width_s 50
//#define sprite_S214height_s 30
//#define sprite_S214Bitmap_s 0
//
//#define sprite_S215width_s 50
//#define sprite_S215height_s 30
//#define sprite_S215Bitmap_s (sprite_S214width_s*sprite_S214height_s)+sprite_S214Bitmap_s
//
//#define sprite_S216width_s 50
//#define sprite_S216height_s 30
//#define sprite_S216Bitmap_s (sprite_S215width_s*sprite_S215height_s)+sprite_S215Bitmap_s
//
//#define sprite_S217width_s 50
//#define sprite_S217height_s 30
//#define sprite_S217Bitmap_s (sprite_S216width_s*sprite_S216height_s)+sprite_S216Bitmap_s
//
//#define sprite_S218width_s 50
//#define sprite_S218height_s 30
//#define sprite_S218Bitmap_s (sprite_S217width_s*sprite_S217height_s)+sprite_S217Bitmap_s
//
//#define sprite_S219width_s 50
//#define sprite_S219height_s 30
//#define sprite_S219Bitmap_s (sprite_S218width_s*sprite_S218height_s)+sprite_S218Bitmap_s
//
//#define sprite_S220width_s 50
//#define sprite_S220height_s 30
//#define sprite_S220Bitmap_s (sprite_S219width_s*sprite_S219height_s)+sprite_S219Bitmap_s
//
//#define sprite_S221width_s 50
//#define sprite_S221height_s 30
//#define sprite_S221Bitmap_s (sprite_S220width_s*sprite_S220height_s)+sprite_S220Bitmap_s
//
//#define sprite_S222width_s 50
//#define sprite_S222height_s 30
//#define sprite_S222Bitmap_s 0
//
//#define sprite_S223width_s 50
//#define sprite_S223height_s 30
//#define sprite_S223Bitmap_s (sprite_S222width_s*sprite_S222height_s)+sprite_S222Bitmap_s
//
//#define sprite_S224width_s 50
//#define sprite_S224height_s 30
//#define sprite_S224Bitmap_s (sprite_S223width_s*sprite_S223height_s)+sprite_S223Bitmap_s
//
//#define sprite_S225width_s 50
//#define sprite_S225height_s 30
//#define sprite_S225Bitmap_s (sprite_S224width_s*sprite_S224height_s)+sprite_S224Bitmap_s
//
//#define sprite_S226width_s 50
//#define sprite_S226height_s 30
//#define sprite_S226Bitmap_s (sprite_S225width_s*sprite_S225height_s)+sprite_S225Bitmap_s
//
//#define sprite_S227width_s 50
//#define sprite_S227height_s 30
//#define sprite_S227Bitmap_s (sprite_S226width_s*sprite_S226height_s)+sprite_S226Bitmap_s
//
//#define sprite_S228width_s 50
//#define sprite_S228height_s 30
//#define sprite_S228Bitmap_s (sprite_S227width_s*sprite_S227height_s)+sprite_S227Bitmap_s
//
//#define sprite_S229width_s 50
//#define sprite_S229height_s 30
//#define sprite_S229Bitmap_s (sprite_S228width_s*sprite_S228height_s)+sprite_S228Bitmap_s
//
//
//
//
//#define sprite_S230width_s 50
//#define sprite_S230height_s 30
//#define sprite_S230Bitmap_s 0
//
//#define sprite_S231width_s 50
//#define sprite_S231height_s 30
//#define sprite_S231Bitmap_s (sprite_S230width_s*sprite_S230height_s)+sprite_S230Bitmap_s
//
//#define sprite_S232width_s 50
//#define sprite_S232height_s 30
//#define sprite_S232Bitmap_s (sprite_S231width_s*sprite_S231height_s)+sprite_S231Bitmap_s
//
//#define sprite_S233width_s 50
//#define sprite_S233height_s 30
//#define sprite_S233Bitmap_s (sprite_S232width_s*sprite_S232height_s)+sprite_S232Bitmap_s
//
//#define sprite_S234width_s 50
//#define sprite_S234height_s 30
//#define sprite_S234Bitmap_s (sprite_S233width_s*sprite_S233height_s)+sprite_S233Bitmap_s
//
//#define sprite_S235width_s 50
//#define sprite_S235height_s 30
//#define sprite_S235Bitmap_s (sprite_S234width_s*sprite_S234height_s)+sprite_S234Bitmap_s
//
//#define sprite_S236width_s 50
//#define sprite_S236height_s 30
//#define sprite_S236Bitmap_s (sprite_S235width_s*sprite_S235height_s)+sprite_S235Bitmap_s
//
//#define sprite_S237width_s 50
//#define sprite_S237height_s 30
//#define sprite_S237Bitmap_s (sprite_S236width_s*sprite_S236height_s)+sprite_S236Bitmap_s
//
//#define sprite_S238width_s 50
//#define sprite_S238height_s 30
//#define sprite_S238Bitmap_s 0
//
//#define sprite_S239width_s 50
//#define sprite_S239height_s 30
//#define sprite_S239Bitmap_s (sprite_S238width_s*sprite_S238height_s)+sprite_S238Bitmap_s
//
//#define sprite_S240width_s 50
//#define sprite_S240height_s 30
//#define sprite_S240Bitmap_s (sprite_S239width_s*sprite_S239height_s)+sprite_S239Bitmap_s
//
//#define sprite_S241width_s 50
//#define sprite_S241height_s 30
//#define sprite_S241Bitmap_s (sprite_S240width_s*sprite_S240height_s)+sprite_S240Bitmap_s
//
//#define sprite_S242width_s 50
//#define sprite_S242height_s 30
//#define sprite_S242Bitmap_s (sprite_S241width_s*sprite_S241height_s)+sprite_S241Bitmap_s
//
//#define sprite_S243width_s 50
//#define sprite_S243height_s 30
//#define sprite_S243Bitmap_s (sprite_S242width_s*sprite_S242height_s)+sprite_S242Bitmap_s
//
//#define sprite_S244width_s 50
//#define sprite_S244height_s 30
//#define sprite_S244Bitmap_s (sprite_S243width_s*sprite_S243height_s)+sprite_S243Bitmap_s
//
//#define sprite_S245width_s 50
//#define sprite_S245height_s 30
//#define sprite_S245Bitmap_s (sprite_S244width_s*sprite_S244height_s)+sprite_S244Bitmap_s
//
//#define sprite_S246width_s 50
//#define sprite_S246height_s 30
//#define sprite_S246Bitmap_s 0
//
//#define sprite_S247width_s 50
//#define sprite_S247height_s 30
//#define sprite_S247Bitmap_s (sprite_S246width_s*sprite_S246height_s)+sprite_S246Bitmap_s
//
//#define sprite_S248width_s 50
//#define sprite_S248height_s 30
//#define sprite_S248Bitmap_s (sprite_S247width_s*sprite_S247height_s)+sprite_S247Bitmap_s
//
//#define sprite_S249width_s 50
//#define sprite_S249height_s 30
//#define sprite_S249Bitmap_s (sprite_S248width_s*sprite_S248height_s)+sprite_S248Bitmap_s
//
//#define sprite_S250width_s 50
//#define sprite_S250height_s 30
//#define sprite_S250Bitmap_s (sprite_S249width_s*sprite_S249height_s)+sprite_S249Bitmap_s
//
//#define sprite_S251width_s 50
//#define sprite_S251height_s 30
//#define sprite_S251Bitmap_s (sprite_S250width_s*sprite_S250height_s)+sprite_S250Bitmap_s
//
//#define sprite_S252width_s 50
//#define sprite_S252height_s 30
//#define sprite_S252Bitmap_s (sprite_S251width_s*sprite_S251height_s)+sprite_S251Bitmap_s
//
//#define sprite_S253width_s 50
//#define sprite_S253height_s 30
//#define sprite_S253Bitmap_s (sprite_S252width_s*sprite_S252height_s)+sprite_S252Bitmap_s
//
//#define sprite_S254width_s 50
//#define sprite_S254height_s 30
//#define sprite_S254Bitmap_s 0
//
//#define sprite_S255width_s 50
//#define sprite_S255height_s 30
//#define sprite_S255Bitmap_s (sprite_S254width_s*sprite_S254height_s)+sprite_S254Bitmap_s
//
//#define sprite_S256width_s 50
//#define sprite_S256height_s 30
//#define sprite_S256Bitmap_s (sprite_S255width_s*sprite_S255height_s)+sprite_S255Bitmap_s
//
//#define sprite_S257width_s 50
//#define sprite_S257height_s 30
//#define sprite_S257Bitmap_s (sprite_S256width_s*sprite_S256height_s)+sprite_S256Bitmap_s
//
//#define sprite_S258width_s 50
//#define sprite_S258height_s 30
//#define sprite_S258Bitmap_s (sprite_S257width_s*sprite_S257height_s)+sprite_S257Bitmap_s
//
//#define sprite_S259width_s 50
//#define sprite_S259height_s 30
//#define sprite_S259Bitmap_s (sprite_S258width_s*sprite_S258height_s)+sprite_S258Bitmap_s
//
//#define sprite_S260width_s 50
//#define sprite_S260height_s 30
//#define sprite_S260Bitmap_s (sprite_S259width_s*sprite_S259height_s)+sprite_S259Bitmap_s
//
//#define sprite_S261width_s 50
//#define sprite_S261height_s 30
//#define sprite_S261Bitmap_s (sprite_S260width_s*sprite_S260height_s)+sprite_S260Bitmap_s
//
//#define sprite_S262width_s 50
//#define sprite_S262height_s 30
//#define sprite_S262Bitmap_s 0
//
//#define sprite_S263width_s 50
//#define sprite_S263height_s 30
//#define sprite_S263Bitmap_s (sprite_S262width_s*sprite_S262height_s)+sprite_S262Bitmap_s
//
//#define sprite_S264width_s 50
//#define sprite_S264height_s 30
//#define sprite_S264Bitmap_s (sprite_S263width_s*sprite_S263height_s)+sprite_S263Bitmap_s
//
//#define sprite_S265width_s 50
//#define sprite_S265height_s 30
//#define sprite_S265Bitmap_s (sprite_S264width_s*sprite_S264height_s)+sprite_S264Bitmap_s
//
//#define sprite_S266width_s 50
//#define sprite_S266height_s 30
//#define sprite_S266Bitmap_s (sprite_S265width_s*sprite_S265height_s)+sprite_S265Bitmap_s
//
//#define sprite_S267width_s 50
//#define sprite_S267height_s 30
//#define sprite_S267Bitmap_s (sprite_S266width_s*sprite_S266height_s)+sprite_S266Bitmap_s
//
//#define sprite_S268width_s 50
//#define sprite_S268height_s 30
//#define sprite_S268Bitmap_s (sprite_S267width_s*sprite_S267height_s)+sprite_S267Bitmap_s
//
//#define sprite_S269width_s 50
//#define sprite_S269height_s 30
//#define sprite_S269Bitmap_s (sprite_S268width_s*sprite_S268height_s)+sprite_S268Bitmap_s
//
//#define sprite_S270width_s 50
//#define sprite_S270height_s 30
//#define sprite_S270Bitmap_s 0
//
//#define sprite_S271width_s 50
//#define sprite_S271height_s 30
//#define sprite_S271Bitmap_s (sprite_S270width_s*sprite_S270height_s)+sprite_S270Bitmap_s
//
//#define sprite_S272width_s 50
//#define sprite_S272height_s 30
//#define sprite_S272Bitmap_s (sprite_S271width_s*sprite_S271height_s)+sprite_S271Bitmap_s
//
//#define sprite_S273width_s 50
//#define sprite_S273height_s 30
//#define sprite_S273Bitmap_s (sprite_S272width_s*sprite_S272height_s)+sprite_S272Bitmap_s
//
//#define sprite_S274width_s 50
//#define sprite_S274height_s 30
//#define sprite_S274Bitmap_s (sprite_S273width_s*sprite_S273height_s)+sprite_S273Bitmap_s
//
//#define sprite_S275width_s 50
//#define sprite_S275height_s 30
//#define sprite_S275Bitmap_s (sprite_S274width_s*sprite_S274height_s)+sprite_S274Bitmap_s
//
//#define sprite_S276width_s 50
//#define sprite_S276height_s 30
//#define sprite_S276Bitmap_s (sprite_S275width_s*sprite_S275height_s)+sprite_S275Bitmap_s
//
//#define sprite_S277width_s 50
//#define sprite_S277height_s 30
//#define sprite_S277Bitmap_s (sprite_S276width_s*sprite_S276height_s)+sprite_S276Bitmap_s
//
//#define sprite_S278width_s 50
//#define sprite_S278height_s 30
//#define sprite_S278Bitmap_s 0
//
//#define sprite_S279width_s 50
//#define sprite_S279height_s 30
//#define sprite_S279Bitmap_s (sprite_S278width_s*sprite_S278height_s)+sprite_S278Bitmap_s
//
//#define sprite_S280width_s 50
//#define sprite_S280height_s 30
//#define sprite_S280Bitmap_s (sprite_S279width_s*sprite_S279height_s)+sprite_S279Bitmap_s
//
//#define sprite_S281width_s 50
//#define sprite_S281height_s 30
//#define sprite_S281Bitmap_s (sprite_S280width_s*sprite_S280height_s)+sprite_S280Bitmap_s
//
//#define sprite_S282width_s 50
//#define sprite_S282height_s 30
//#define sprite_S282Bitmap_s (sprite_S281width_s*sprite_S281height_s)+sprite_S281Bitmap_s
//
//#define sprite_S283width_s 50
//#define sprite_S283height_s 30
//#define sprite_S283Bitmap_s (sprite_S282width_s*sprite_S282height_s)+sprite_S282Bitmap_s
//
//#define sprite_S284width_s 50
//#define sprite_S284height_s 30
//#define sprite_S284Bitmap_s (sprite_S283width_s*sprite_S283height_s)+sprite_S283Bitmap_s
//
//#define sprite_S285width_s 50
//#define sprite_S285height_s 30
//#define sprite_S285Bitmap_s (sprite_S284width_s*sprite_S284height_s)+sprite_S284Bitmap_s
//
//#define sprite_S286width_s 50
//#define sprite_S286height_s 30
//#define sprite_S286Bitmap_s 0
//
//#define sprite_S287width_s 50
//#define sprite_S287height_s 30
//#define sprite_S287Bitmap_s (sprite_S286width_s*sprite_S286height_s)+sprite_S286Bitmap_s
//
//#define sprite_S288width_s 50
//#define sprite_S288height_s 30
//#define sprite_S288Bitmap_s (sprite_S287width_s*sprite_S287height_s)+sprite_S287Bitmap_s
//
//#define sprite_S289width_s 50
//#define sprite_S289height_s 30
//#define sprite_S289Bitmap_s (sprite_S288width_s*sprite_S288height_s)+sprite_S288Bitmap_s
//
//#define sprite_S290width_s 50
//#define sprite_S290height_s 30
//#define sprite_S290Bitmap_s (sprite_S289width_s*sprite_S289height_s)+sprite_S289Bitmap_s
//
//#define sprite_S291width_s 50
//#define sprite_S291height_s 30
//#define sprite_S291Bitmap_s (sprite_S290width_s*sprite_S290height_s)+sprite_S290Bitmap_s
//
//#define sprite_S292width_s 50
//#define sprite_S292height_s 30
//#define sprite_S292Bitmap_s (sprite_S291width_s*sprite_S291height_s)+sprite_S291Bitmap_s
//
//#define sprite_S293width_s 50
//#define sprite_S293height_s 30
//#define sprite_S293Bitmap_s (sprite_S292width_s*sprite_S292height_s)+sprite_S292Bitmap_s
//
//#define sprite_S294width_s 50
//#define sprite_S294height_s 30
//#define sprite_S294Bitmap_s 0
//
//#define sprite_S295width_s 50
//#define sprite_S295height_s 30
//#define sprite_S295Bitmap_s (sprite_S294width_s*sprite_S294height_s)+sprite_S294Bitmap_s
//
//#define sprite_S296width_s 50
//#define sprite_S296height_s 30
//#define sprite_S296Bitmap_s (sprite_S295width_s*sprite_S295height_s)+sprite_S295Bitmap_s
//
//#define sprite_S297width_s 50
//#define sprite_S297height_s 30
//#define sprite_S297Bitmap_s (sprite_S296width_s*sprite_S296height_s)+sprite_S296Bitmap_s
//
//#define sprite_S298width_s 50
//#define sprite_S298height_s 30
//#define sprite_S298Bitmap_s (sprite_S297width_s*sprite_S297height_s)+sprite_S297Bitmap_s
//
//#define sprite_S299width_s 50
//#define sprite_S299height_s 30
//#define sprite_S299Bitmap_s (sprite_S298width_s*sprite_S298height_s)+sprite_S298Bitmap_s
//
//#define sprite_S300width_s 50
//#define sprite_S300height_s 30
//#define sprite_S300Bitmap_s (sprite_S299width_s*sprite_S299height_s)+sprite_S299Bitmap_s
//
//#define sprite_S301width_s 50
//#define sprite_S301height_s 30
//#define sprite_S301Bitmap_s (sprite_S300width_s*sprite_S300height_s)+sprite_S300Bitmap_s
//
//#define sprite_S302width_s 50
//#define sprite_S302height_s 30
//#define sprite_S302Bitmap_s 0
//
//#define sprite_S303width_s 50
//#define sprite_S303height_s 30
//#define sprite_S303Bitmap_s (sprite_S302width_s*sprite_S302height_s)+sprite_S302Bitmap_s
//
//#define sprite_S304width_s 50
//#define sprite_S304height_s 30
//#define sprite_S304Bitmap_s (sprite_S303width_s*sprite_S303height_s)+sprite_S303Bitmap_s
//
//#define sprite_S305width_s 50
//#define sprite_S305height_s 30
//#define sprite_S305Bitmap_s (sprite_S304width_s*sprite_S304height_s)+sprite_S304Bitmap_s
//
//#define sprite_S306width_s 50
//#define sprite_S306height_s 30
//#define sprite_S306Bitmap_s (sprite_S305width_s*sprite_S305height_s)+sprite_S305Bitmap_s
//
//#define sprite_S307width_s 50
//#define sprite_S307height_s 30
//#define sprite_S307Bitmap_s (sprite_S306width_s*sprite_S306height_s)+sprite_S306Bitmap_s
//
//#define sprite_S308width_s 50
//#define sprite_S308height_s 30
//#define sprite_S308Bitmap_s (sprite_S307width_s*sprite_S307height_s)+sprite_S307Bitmap_s
//
//#define sprite_S309width_s 50
//#define sprite_S309height_s 30
//#define sprite_S309Bitmap_s (sprite_S308width_s*sprite_S308height_s)+sprite_S308Bitmap_s
//
//
//#define sprite_S310width_s 50
//#define sprite_S310height_s 30
//#define sprite_S310Bitmap_s 0
//
//#define sprite_S311width_s 50
//#define sprite_S311height_s 30
//#define sprite_S311Bitmap_s (sprite_S310width_s*sprite_S310height_s)+sprite_S310Bitmap_s
//
//#define sprite_S312width_s 50
//#define sprite_S312height_s 30
//#define sprite_S312Bitmap_s (sprite_S311width_s*sprite_S311height_s)+sprite_S311Bitmap_s
//
//#define sprite_S313width_s 50
//#define sprite_S313height_s 30
//#define sprite_S313Bitmap_s (sprite_S312width_s*sprite_S312height_s)+sprite_S312Bitmap_s
//
//#define sprite_S314width_s 50
//#define sprite_S314height_s 30
//#define sprite_S314Bitmap_s (sprite_S313width_s*sprite_S313height_s)+sprite_S313Bitmap_s
//
//#define sprite_S315width_s 50
//#define sprite_S315height_s 30
//#define sprite_S315Bitmap_s (sprite_S314width_s*sprite_S314height_s)+sprite_S314Bitmap_s
//
//#define sprite_S316width_s 50
//#define sprite_S316height_s 30
//#define sprite_S316Bitmap_s (sprite_S315width_s*sprite_S315height_s)+sprite_S315Bitmap_s
//
//#define sprite_S317width_s 50
//#define sprite_S317height_s 30
//#define sprite_S317Bitmap_s (sprite_S316width_s*sprite_S316height_s)+sprite_S316Bitmap_s
//
//#define sprite_S318width_s 50
//#define sprite_S318height_s 30
//#define sprite_S318Bitmap_s 0
//
//#define sprite_S319width_s 50
//#define sprite_S319height_s 30
//#define sprite_S319Bitmap_s (sprite_S318width_s*sprite_S318height_s)+sprite_S318Bitmap_s
//
//#define sprite_S320width_s 50
//#define sprite_S320height_s 30
//#define sprite_S320Bitmap_s (sprite_S319width_s*sprite_S319height_s)+sprite_S319Bitmap_s
//
//#define sprite_S321width_s 50
//#define sprite_S321height_s 30
//#define sprite_S321Bitmap_s (sprite_S320width_s*sprite_S320height_s)+sprite_S320Bitmap_s
//
//#define sprite_S322width_s 50
//#define sprite_S322height_s 30
//#define sprite_S322Bitmap_s (sprite_S321width_s*sprite_S321height_s)+sprite_S321Bitmap_s
//
//#define sprite_S323width_s 50
//#define sprite_S323height_s 30
//#define sprite_S323Bitmap_s (sprite_S322width_s*sprite_S322height_s)+sprite_S322Bitmap_s
//
//#define sprite_S324width_s 50
//#define sprite_S324height_s 30
//#define sprite_S324Bitmap_s (sprite_S323width_s*sprite_S323height_s)+sprite_S323Bitmap_s
//
//#define sprite_S325width_s 50
//#define sprite_S325height_s 30
//#define sprite_S325Bitmap_s (sprite_S324width_s*sprite_S324height_s)+sprite_S324Bitmap_s
//
//#define sprite_S326width_s 50
//#define sprite_S326height_s 30
//#define sprite_S326Bitmap_s 0
//
//#define sprite_S327width_s 50
//#define sprite_S327height_s 30
//#define sprite_S327Bitmap_s (sprite_S326width_s*sprite_S326height_s)+sprite_S326Bitmap_s
//
//#define sprite_S328width_s 50
//#define sprite_S328height_s 30
//#define sprite_S328Bitmap_s (sprite_S327width_s*sprite_S327height_s)+sprite_S327Bitmap_s
//
//#define sprite_S329width_s 50
//#define sprite_S329height_s 30
//#define sprite_S329Bitmap_s (sprite_S328width_s*sprite_S328height_s)+sprite_S328Bitmap_s
//
//#define sprite_S330width_s 50
//#define sprite_S330height_s 30
//#define sprite_S330Bitmap_s (sprite_S329width_s*sprite_S329height_s)+sprite_S329Bitmap_s
//
//#define sprite_S331width_s 50
//#define sprite_S331height_s 30
//#define sprite_S331Bitmap_s (sprite_S330width_s*sprite_S330height_s)+sprite_S330Bitmap_s
//
//#define sprite_S332width_s 50
//#define sprite_S332height_s 30
//#define sprite_S332Bitmap_s (sprite_S331width_s*sprite_S331height_s)+sprite_S331Bitmap_s
//
//#define sprite_S333width_s 50
//#define sprite_S333height_s 30
//#define sprite_S333Bitmap_s (sprite_S332width_s*sprite_S332height_s)+sprite_S332Bitmap_s
//
//
//
//#define sprite_S334width_s 50
//#define sprite_S334height_s 30
//#define sprite_S334Bitmap_s 0
//
//#define sprite_S335width_s 50
//#define sprite_S335height_s 30
//#define sprite_S335Bitmap_s (sprite_S334width_s*sprite_S334height_s)+sprite_S334Bitmap_s
//
//#define sprite_S336width_s 50
//#define sprite_S336height_s 30
//#define sprite_S336Bitmap_s (sprite_S335width_s*sprite_S335height_s)+sprite_S335Bitmap_s
//
//#define sprite_S337width_s 50
//#define sprite_S337height_s 30
//#define sprite_S337Bitmap_s (sprite_S336width_s*sprite_S336height_s)+sprite_S336Bitmap_s
//
//#define sprite_S338width_s 50
//#define sprite_S338height_s 30
//#define sprite_S338Bitmap_s (sprite_S337width_s*sprite_S337height_s)+sprite_S337Bitmap_s
//
//#define sprite_S339width_s 50
//#define sprite_S339height_s 30
//#define sprite_S339Bitmap_s (sprite_S338width_s*sprite_S338height_s)+sprite_S338Bitmap_s
//
//#define sprite_S340width_s 50
//#define sprite_S340height_s 30
//#define sprite_S340Bitmap_s (sprite_S339width_s*sprite_S339height_s)+sprite_S339Bitmap_s
//
//#define sprite_S341width_s 50
//#define sprite_S341height_s 30
//#define sprite_S341Bitmap_s (sprite_S340width_s*sprite_S340height_s)+sprite_S340Bitmap_s
//
//#define sprite_S342width_s 50
//#define sprite_S342height_s 30
//#define sprite_S342Bitmap_s 0
//
//#define sprite_S343width_s 50
//#define sprite_S343height_s 30
//#define sprite_S343Bitmap_s (sprite_S342width_s*sprite_S342height_s)+sprite_S342Bitmap_s
//
//#define sprite_S344width_s 50
//#define sprite_S344height_s 30
//#define sprite_S344Bitmap_s (sprite_S343width_s*sprite_S343height_s)+sprite_S343Bitmap_s
//
//#define sprite_S345width_s 50
//#define sprite_S345height_s 30
//#define sprite_S345Bitmap_s (sprite_S344width_s*sprite_S344height_s)+sprite_S344Bitmap_s
//
//#define sprite_S346width_s 50
//#define sprite_S346height_s 30
//#define sprite_S346Bitmap_s (sprite_S345width_s*sprite_S345height_s)+sprite_S345Bitmap_s
//
//#define sprite_S347width_s 50
//#define sprite_S347height_s 30
//#define sprite_S347Bitmap_s (sprite_S346width_s*sprite_S346height_s)+sprite_S346Bitmap_s
//
//#define sprite_S348width_s 50
//#define sprite_S348height_s 30
//#define sprite_S348Bitmap_s (sprite_S347width_s*sprite_S347height_s)+sprite_S347Bitmap_s
//
//#define sprite_S349width_s 50
//#define sprite_S349height_s 30
//#define sprite_S349Bitmap_s (sprite_S348width_s*sprite_S348height_s)+sprite_S348Bitmap_s
//
//#define sprite_S350width_s 50
//#define sprite_S350height_s 30
//#define sprite_S350Bitmap_s 0
//
//#define sprite_S351width_s 50
//#define sprite_S351height_s 30
//#define sprite_S351Bitmap_s (sprite_S350width_s*sprite_S350height_s)+sprite_S350Bitmap_s
//
//#define sprite_S352width_s 50
//#define sprite_S352height_s 30
//#define sprite_S352Bitmap_s (sprite_S351width_s*sprite_S351height_s)+sprite_S351Bitmap_s
//
//#define sprite_S353width_s 50
//#define sprite_S353height_s 30
//#define sprite_S353Bitmap_s (sprite_S352width_s*sprite_S352height_s)+sprite_S352Bitmap_s
//
//#define sprite_S354width_s 50
//#define sprite_S354height_s 30
//#define sprite_S354Bitmap_s (sprite_S353width_s*sprite_S353height_s)+sprite_S353Bitmap_s
//
//#define sprite_S355width_s 50
//#define sprite_S355height_s 30
//#define sprite_S355Bitmap_s (sprite_S354width_s*sprite_S354height_s)+sprite_S354Bitmap_s
//
//#define sprite_S356width_s 50
//#define sprite_S356height_s 30
//#define sprite_S356Bitmap_s (sprite_S355width_s*sprite_S355height_s)+sprite_S355Bitmap_s
//
//#define sprite_S357width_s 50
//#define sprite_S357height_s 30
//#define sprite_S357Bitmap_s (sprite_S356width_s*sprite_S356height_s)+sprite_S356Bitmap_s
//
//#define sprite_S358width_s 50
//#define sprite_S358height_s 30
//#define sprite_S358Bitmap_s 0
//
//#define sprite_S359width_s 50
//#define sprite_S359height_s 30
//#define sprite_S359Bitmap_s (sprite_S358width_s*sprite_S358height_s)+sprite_S358Bitmap_s
//
//#define sprite_S360width_s 50
//#define sprite_S360height_s 30
//#define sprite_S360Bitmap_s (sprite_S359width_s*sprite_S359height_s)+sprite_S359Bitmap_s
//
//#define sprite_S361width_s 50
//#define sprite_S361height_s 30
//#define sprite_S361Bitmap_s (sprite_S360width_s*sprite_S360height_s)+sprite_S360Bitmap_s
//
//#define sprite_S362width_s 50
//#define sprite_S362height_s 30
//#define sprite_S362Bitmap_s (sprite_S361width_s*sprite_S361height_s)+sprite_S361Bitmap_s
//
//#define sprite_S363width_s 50
//#define sprite_S363height_s 30
//#define sprite_S363Bitmap_s (sprite_S362width_s*sprite_S362height_s)+sprite_S362Bitmap_s
//
//#define sprite_S364width_s 50
//#define sprite_S364height_s 30
//#define sprite_S364Bitmap_s (sprite_S363width_s*sprite_S363height_s)+sprite_S363Bitmap_s
//
//#define sprite_S365width_s 50
//#define sprite_S365height_s 30
//#define sprite_S365Bitmap_s (sprite_S364width_s*sprite_S364height_s)+sprite_S364Bitmap_s
//
//#define sprite_S366width_s 50
//#define sprite_S366height_s 30
//#define sprite_S366Bitmap_s 0
//
//#define sprite_S367width_s 50
//#define sprite_S367height_s 30
//#define sprite_S367Bitmap_s (sprite_S366width_s*sprite_S366height_s)+sprite_S366Bitmap_s
//
//#define sprite_S368width_s 50
//#define sprite_S368height_s 30
//#define sprite_S368Bitmap_s (sprite_S367width_s*sprite_S367height_s)+sprite_S367Bitmap_s
//
//#define sprite_S369width_s 50
//#define sprite_S369height_s 30
//#define sprite_S369Bitmap_s (sprite_S368width_s*sprite_S368height_s)+sprite_S368Bitmap_s
//
//#define sprite_S370width_s 50
//#define sprite_S370height_s 30
//#define sprite_S370Bitmap_s (sprite_S369width_s*sprite_S369height_s)+sprite_S369Bitmap_s
//
//#define sprite_S371width_s 50
//#define sprite_S371height_s 30
//#define sprite_S371Bitmap_s (sprite_S370width_s*sprite_S370height_s)+sprite_S370Bitmap_s
//
//#define sprite_S372width_s 50
//#define sprite_S372height_s 30
//#define sprite_S372Bitmap_s (sprite_S371width_s*sprite_S371height_s)+sprite_S371Bitmap_s
//
//#define sprite_S373width_s 50
//#define sprite_S373height_s 30
//#define sprite_S373Bitmap_s (sprite_S372width_s*sprite_S372height_s)+sprite_S372Bitmap_s
//
//#define sprite_S374width_s 50
//#define sprite_S374height_s 30
//#define sprite_S374Bitmap_s 0
//
//#define sprite_S375width_s 50
//#define sprite_S375height_s 30
//#define sprite_S375Bitmap_s (sprite_S374width_s*sprite_S374height_s)+sprite_S374Bitmap_s
//
//#define sprite_S376width_s 50
//#define sprite_S376height_s 30
//#define sprite_S376Bitmap_s (sprite_S375width_s*sprite_S375height_s)+sprite_S375Bitmap_s
//
//#define sprite_S377width_s 50
//#define sprite_S377height_s 30
//#define sprite_S377Bitmap_s (sprite_S376width_s*sprite_S376height_s)+sprite_S376Bitmap_s
//
//#define sprite_S378width_s 50
//#define sprite_S378height_s 30
//#define sprite_S378Bitmap_s (sprite_S377width_s*sprite_S377height_s)+sprite_S377Bitmap_s
//
//#define sprite_S379width_s 50
//#define sprite_S379height_s 30
//#define sprite_S379Bitmap_s (sprite_S378width_s*sprite_S378height_s)+sprite_S378Bitmap_s
//
//#define sprite_S380width_s 50
//#define sprite_S380height_s 30
//#define sprite_S380Bitmap_s (sprite_S379width_s*sprite_S379height_s)+sprite_S379Bitmap_s
//
//#define sprite_S381width_s 50
//#define sprite_S381height_s 30
//#define sprite_S381Bitmap_s (sprite_S380width_s*sprite_S380height_s)+sprite_S380Bitmap_s
//
//#define sprite_S382width_s 50
//#define sprite_S382height_s 30
//#define sprite_S382Bitmap_s 0
//
//#define sprite_S383width_s 50
//#define sprite_S383height_s 30
//#define sprite_S383Bitmap_s (sprite_S382width_s*sprite_S382height_s)+sprite_S382Bitmap_s
//
//#define sprite_S384width_s 50
//#define sprite_S384height_s 30
//#define sprite_S384Bitmap_s (sprite_S383width_s*sprite_S383height_s)+sprite_S383Bitmap_s
//
//#define sprite_S385width_s 50
//#define sprite_S385height_s 30
//#define sprite_S385Bitmap_s (sprite_S384width_s*sprite_S384height_s)+sprite_S384Bitmap_s
//
//#define sprite_S386width_s 50
//#define sprite_S386height_s 30
//#define sprite_S386Bitmap_s (sprite_S385width_s*sprite_S385height_s)+sprite_S385Bitmap_s
//
//#define sprite_S387width_s 50
//#define sprite_S387height_s 30
//#define sprite_S387Bitmap_s (sprite_S386width_s*sprite_S386height_s)+sprite_S386Bitmap_s
//
//#define sprite_S388width_s 50
//#define sprite_S388height_s 30
//#define sprite_S388Bitmap_s (sprite_S387width_s*sprite_S387height_s)+sprite_S387Bitmap_s
//
//#define sprite_S389width_s 50
//#define sprite_S389height_s 30
//#define sprite_S389Bitmap_s (sprite_S388width_s*sprite_S388height_s)+sprite_S388Bitmap_s
//
//#define sprite_S390width_s 50
//#define sprite_S390height_s 30
//#define sprite_S390Bitmap_s 0
//
//#define sprite_S391width_s 50
//#define sprite_S391height_s 30
//#define sprite_S391Bitmap_s (sprite_S390width_s*sprite_S390height_s)+sprite_S390Bitmap_s
//
//#define sprite_S392width_s 50
//#define sprite_S392height_s 30
//#define sprite_S392Bitmap_s (sprite_S391width_s*sprite_S391height_s)+sprite_S391Bitmap_s
//
//#define sprite_S393width_s 50
//#define sprite_S393height_s 30
//#define sprite_S393Bitmap_s (sprite_S392width_s*sprite_S392height_s)+sprite_S392Bitmap_s
//
//#define sprite_S394width_s 50
//#define sprite_S394height_s 30
//#define sprite_S394Bitmap_s (sprite_S393width_s*sprite_S393height_s)+sprite_S393Bitmap_s
//
//#define sprite_S395width_s 50
//#define sprite_S395height_s 30
//#define sprite_S395Bitmap_s (sprite_S394width_s*sprite_S394height_s)+sprite_S394Bitmap_s
//
//#define sprite_S396width_s 50
//#define sprite_S396height_s 30
//#define sprite_S396Bitmap_s (sprite_S395width_s*sprite_S395height_s)+sprite_S395Bitmap_s
//
//#define sprite_S397width_s 50
//#define sprite_S397height_s 30
//#define sprite_S397Bitmap_s (sprite_S396width_s*sprite_S396height_s)+sprite_S396Bitmap_s
//
//#define sprite_S398width_s 50
//#define sprite_S398height_s 30
//#define sprite_S398Bitmap_s 0
//
//#define sprite_S399width_s 50
//#define sprite_S399height_s 30
//#define sprite_S399Bitmap_s (sprite_S398width_s*sprite_S398height_s)+sprite_S398Bitmap_s
//
//#define sprite_S400width_s 50
//#define sprite_S400height_s 30
//#define sprite_S400Bitmap_s (sprite_S399width_s*sprite_S399height_s)+sprite_S399Bitmap_s
//
//#define sprite_S401width_s 50
//#define sprite_S401height_s 30
//#define sprite_S401Bitmap_s (sprite_S400width_s*sprite_S400height_s)+sprite_S400Bitmap_s
//
//#define sprite_S402width_s 50
//#define sprite_S402height_s 30
//#define sprite_S402Bitmap_s (sprite_S401width_s*sprite_S401height_s)+sprite_S401Bitmap_s
//
//#define sprite_S403width_s 50
//#define sprite_S403height_s 30
//#define sprite_S403Bitmap_s (sprite_S402width_s*sprite_S402height_s)+sprite_S402Bitmap_s
//
//#define sprite_S404width_s 50
//#define sprite_S404height_s 30
//#define sprite_S404Bitmap_s (sprite_S403width_s*sprite_S403height_s)+sprite_S403Bitmap_s
//
//#define sprite_S405width_s 50
//#define sprite_S405height_s 30
//#define sprite_S405Bitmap_s (sprite_S404width_s*sprite_S404height_s)+sprite_S404Bitmap_s
//
//#define sprite_S406width_s 50
//#define sprite_S406height_s 30
//#define sprite_S406Bitmap_s 0
//
//#define sprite_S407width_s 50
//#define sprite_S407height_s 30
//#define sprite_S407Bitmap_s (sprite_S406width_s*sprite_S406height_s)+sprite_S406Bitmap_s
//
//#define sprite_S408width_s 50
//#define sprite_S408height_s 30
//#define sprite_S408Bitmap_s (sprite_S407width_s*sprite_S407height_s)+sprite_S407Bitmap_s
//
//#define sprite_S409width_s 50
//#define sprite_S409height_s 30
//#define sprite_S409Bitmap_s (sprite_S408width_s*sprite_S408height_s)+sprite_S408Bitmap_s
//
//#define sprite_S410width_s 50
//#define sprite_S410height_s 30
//#define sprite_S410Bitmap_s (sprite_S409width_s*sprite_S409height_s)+sprite_S409Bitmap_s
//
//#define sprite_S411width_s 50
//#define sprite_S411height_s 30
//#define sprite_S411Bitmap_s (sprite_S410width_s*sprite_S410height_s)+sprite_S410Bitmap_s
//
//#define sprite_S412width_s 50
//#define sprite_S412height_s 30
//#define sprite_S412Bitmap_s (sprite_S411width_s*sprite_S411height_s)+sprite_S411Bitmap_s
//
//#define sprite_S413width_s 50
//#define sprite_S413height_s 30
//#define sprite_S413Bitmap_s (sprite_S412width_s*sprite_S412height_s)+sprite_S412Bitmap_s
//
//#define sprite_S414width_s 50
//#define sprite_S414height_s 30
//#define sprite_S414Bitmap_s 0
//
//#define sprite_S415width_s 50
//#define sprite_S415height_s 30
//#define sprite_S415Bitmap_s (sprite_S414width_s*sprite_S414height_s)+sprite_S414Bitmap_s
//
//#define sprite_S416width_s 50
//#define sprite_S416height_s 30
//#define sprite_S416Bitmap_s (sprite_S415width_s*sprite_S415height_s)+sprite_S415Bitmap_s
//
//#define sprite_S417width_s 50
//#define sprite_S417height_s 30
//#define sprite_S417Bitmap_s (sprite_S416width_s*sprite_S416height_s)+sprite_S416Bitmap_s
//
//#define sprite_S418width_s 50
//#define sprite_S418height_s 30
//#define sprite_S418Bitmap_s (sprite_S417width_s*sprite_S417height_s)+sprite_S417Bitmap_s
//
//#define sprite_S419width_s 50
//#define sprite_S419height_s 30
//#define sprite_S419Bitmap_s (sprite_S418width_s*sprite_S418height_s)+sprite_S418Bitmap_s
//
//#define sprite_S420width_s 50
//#define sprite_S420height_s 30
//#define sprite_S420Bitmap_s (sprite_S419width_s*sprite_S419height_s)+sprite_S419Bitmap_s
//
//#define sprite_S421width_s 50
//#define sprite_S421height_s 30
//#define sprite_S421Bitmap_s (sprite_S420width_s*sprite_S420height_s)+sprite_S420Bitmap_s
//
//#define sprite_999width_s 96
//#define sprite_999height_s 54
//#define sprite_999Bitmap_s 0
//
struct choose_setup
{
int str_flags;
int spr_flags;
short type;
short xposn;
short yposn;
short spr_xposn;
short spr_yposn;
short BoundingBoxLeft;
short BoundingBoxTop;
short BoundingBoxRight;
short BoundingBoxBottom;
short CopyAreaX;
short CopyAreaY;
short CopyWidth;
short CopyHeight;
};
struct choose_offsets
{
short x_off;
short y_off;
};
struct choose_info
{
choose_offsets offsets[3];
choose_setup choose[44];
};
// DATA STRUCTURES TO BE SAVED
typedef struct {
int cheat_mode;
int Port_toggle;
int Ranking_Division;
int PointsForWin;
int match_number;
int round_up_page;
char roundup_games;
char league_rndup;
int cup_tie;
int Round_index;
int Round_counter;
int RoundPrint;
int cup_match_number;
char GDVres;
char winners;
char runners_up;
short cup_team_a;
short cup_team_b;
int OldCTRL1, OldCTRL2;
int number_of_cup_teams;
int gdv_gran;
char which_gdv;
int keys_used[12];
char DEMOflag;
int PlayerCount;
char floppy;
char rolling_demo;
}batch_data;
typedef struct {
short sky_toggle;
short stadium_toggle;
short line_toggle;
short vidi_toggle;
short players_toggle;
short pitch_toggle;
short res_toggle;
short camera_toggle;
short size_toggle;
short audio_toggle;
short menu_res;
short camera;
short audio;
int crowd;
int pitch;
int commentary;
int music;
int master;
short timeit;
short vidi;
char match_number; // match/league week number. -1 = needs initialising.
int team_a_score; // score for team_a
int team_b_score; // score for team_b
int penalties;
int extra;
int team_a_penalties;
int team_b_penalties;
int venue;
char tac_1;
char tac_2;
short offside;
short substitutes;
short freekicks;
short time;
short bookings;
short wind;
short offside_toggle;
short substitutes_toggle;
short freekicks_toggle;
short time_toggle;
short bookings_toggle;
short wind_toggle;
int CompetitionType;
int CompetitionType_toggle;
int NoOfPlayers;
int NoOfPlayers_toggle;
int GameType;
int GameType_toggle;
int CROWD;
int COMMENTRY;
int MASTER;
int PITCH;
int MUSIC;
int referee;
int match_referee;
int referee_vision;
int referee_discipline;
char control_methods[4];
char tga_enable;
int return_mins;
int rand;
char language;
}match_data;
struct fixture_info1 {
int home_team;
int away_team;
int league_table;
};
typedef struct {
fixture_info1 fixture_data;
}fixture_table;
struct result_info {
// int team_a_score;
// int team_b_score;
// int team_a;
// int team_b;
// int penalties;
// int extra;
// int team_a_penalties;
// int team_b_penalties;
char team_a_score;
char team_b_score;
char team_a;
char team_b;
char penalties;
char extra;
char team_a_penalties;
char team_b_penalties;
};
typedef struct {
result_info result_data;
}result_table;
struct goal_info {
char used;
int scorer;
int time;
};
typedef struct {
goal_info goal_data;
}goal_table;
typedef struct {
int control_p1;
int control_p2;
int control_p3;
int control_p4;
}a_control_table;